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Everything posted by RIDDLER_8
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The Gauss turret needs alterations.
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Gauss is a new turret that was released only a few weeks ago. In fact, this turret is not even a month old yet. Gauss is the only turret by far which is missing crucial features such as physical modifications such as skins and alterations. I have seen quite a lot of players using Gauss now. Many players love this new turret, because it has the power to quickly zap enemies dead at any range. However, Gauss is missing many sub features. What is missing from Gauss are the alterations and skins that developers must develop in order for Gauss to be used differently. In addition to that, Gauss must have shot colors added too. All shot colors are required for the Gauss turret so that players can enjoy using the shot color they wish. For example, black, white, green or any other shot color. Shot effect colors would be granted for players free by opening containers. That includes containers that drops in battles and containers from challenges. I really like the Gauss turret. Unfortunately, I do not have it yet. As I have already promised in the Gauss thread, I will buy the Gauss turret and its Owl protection module on Tankers Day 2019 at a 50% off discount. Here are some ideas of mine which could work as suitable alterations for Gauss: 1. Increased firing rate - Gauss fires faster but deals less damage. 2. Decreased firing rate - Gauss fires less shots, but the build up on lock on shots are more deadly. 3. Critical damage - Gauss has 50/50 changes of dealing critical damage to enemies. 4. Grenades - Gauss fires powerful grenades that are deadly, but takes 10 seconds to reload. The four alterations are only examples. Developers may choose to accept them or not. I don't care, as long as Gauss is soon fitted with different alterations that players can choose to buy and equip in battles. I am not sure how the Gauss skins are actually meant to represent, but Gauss absolutely needs to have one XT skin and a Prime skin to complete its overall makeup looks. For shot colors, Gauss needs to have all the different colors available for players to enjoy using. I hope that you agree with my suggestion and accept my request. Thank you.
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That's great. Freeze needs a buff in its freezing effect.
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valid Mines idea. Mine alterations, different types of mines, different mines.
RIDDLER_8 replied to RIDDLER_8 in Ideas and Suggestions
Yes, of course, this idea on different types on mines is a good idea. We need different types of mines in Tanki Online.- 80 replies
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Do you think we could see cake containers drop one day?
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It looks like the freezing effect of Freeze is a little too weak for the M3 modification of Freeze.
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Ha. I hope so!
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Thanks for the extra 2 days of the July 2019 challenge.
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I am so happy to hear the news that the new Tankions currency will be available for it's first phase release in the next few weeks.
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Valid Automatic removal of serious laggers
RIDDLER_8 replied to Virat.Kohli in Ideas and Suggestions
I agree. Lagging players are a real problem to teams so its better for lagging players to automatically be removed from battles. Players can return to new matchmaking battles after being removed from the current battle if they lag.- 35 replies
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Please buff up the freezing effect of Freeze for all modifications. It's not effective enough.
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Goodness me. I don't think that players would be patient to wait another 10 whole years to see the cake gold again. Personally, I think when Tanki Online turns 20 years old in the next decade, cake gold boxes would be worth 20,000 crystals rather than 10,000 crystals like we had during the 10 year anniversary on Tanki Online's 10th birthday.
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Developers could expand the Archipelago map by adding more islands. Something like the image about would look rather cool.
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No. There's nothing else for now. Yes, thank you, please add the juggernaut map to the Archipelago map.
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Shall we see a return of the cake gold box? If so, when?
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I am not denying the Plutonians. I am just saying that they are not here. I wish they were here.
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I know. The archipelago map is not suitable for rugby, CP or CTF. I know that. However this map is suitable for DM, TDM, even juggernaut. It would be a lot of fun to play juggernaut battles on the Archipelago map where the juggernaut could wait for enemies to spawn on one of the islands where the juggernaut is located. In turn, juggernaut would crush many enemies at once, once this start spawn-popping on the same island. Juggernaut would use it's railguns to quickly zap enemies dead. Since the islands are small, it would be normal for juggernaut players to use the Terminator Railguns more often. However, skilled players would be able to use juggernaut's Strikers by keeping suitable distance from their enemies. Please add the Archipelago map to the juggernaut mode. We need this map for this game mode.
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Why did you remove the Assault mode on the Forest map? I used to like Assault mode on this map. ======================================================================================================= Also, please can you make the Archipelago map available for all game modes. That includes juggernaut mode too.
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Hah. Plutonians are not here.
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No. Rugby and juggernaut battles are fun to play. Juggernaut battles would be more fun if juggernaut had more armor.
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The criteria must be on the winning team. It must remain as the top 3 places, though.
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The Archipelago islands are fine with their current sizes. In my opinion, the middle island where the dead tank is located should be an island where normal tanks (players) can spawn. This island must be increased in elevation so that it has the same elevation level as the other three islands. This tiny island can be a gold box island as well.
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To be honest with you folks, I play all game modes. I like all the game modes that developers created for Tanki Online. They are all good and all different. I think that we also need a football mode and a football pitch map for such a mode.
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I am not really complaining. I am actually suggesting a change to this mission where you must finish in the top 3 places. It's supposed to work by finishing in the top 3 places, whether or not your team is winning or losing. I play CTF, and its a missions strategy for me. I am not frightened at all to play CTF.
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The Archipelago map is the best because there are many island maps. Split maps are great for a change. We need more maps like this to add different gameplay statistics. Also, its fun to re-spawn on different islands after being killed. Please make more matchmaking maps like Archipelago.
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