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Everything posted by BlackWasp777
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that's true for light hulls :) Those M3 Vikings and Hunters catch my M3 Titan very well..
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Valid Buying items for other players as gifts (for money only)
BlackWasp777 replied to Crip in Ideas and Suggestions
a payment system. Some abuse it for communications and writing messages. nah, kidding ;) It's a way to send short text messages from one mobile phone to another. Think of it like a text based What'sApp without the What'sApp app on your mobile. The service is rather old; it's one of the original GSM services (next to voice communication), so every mobile phone is capable off that. GSM was/is a global standard for digital cellular mobile phone communication. As the target phone number of an SMS can also be a premium fee service, the SMS can also be used to pay a certain fee to some company far away. -
Clan training battle controls The roles of a clan that may create battles, shall have the possibility to create a training battle Only the top roles of a clan can create this training battles All members of the clan can join this battles if the battle is public No non-members can join the battle from the lobby (not even from other clans) but they can be invited Only top-roles can invite to this battle They can also invite non clan players to fill up uneven teams / empty slots The top roles may kick players from this battle (click his name, select "kick") The top roles can make a player swap the team (click his name, select "swap team") This should give enough control to organise an efficient training.
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you could try one of these M.O.D M.o.D M/D
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The point was to get rid of Twins close range capabilities, and make it more a midrange (not midfield) turret. Well.. they achieved it. As a Twins user I was not very happy about it, but in the meanwhile I gut used to it a little more and managed to use it for my advantage (bombard the cp point in polygon with Twins makes more sense and way more damage now). Doing this the con's (selfdamage) are weighted nicely with the pro's (harming 2 enemies simultaniously) - at least for my playing style. I guess it will get worse, once all players have learned that they should press on a Twins.. but let's see :p
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good dedication - keep it up, that's the way to learn how stuff works ;)
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I'm always interrested to learn how to explain complex things most easily, therefore I read here Marc did a very good job - the table looks very neat (I know html tables are truely a pain in the exhaust pipe of each tank) ;)
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I've spotted some stuff that maybe slipped through: Rank limit: please describe explicitly, that not only the rank bar can be shifted left/right, but that also the bar can be made shorter by grabbing it's ends with the mouse and pulling them inwards, if a smaller rank range is desired. After the rank limits you show the time limit / then the battle mode / then the other limits. I would group this differently.. 1. the battle mode 2..5. all limits that can be set The note that time=0 means no limit is at the end of the page.. it would make more sense right under the limit descriptions. in the list of settings: Clan-vs-clan battles: please add the note, that this setting is only available, if the player is part of an in-game clan (this feature does not work for forum-only clans). Maybe some limits apply regarding his in-clan rank/function, so that not all can do this (link to clans description) You show the flag symbol and explain it as flag limit indicator. It's more like the number next to the flag shows the limit. The limit symbols for CP, DM/TDM are missing. ;)
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I do think, that this is the reason.. and on the other hand I wonder, how they are going to make the new hulls that can strave. Strave controls usually require an own set of keys to set them appart from rotation.
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thanks for the turret ;) great job of the parcourists :wub: As already mentioned aiming guides will pop up for the maps, specifying the angles you need to choose to hit your targets with a 100% power shot :rolleyes:. I saw Maf already crafted one for Stadium.. This seriously takes away the skill needed for the turret.. but let's see if the power still is "not too much" for such an easy way to reach mastery. Let's see. Thnx again ;)
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Contest — 7 Magnums to give away and lots of prizes
BlackWasp777 replied to theFiringHand in Contests Archive
Good luck to all the guy's who try that contest @Tanki: Your organisation (Terms & Conditions, rewards instead of paint if rank too low, ...) are much better then during the Striker event. Good job on this one ;) -
I absolutely agree on Wasp :( For Mammut it might be a solution, to exchange the release-ranks. If you get your mammut later then a titan, then it will have a higher armor then the early released titan.
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Yes, I know.. but if that's the only "obstacle", then aiming will be very easy. Let's see :)
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I'm truely interrested what they did to make the targeting hard enough :)
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Facing the hard truth : Coping with Mults, Sabotage and Cheaters
BlackWasp777 replied to r_Damn_Slow0 in Archive
You can only work this by the damage dealt, because you can have your tank move by random -
Category Ideas for extra information to add in the Tab score table
BlackWasp777 replied to BlackWasp777 in Ideas and Suggestions
you can list the amount of crystals that this player added to the fund; but not the amount he will receive. -
Category Ideas for extra information to add in the Tab score table
BlackWasp777 replied to BlackWasp777 in Ideas and Suggestions
The crystals build up in the fund; and what you get depends on the battle result + your score. If someone leaves, his "add-on" to the fund stays in the fund, and is distributed like described above. -
as having quite some experience with clan leadership and as clan leader's advisor, I can tell you that there are enough people, that have their issues with time zone conversions (and those people were not dumb). Even players that know know how it works, get into troubles when the DST kicks in, when they mess up adding the offset to substracting the offset in a hurry or if the "regular" training times are changed. an in-game UTC clock, that is visible in the lobby as well as in the battles (next to battle timer) would be awesome.. and would save the day for so many players, clans and events.
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valid Option to reply to battle invitations ("Coming when done" button)
BlackWasp777 replied to r_I_already_won0 in Ideas and Suggestions
It works, but players with mouse control complain for some reason that this does not work for them :p- 26 replies
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I get your point, but I think the number of anoyed people would be way smaller. I think about something like this: M3- MU 1..34 get cheaper, mu35 stays about the same, mu36..50 are more expensive. The overall sum of MU prices for M3 mu1..50 stays the same -> all M4 players have nothing to complain about. If a player's equipment mu-level is somewhere between 1 and 49, then we could:- calculate how much crystals his mu level is worth (price base = regular proice). - check what' the higher mu level: his current level or the level he would be able to purchase with the crystals his current level was worth - give him the one that is higher. This would boost a bit the mu's between 1 and 40, while it would leave the mu's 40..50 most likely untouched (I have not calculated that, but you for sure know that and get the idea). I think that's a pretty fair deal. (and yes, some, few, players would complain.. but they are welcome to make a better proposal)
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valid Option to reply to battle invitations ("Coming when done" button)
BlackWasp777 replied to r_I_already_won0 in Ideas and Suggestions
yes, I like your proposal. It truely makes sense. For the idea to come to battles later on.. a list of your "last 5 missed invitation" would help, so that - after you battle is finishes - you can check your list and join the friends that invited you.- 26 replies
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You compare scenarios with different targets. In your scenario with the car, noone cares for how much hp you have. Besides that, you have a speed limit anyways. Tanki is like a highway where on each day the slowest one will get shot dead. Believe me, that after a few days people will start to claim, that it is unfair, that you use a 500hp car, and will try to bring more fairness to the contest. And this is what happens here. It's actually better if a game is more fair, then less fair. But some of the apreaches they chose could be done better..
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concerning this particular saying ("I dont have to buy them, I've created them") -> for me that's pure humor. Maybe he has just a different kind of humor then you. Instead of making M4 weaker (in realtion to M3) it would have been more suitable to make M3+35/50 more affordable. Noone would feel pissed; many would feel pleased; the effect would be simmilar over time.
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valid Option to reply to battle invitations ("Coming when done" button)
BlackWasp777 replied to r_I_already_won0 in Ideas and Suggestions
would people actually continue to use decline, or just answer "I come later" out of pure politeness and because it's kind of harsh to decline?- 26 replies
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The whole thing started with merging all MU steps into one common MU level. This "produced" so many M4s, that it was necessary to do something about it (IMHO). and.. IMHO... it would have been better - to make the mu-levels 1..35 more affordable, while parking those price savings in the mu-levels 36..50 (overall costs = the same for power-buyers, but a reasonable amount of power is easier accessable by free players) - AND leaving M3-to-M4 balance as it is today By this way we would have this: - current M4 players have no nerve - future M3 players can upgrade to M3.35 for a reasonable price, while the last steps are still the whip cream on top to hardcore buyers. - the gap between fresh M3 and legacy M4 would close faster up to a reasonable point, from which on firther MU-investments make not much sense.. but are still possible if liked.
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