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Everything posted by railguniz4noobz
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Who will teach these silly XP users how to play?
railguniz4noobz replied to railguniz4noobz in Archive
1. Railgun has among the lowest DPS in the game and a ton of hardcounters 2. not, not turn your turret?????????????????????????? -
Which turret is best for stealing kills and who's kill is easiest to steal
railguniz4noobz replied to Coat in Archive
Best for killstealing is HC alt railgun. Magnum and thunder are a close second. -
rip @Melodiaa
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The only paint that seriously needs redone is Top Class. The rest are different enough, I think the problem is that there's just too much metal plating around tanks which makes it hard to see the paint, and it gets even worse with XTs.
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Containers Mission Rewards - Results & Discussion
railguniz4noobz replied to LittleWillie in Archive
Has anyone actually solved the bulk opening percentages? -
[Forum Game] The player with no like on his/her post wins.
railguniz4noobz replied to Dawn.of.Legend in Forum Games
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Oh well, that explains a lot.
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MM is at least an improvement over the old system. There's less blowout games, drastically less (seeing more mults is just an outright lie), no more specific maps being favored, etc. The system is far from perfect, and I wouldn't even call it good in It's current state but the devs are working on it and I can only hope it gets better over time.
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How the hell do you keep getting good paints in containers? All I get are mines.
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Who will teach these silly XP users how to play?
railguniz4noobz replied to railguniz4noobz in Archive
Thanks captain obvious. -
Who will teach these silly XP users how to play?
railguniz4noobz replied to railguniz4noobz in Archive
Do you have any advice or are you like 90% of the people here in not knowing what you're talking about? And I can deflect them. I can deflect them almost every time and the ones that do hit me just die before they can fire again. Very rarely do I die to these people and when I do, It's at range. -
Who will teach these silly XP users how to play?
railguniz4noobz replied to railguniz4noobz in Archive
Hornet/Wasp is 2 shots (3 with rk). They rush in and charge up, I easily deflect them and chase them with the second shot. They would be dead right now if they hadn't used the rk. Assuming they actually took cover instead of blindly rushing an impact turret, I chase them around it and wait for the second shot. If they don't do it perfectly, easy miss around a corner, but if they do I just shoot them again to deflect. Even a decent smoky can do the same, railgun just isn't made for close range. -
Who will teach these silly XP users how to play?
railguniz4noobz replied to railguniz4noobz in Archive
So in other words, you have no idea what you're talking about and I will learn when I meet someone who has "hhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh gitten gud"? -
The warrant officer 2 knows more than the people in my other topic :lol:
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Who will teach these silly XP users how to play?
railguniz4noobz replied to railguniz4noobz in Archive
End of story? Why don't you give me some actual reasons why railgun is good at short range instead of "hhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh git gud"? -
Who will teach these silly XP users how to play?
railguniz4noobz replied to railguniz4noobz in Archive
I'll laugh as he tries to pressure my team with a hornet. And if were going by just usernames, I'm not taking anything seriously from a demon. Dumb? Are you having trouble accepting that this god-like turret that's only popular because of the dynamics and past isn't the best in the game? -
Who will teach these silly XP users how to play?
railguniz4noobz replied to railguniz4noobz in Archive
Thunder does more damage faster and splash is consistently more useful than penetration. I *never* said that you can't capture flags with railgun, but I'm going to be damned if you "professionals" are going to sit here and explain to me why the sniping turret is the best in the game at everything because the charge time makes it have an infinite skill cap. -
Who will teach these silly XP users how to play?
railguniz4noobz replied to railguniz4noobz in Archive
No amount of skill can make using railgun good for taking flags. Just because the turret has to charge before firing, doesn't mean there's an insanely high skill cap. No matter how good you are with railgun, you will not outplay a thunder or magnum against a group of tanks, nor will the high recoil and high damage (not enough to one shot or even two shot a defender with rk) assist you in taking the flag. The turret is a mobile sniper for people who don't like using shaft. -
Get m2 smoky and titan at master sergeant and then tell him hes spending dumb. Bonus points if you don't farm missions for months.
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I agree with all of your points, the low ranks are horrible to play through without spending. The m2 keeper kits are ridiculous(ly good at milking $$$)
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Who will teach these silly XP users how to play?
railguniz4noobz replied to railguniz4noobz in Archive
If you have good mid fielders that decided to pressure the enemy base to let you sneak out with the flag, then It's not a solo capture and a good turret wasn't necessary. -
Who will teach these silly XP users how to play?
railguniz4noobz replied to railguniz4noobz in Archive
Unless the defenders are a clown party sitting on the flag waiting to be obliterated by magnums, you wont get very far by picking people off. You need: Multiple people (unless the other team is completely incompetent) Supplies Isida (optional but highly recommended) If you can solo cap flags with railgun on any mid range map, the enemy team is just bad. -
Who will teach these silly XP users how to play?
railguniz4noobz replied to railguniz4noobz in Archive
Wall only works from the front, and you can still disrupt a light hull because of how flimsy they are. XP is *not* the best for capping flags. High recoil and long reload does not work, you want something like ricochet/fire/freeze that can do a lot of damage in short bursts and then run away. -
Who will teach these silly XP users how to play?
railguniz4noobz replied to railguniz4noobz in Who will teach these silly XP users how to play? Archive
In every game, there's always the XP/BP noob who tries to rush in with railgun. Who taught them that using railgun like this is a good idea? As a hammer user, I eat railguns for breakfast, It's ridiculously easy to destroy them with any kind of impact turret. First, they turn their hull sideways and charge up, making it very easy to just shoot at them to make them miss. Second, they drug DP as soon as they spawn which makes them very easy to one shot (you almost always go DA first with a light hull) before they can even shoot. I guess they just want those easy light hull one shots themselves. I don't even use railgun and I can probably use it better than they can. Railgun is not ricochet. Don't try to use the high impact to deflect the smoky 1v1, it doesn't work. Don't rush at people with anything but thunder/striker/magnum, it also doesn't work. If you see an impact turret coming at you: RUN. Don't try to fight the isida in melee combat, you're just giving the other team free kills. Railgun is a SNIPING turret. If you try to rush at the enemies with shaft, you would get annihilated, so why do it with railgun? Use the infinite range to your advantage. I know a lot of XP/BP "pros" are going to get angry at me, but seriously, if you want to rush at the enemies use thunder or smoky. Using railgun does not automatically make you good at the game and honestly you look silly with it. -
Magnum has ruined kolhoz like it ruined chernobyl.