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Everything posted by RIDDLER_8
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The Thunder Prime is being remade along the remake of visuals for turrets and hulls, similar to the Tanki X graphics.
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What Is Your Opinion About the Current State of Tanki Online?
RIDDLER_8 replied to Maf in Game Discussion
I have a perfect idea that would be very ideal for re-organizing the Ideas and Suggestions forum. Right now, the Ideas and Suggestions forum is kind of a mess because topics that have different status labels to them are not sorted by status categories. Please look at the picture below: I would prefer if developers created tabs above the Ideas and Suggestions forum that would automatically filter and sort posted threads by category. For example, if your suggested post has been labelled as Valid, then it will go into the Valid category. The same goes for all other categories. Currently, the Ideas and Suggestions forum clutter is building up and up by the day. The clutter can be eliminated if you agree with my suggestion on improving this forum. Status colors: The status colors are good but I would suggest that the Invalid topic would be made clearer to see. The Planned section would look better if it was recolored as lime green. Sort topics by nickname: Many times, I am having trouble to find my written threads. The Ideas and Suggestions forum needs to have a new functionality feature that allows players to sort and filter their written threads by their nicknames. For example, my Tanki Online nickname is RIDDLER_8, so I would like to have a forum feature that allows me to filter all my posted threads by my nickname. That way, I would be able to narrow down the Ideas and Suggestions thread results to only display threads written by me. The same goes for all other players. That way, the Ideas and Suggestions forum would become much more user friendly. Please make all my requested changes to the Ideas and Suggestions forum for better, and more user friendly usability for view users threads and keeping this forum perfectly organized. Thank you. -
I have completed my daily missions and 2 weekly missions. I still have one weekly mission left to complete in a few days time. There is a small bug which causes missions that has not been collected yet, to show up as not collected after claiming all daily and weekly missions. Have a closer look below: The small bug is the yellow dot next to the missions button on the star icon. I claimed all my daily missions and two completed weekly missions and still that yellow notification dot show up. Please fix this bug.
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The HTML5 of capturing control points is very odd. Why does control points are captured in a horizontal motion. I prefer the Flash version of capturing control points because it makes more sense. Please change the visual graphical motion on how control points are captured. As you can see from the picture above, capturing points are odd. Also, I need to complain that control points are too small in the HTML5 version of Tanki Online. Please increase the size of control points to their normal sizes like they are in the Flash version of Tanki Online.
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Please add a feature so that players can change their turrets, hulls, modules and other equipment from their garage within battles. Also add the keyboard shortcut "G" key for changing equipment and visiting your garage. Please remove pantalies when self-destructing when using any splash damage turrets. That penalty is very annoying.
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By the way, I forgot to mention that I really like the new camera mode. Also, the new optical scope target for Gauss, Striker and juggernaut's Terminator turret looks more realistic and helps make aiming much easier. Thank you so much developers for that improvement. Great job devs! Well done.
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Great news! I am so delighted that developers mentioned that they were going to remake all the turrets and hulls. That is to create a full graphics update to improve the overall graphics of Tanki Online. Many moons ago, I have suggested for graphic updates but developers declined my suggestions. The new Tanki Online graphics would look very much like the full 3D graphics of Tanki X. Wonder why Tanki X is now being discontinued. The new Tanki Online graphics will perfectly fit in with the new HTML5 version of Tanki Online and its technology. That is dazzling. This would be the very best update that Tanki Online ever has in its entire history, since it birth. Both HTML5 and the new updated graphics will take Tanki Online to a whole new level. When that improvement happens, more and more players will join Tanki Online and be excited to play this game with much superior features and technology. It has also been announced that developers are planning on creating a brand new HTML5 Tanki Online client. That is something that many players are patiently waiting for as well as me too. For the new updated graphics, I hope that turrets and hulls will have moving parts properly animated so that every graphical dynamic element can be seen as a realistic moving part. Moving parts are very important. That's why Tanki X was developed. Now we don't need Tanki X anymore because it is a clone of Tanki Online. So only one game (Tanki Online) does it all. The new updated graphics must also show bullets coming out of turrets after being fired. For example, a Smoky would have empty bullets dropping off onto the ground after firing the shot. In addition to that, developers would also be required to improve all the sound effects. The sound effects of turrets are fine, but hulls don't have proper engine sound effects. I remember when a long time ago developers said that they were going to add different sound effect for each hull. That was before the release of the juggernaut mode. However, that development plan for hull engine sound effect never was released. The update always remained on hold until now. Juggernaut's hull have its unique hull engine sound effect. All the other hull must also have brand new hull engine sound effects, all different from each other. Right now, hull sounds like spinning gears from a gearing machine which does not sound correct nor realistic. The sound effects for hulls must be developed and added thoroughly for each individual hull according to speed, weight and size of each hull. Please add new hull sound effects as you promised us all a long time ago. We all want a better Tanki Online experience. Thank you.
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The September 2019 challenge and the Tank War still has 8 days remaining. Make the most of this challenge and enjoy it.
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Goodbye Kasim! I remember from the last time when Cedric Debono left Tanki Online and then decided to make a comeback. Finally, Cedric came back. For Kasim's case, I hope that Kasim makes a comeback as well. Otherwise, I hope that a nice girl will take his place. However, we shall see what the future holds! I really like the last phrase that says "May inspiration descend upon you like with the weight of a Juggernaut with Double Armor." Indeed. Me too. I hope that juggernaut shall have double the armor when the "Team Juggernaut Mode" is released. Farewell Kasim and enjoy your new job.
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Me too. I hope so. I hope that the clan system gets improved because its left far behind and is out of date. The clan system right now is poor and does not benefit players much. The clan system seriously must be upgraded to a much better clan system. It definitely needs new and updated features and interface.
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Yeah, we need XT and Prime skins for Gauss, Ares (Hover hull), and all other existing turrets and hulls.
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I know. I am waiting for an official announcement banner to go on air. I hope it will be tonight after server update.
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That's true. The community would get angry if the update is not released on the precise day. Players would go wild on the forum for that. However, developers should mention an approximate release date.
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On which day on September 2019 will the team juggernaut mode be released? You did not confirm the release date precisely in V-Log 222. For future update confirmations like this in V-Logs, please mention the complete date. That concludes the exact day when the update(s) are to be released.
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What are the development plans for the future?
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On which day of September 2019 will you release the new team juggernaut mode?
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Thanks Hexed for showing how the new scope would look like for those turrets. How will these differ from the current lock-on scopes?
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The dust effects must be produced when firing turrets with shot colors.
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Valid Allow Hornet's overdrive to reveal all enemy mines
RIDDLER_8 replied to Michael282 in Ideas and Suggestions
Yeah. Hornet's overdrive should make all mines visible by giving a mines glow objective. -
Today is Twiggy's birthday. September 19th 1949. That is 09/19/49. Today, she is 70 years old. Let's not forget Twiggy every year on today's date. Read here: https://www.eadt.co.uk/ea-life/twiggys-70th-birthday-and-east-anglian-fashion-memories-1-6278244 ================================================================================================================ I just cannot wait to hear the good news for juggernaut on tomorrow's V-Log 223. Let's hope for the best news. For how many weeks shall the new HTML5 be in the testing phase? Please let me know. I hope that future HTML5 updates will make tanks more maneuverable than now. Tanks are quite shaky and they get stuck in corners, especially on bumby maps such as Massacre. Please fix all those minor bugs. I want a perfect HTML5 update.
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That's great. Gauss does need an optical score. I think Striker got one already. Juggernaut needs one.
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I am so delighted that you added an update for improving the camera movement of tanks. That was I suggestion that I made myself. Thank you so much for that improvement. Shaky tanks must be smooth when the move. The Flash version of Tanki Online does not have any shaky tanks, so let it be the same with the new HTML5 version of Tanki Online. Now that the shaky and stiff steering has been fixed, I promise you folks that I will abandon the Flash version of Tanki Online and move to the new HTML5 version of the game for a much better gaming experience. I would like to know what are the "unique reticles" for Gauss, Striker and Juggernaut are? Please explain.
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This is not overpowered. It is fine. Maf agrees with my concept. That's why it is valid.
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I have added the "Overdrive Damage ability" paragraph below the "overdrive" section.
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OK Maf. I will add some damage to my post overdrive. Just wait a moment.
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