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BlackWasp777

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Everything posted by BlackWasp777

  1. BlackWasp777

    [Forum Game] Helpers vs Players

    -1046 sounds like you pushed the flush button of the toilet, and the flood comes down :p cya tomorrow ;)
  2. BlackWasp777

    [Forum Game] Helpers vs Players

    -1044 if you stop winning because a lack of motivation, then you will lose due to a lack of motivation :)
  3. BlackWasp777

    [Forum Game] Helpers vs Players

    -1041 well the numbers are the same, just add a minus infront of it :p
  4. BlackWasp777

    [Forum Game] Helpers vs Players

    -1037 (a while ago I thought to myself, if the helpers ever break through -1000, then I give you players a hint. It's fairly easy: get yourself organized. Create a PM where you include 5 clever players that are active here; work out an idea of how to win this, and once your tactic is shaped spread it via PM to all players active here. If you want something to change, you have to change the way you do it; else you get the same outcome over and over again ;) )
  5. BlackWasp777

    PM in battle chat

    Topic merged
  6. well the links are kind of problematic if the tankers follow them while they are in battle.
  7. BlackWasp777

    [Forum Game] Helpers vs Players

    -901 I have not XTs
  8. Topic merged I think it's a good idea. The player will not be able to use this clan-ability to join pro battles for free; and could be banned in the in-game clan chat.
  9. BlackWasp777

    Ideas for Missions!

    ah ok... the infamous fire-wasp-hornet sessions. they are private in order to have only friends, that do not use other equipment or protections. man, this could work :)
  10. BlackWasp777

    Ideas for Supplies and Drones!

    yeah, would be a cool suprise, if they enters your base, enable zero-supply and suddenly all lights go out :p
  11. but it's yours that you play an MPOG :) (just kidding ;))
  12. It could make sense to add a link to the wiki pages at the end of each in-garage description. If the link is clicked, it should first ask if you are willing to leave the battle, if you click yes, you are forwarded to the wiki.
  13. Valid I think what lead you to that problem, is that there was only one battle available at all at that time. If there is only _one_ battle.. then there are not enough players on that server + at that time, to open up another battle. So the designers have to choose what to do in such a situation.. a: fill one battle with the players available, so that all can play b: split those few players into two separate battles and noone will have fun. I guess this will not be changed. The reason why your idea is still under review, is because I do not know if the battle button put's you into the same battle over and over again, even if there are are multiple battles available at that time. Does anyone know that? I think the last time I clicked that button, was when it was introduced..
  14. BlackWasp777

    Ideas for Missions!

    Topic merged I never created private battles to solve my missions; I created public ones and posted them in the chat (like "mission: be first [battle link]", or "mission boxes [battle link]"). So some other players joined in, we helped each other and everything was fine. So I guess, to disable mission completion in private battles only will not solve the problem.
  15. I just tried that on a Windows system in the latest Firefox - works fine. Try to change the key in the settings, if this is offered to you there (I forgot to check if it's offered..)
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