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Posts
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Everything posted by DieselPlatinum
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Wow, looks like what you just said is true
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You are sadly mistaken. TO is not pay 2 win. Nope it is not.
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Ahem. Vulcan IS a giant gatling gun <_<
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Ahem. What about my question? <_<
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Tell us your cool ideas for new «Overdrives»
DieselPlatinum replied to theFiringHand in News Archive
The only way this feature would work is listed below: 1. Remove all the changes you made regarding zero supply mode and disable it in pro battles. 2. Now that it's back to what it was like back in May festivities, go ahead and make the following changes: -to ensure that no one double drugs, make it counter act with individual supplies: ·Speed boosts and mines cost 25% of the charge. ·Double armor and double damages cost 50% of the charge. ·Repair kits will cost 100% of the charrge. -to ensure that no team stack supply duration one after another: ·If one person activates the zero supply mode, any teammate that was nearby at the time won't be able to use it even if it's at 100% until after the cooldown. ·The cooldown will start the moment the supply effects have worn off and will last around 60 seconds. Overdrive will also have negative percentages that go on forever. Ex: say you are at 0% at the moment in battle and you use a speed boost, well, now you are at -25%. which means, it will take that much longer to fill up your overdrive. which also applies to the supplies at their respective cost. Honestly, my idea for the zero supply is much better, and will not ruin gameplay obviously, this is the only idea with little to no flaws at all towards the zero supply <_< -
Can you make it so that kills and deaths in parkour format don't count towards the players kills, deaths, and K/D in their profile? The reason I asked this is because many players who are too lazy to raise their K/D in other battles just do in parkour battles. Which I believe is abuse of a feature. And once this is in, then we'll see what would be the next reason for purposely killing in parkour.
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A battle setting to toggle Vulcan's gyroscope feature on/off in parkour format. Another battle setting to toggle Shafts vertical aiming limitation while sniping on/off in parkour format. These two would be nice to have.
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valid XP bar shows percentage or remaining xp
DieselPlatinum replied to SaintPeter in Ideas and Suggestions
I don't think the devs will thank you for having them calculate the experience points of every percentage for every rank :ph34r: -
Only 17k, lol
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By golly, I've figured out why many druggers that I've seen don't turn their turrets. It's because they are too busy picking their noses with one hand while the other is doing the battle controls :ph34r:
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The easiest way to find out how immature the play can be, is their ego (aka chat window)
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I don't know, I only heard him say that in a past livestream, we'll just have to wait and see.
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[Forum Game] Fuse Your Username With The User Above You
DieselPlatinum replied to trollface.jpg in Forum Games
^ Boeing's_Assassin :ph34r: -
[Forum Game] Sarcastic remark, random comment
DieselPlatinum replied to DieselPlatinum in Forum Games
^ are we supposed to unscramble that? In 2020, a new format will emerge; titan, mammoth/shaft :ph34r: -
^ bankmaster889 :ph34r:
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For thunder's Armor Piering Ammo alteration, why not add a 10% increase in impact force?
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^ well, you finally admit it :ph34r:
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[Forum Game] Sarcastic remark, random comment
DieselPlatinum replied to DieselPlatinum in Forum Games
Whooptydoo, good for you. Ok, who bought the donuts? :ph34r: -
^ Going_787 :ph34r:
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Roger dodger. PUM dislikes donuts :ph34r:
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[Forum Game] Guess the tanker's favourite colour below you
DieselPlatinum replied to BRO0088 in Forum Games
Too bright. Brown? :ph34r: -
M3 alterations according to the great dev, Hazel Rah "will be replaced by hull characteristics" so yeah, the other slot will either become an m2 alt for most or an m1 alt for some.
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How about in space mode? :ph34r:
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I hate to ruin it for you, but there will be no m3 alterations.
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After they make the changes that I posted on page 16 of this topic. But as it is now, it ruins every team battle you could think of, first off, druggers would end up double drugging. Then comes overdrive stacks, and when your supplies are on cool downs when you spawn, you are left defenseless.
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