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Everything posted by DieselPlatinum
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And TDM since its practically "spawn kill the other team before they spawn kill you to win"
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Yeah gear score is a meaningless rating. It's not a good indicator of the players overall strengths.
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What if you buy battle pass and then premium account? Would you still get up to 6 stars each battle or would it now be 12 stars each battle?
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Now that's interesting, I'll have to test it out.
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Next time think before coming to such ridiculous conclusions ;)
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We want vlog 198. We want update of news. We want to know what else is planned in the near future.
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I have been using striker m2.4 for the past few days, with uranium alteration. It's good for what it does. You can kill an unprotected m4 heavy hull with one salvo without using Double Damage withering this alteration.
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@Maf and I guess @Hate will merge this post in about seven days after it is made public. The reason for it was so the the idea can get some feedback and discussion before its merged, instead of just being merged and never to be seen again.
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Seems too similar to the shooting speed regulator alt IMO.
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And that's also why I don't like to rely on my team, which in turn is why I mostly play DM.
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I'm going to take a page out of wolverines book. Since we can't convince each other about our sides of the situation, we'll just have to agree to disagree.
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Valid Fix Matchmaking battles by choosing players through GS
DieselPlatinum replied to DEVlL in Ideas and Suggestions
I wish we can just worry about the turret, hull, module, and alteration (if any) the opponent has equipped as well as the micro upgrades. Instead of also have to worry about how many supplies, what paint, skin, and shot effect they have. -
Yeah it's pretty nice, The charge rate without the alteration seems to take forever which was why magnum players started lobbing shots off ledges in the first place.
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Do you like it?
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Get the automated gunpowder loading mechanism alteration, it's only 20k, gives you a faster charge rate, which in turn means less reload time.
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Doesn't require effort other than just doing it. Mostly requires a brain to take a detour to take me down. Maybe I need more awareness, but I don't see how it'll help me more when I'm already focused on another target. I think I just need 50 mines behind me between me and the firebird. Besides you still haven't explained why firebird are everywhere. All you gave was a cheap ass answer saying "it's only everywhere in the m2 ranks" or something similar.
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Firebird doesn't take skill, besides hulls are fast enough to get from one side of the map to the other side relatively quickly. While you are focused on other targets, this firebird can just waltz right in and ambush you, and you wouldn't stand a chance. Besides, you can just get freeze protections, because it literally cancels out the freeze effect. But firebird protections doesn't really do half the job that freeze does in cancelling out the burn. What's worse is that 3 other turrets can get a hold of fire alterations.
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I wish I see those firebird that just look for their next target assuming that the after burn will kill me. But I don't, I see the firebird that just chase me all over the Damn map till I die. And you don't need to let the firebird get close to you, it can use all those walls that you mentioned as a way to get to you undetected.
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I don't know what everyone else's reasons are. But I've been criticizing even star week events from day one. And that one reason is that it messes up the game balance, and here's why: Yes, it does bring in more players, but most of these extra players are either exploiters or even hackers. Hackers aren't much of a problem, because they can be easily caught. Exploiters on the other hand will just be dismissed by the battle mods as "not doing anything wrong". These exploiters can be found in team battles.
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I think for those who don't want to no life this game for the challenges, but still play MM just to complete missions, the double funds should stay until the challenges are over.
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It's almost worth putting a brick on the space bar.
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True, but either the keeper kit owner or the other players will rank up fast, so it's just gonna be an annoyance overall. Besides one keeper kit owner can only affect one battle at a time. Well, then enjoy being spawn killed all the time up there.
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What I mean is that people up in these ranks just exploit the games flaws for their own personal gain. You don't see that in the low ranks, so that just means that it's more fun down there.
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And turret with fire alterations will turn OP. Magnums mortar alt may be OP, but I know an even more OP alt. It's called the " automated gunpowder loading mechanism", which gives you a faster charge rate, which in turn gives you a faster reload time.
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Fixed it for you ;)
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