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Everything posted by AUGU66
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What I am thinking is that if someone wants the players to feel that their tanks are not good (upgraded) enough, they put in teams of look-a-like-cheaters into battles. After the players are banded up badly in the battles, they go to their garage and start MU their tanks, and later start putting money. Furthermore, this can also make the player side earn less crystals in battles. These people could just be some kids from next door, just simply by giving them fully upgraded tanks (may be even more than fully upgraded) and some cheat codes. They can have lots of fun with this.
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I am wondering how much a buyer pays this game, $100 a week? More? I can see Tanki can afford/willing to lose a certain number of players and make a certain players stop investing money in this game with the new update. That means Tanki is counting on their “good” buyers and these buyers really pay a lot and will pay more. Would they invest double or even triple under the new MU system ? I really don’t know. Just curious.
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Yes. Fully upgraded M(x) = zero upgrade M(x+1), x=0,1,2 It is strange. If you are a Brigadier, you should be able to own M3. You may get M2 for free with a fully upgraded M1, then you need to buy M3 with full price, unless you fully upgrade M2.
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I personally enjoy only taking Ensure for every meal, it save the time we spend and keeps it simple.
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Then you better check the price list in the micro-upgrade section in Wiki and come back here to tell us is there really any item we better fully upgrade than buying it.
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First question: Yes. You now may either have no discount (not fully upgrade yet, even 49/50) or free (fully upgrade = 50/50). Second question: you may now go to Wiki to check the micro-upgrade section. There are price lists and you can compare. I guess buying is cheaper than fully-upgrade.
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Which one? I would like to know.
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As we know at this moment, only fully upgrade an item will give you discount (100%, that is: free) on the next modification of the same item. I don't see 20/50 will bring you any discount and I believe to do the rest of the 30/50 MU will cost you a lot, I would say: too much. Better check the Wiki (it is just updated) for the price and compare with buying a new item. Sorry, I don't have time to check it out for you.
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This update also kills the uniqueness of player's tanks. Before this update, even a few players have the same rank and the tank with same paint but there could be significant difference between their tanks because of different idea of MUing the tanks.
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I have a very very bad feeling: Tanki would consider this update gives players a huge advantage; hence, there will be no more discount on MU in the events (X'mas, New Year, ...etc).
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Good point. It could be 20% off the next modification for every 10/50 MU , e.g. 20/50 would give 40% off, or something similar.
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You are right. I agree.
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Totally agree. I have a similar situation. I am an Isida user and like to heal teammates; I am more concern the healing and the range of the turret. I may want to MU more on the healing and range but leave the other parameters low in order to save crystals for something else, e.g. MU the hull, buy a paint etc. Now, if I want to MU the healing and range, I have to MU all other parameters and use up lots, may be even all, of my crystals. My plan and my game is totally ruined.
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This update looks good, but in fact not. In the future we won't have some discounts (e.g. 20%, 40% etc) on the next modification of turret/hull due to some of the fully MU parameters. We now cannot fully MU one or a few parameters; we have too do all parameters simultaneously. Therefore, in the future we either have to pay the full price of the next modification item (without fully MU) or free (fully MU, Warning: expensive). Also, sometime we might not want to MU too much on a particular item, for example I don't need my turret to rotate too fast so that I may only MU it a few steps. Now if I want more damage, I have also to make the turret rotating fast. I know many of you feel happy with it because they give your items the highest MU level you already reached but it is a one time thing; it won't happen again. You will see the disadvantage later. Don't be such short sighted.
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Would you also update the Micro-Upgrade part in the Wiki ?
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I am sure that Vulcan can shoot through a lager portion of corners, walls and buildings. I don't know is it a glitch or the dev intentionally made Vulcan this way. If it is a glitch, please fix it because it is unfair. If Vulcan is made can shoot this way, that is even more unfair, super unfair. P.S. I know I am talking to myself because they never listen to us.
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NO. It is not correct. No matter how good or bad a tanker is doing, he/she should have a choice to show or hide the profile. You won't show what is in your wallet to people while you are walking on the street, no matter how poor or rich you are. Don't consider only noobs don't like this idea. Players should have their choices.
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I don't feel happy with this update like most of you guys out there, unless I can turn off my profile to public. Why I have to show/share my own personal profile with my stat with someone ? I think at least you should put a button there so that I can switch it on/off.
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It is disappointed that there is no MU sale. However, the Hoilday Paint for the event looks good. Would you make it into an regular paint?
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I believe Hammer's range is too far, or I should say the damage at mid range is too high, and it can damage multiple tanks with one shot. In the other word: overpowered. Vulcan's impact force is still high even it has been reduced in earlier time. The vertical shooting angle is unbelievably big. I was a several times shot by Vulcan when I was under a cliff and the Vulcan is right above me on the cliff. The shooting angle formed with the horizontal is probable 85 degrees or even more. Twins is now over and over-powered. I don't know why made it so powerful. May be you have your reason but this definitely is not balancing the game. Isida's beaming angle is too small. At least make it bigger for healing. Thunder's reload time is too long. Shaft's normal (arcade) shot is a bit too powerful.
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Today I joined a 15min CTF battle when there was 13 min left with the score 1:1. It took around 1 min to load the battle. When I was there, the score was 3:1. In less than 30 sec, our team scored another flag and made it 4:1. When I was proceeding to the enemy base, we scored again and the battle is over. I haven't done anything yet. If you are going to tell me "next time join a longer battle". Fine, it will be a good reply. Then please remove all battles under 30min. This update doesn't make sense.
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You pressed the "Delete" button for self-destruct again Tanki, especially for those 15min battles.
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The 20000 crystals bonus has be added to my nephew's account a few hours after the purchasing. I believe there is some kind of lagging in the system or they forgot to update it at the beginning of this special offer.
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