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Everything posted by BlackWasp777
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valid Battle doesn't end until the Gold box has been caught
BlackWasp777 replied to Captain.x in Ideas and Suggestions
Topic merged For your goldbox idea pls also look there: Uncaught Gold boxes get added to the battle fund. on your health box idea: -
Topic merged
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Since I purchased the Titan (at aprox 1Mio xp) I played 50% of my progress with Titan (150k) and 50% with the Wasp (1Mio + 150k + 150k = 1.3Mio = where I am now). In my word "balance" means, that each hull should be of equal "might" on an average sized map (meaning that for the protection that a heavy hull offers the speed is it's tradeoff. And for the speed the light hulls offer, the protection is a tradeoff). But today light hulls are literally useless in mixed mode battles at higher ranks on average map sizes.
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3 pages withing a week... I guess that's the shortest vLog thread up to now :)
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-513 (and good night guys and girls ;))
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*putting down the visor* :ph34r: -513
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-513 did you pay for it? I mean.. maybe your account was not in the plus.. but like -513?
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-511 He means that puzzle part next to your avatar with the 'W' character written on it
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-506 (yeah, I mean my name, except I play poly cp in my Titan :ph34r:. But it's black too :D )
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-497 (btw: nice xp skills @ kiv ;) )
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I don't like to expect them to do something... but I would love if they focus more on the things that the players love instead of bringing new stuff to make something "better" Separate spaces for contradictionary interests (like druggers on one side and non-drugger on the other: make sure that both can exist in parallel, instead of forcing them into the same battle and promoting battle-button battles endlessly) more consistency in balance changes (an Isida should stay an Isida.. and it could be fixed instead of completely changed. Same for Viking<->Hunter and others..) improve the code and performance (..with having new features in mind for later. So that the game experience will be better _now_ and new features come _later_ (instead of getting more features and the performance goes down each time due to old = inefficient code) Balance modules reduce protections to a max of 25%. Enable us to equip prot. vs 3..4 turrets while we chose the single protections on our own. Make Light hulls faster and mire agile(!) (and heavies slightly, slightly slower. And yes, I do also own a Titan)
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ty :) (most mods don't have ban powers. If we find some truly bad stuff we can hide it, and the inform some superior with ban powers. They then decide about what happens to the player)
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Topic merged
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Do I understand you correctly, that this would allow you to select the mission type _every_day_ after you completed and keep up the 4 week mission chain? If yes, would this increase the chance to get super missions for rare items (like an XT turret)?
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hmm... fact or assumption? ;-) Maybe they don't spend attention to the topic; so that they don't even know what happens here. I didn't even know that this topic exists before I started to do moderation - only then I came across here as I checked out what's in. Besides.. even if they know it exists.. that does not mean that they read here > frequently.
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It takes a lot of time.. and the true learning starts, once you don't have to focus on the aiming any more, but when it comes natural and you can focus on what is around you. I'm still a noob too :p If you like some easier battles, you can practice in EN2, there are a few Sandbox XP/BP battles each eavening. Although you might have a reduced choice of battles of legend is your only rank
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ty :) And congratulations to @N_O_C_T_U_R_N_E and !
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Congrats :D :D :D :D
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