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Posts
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Everything posted by Viking4s
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Let's discuss Tanki Mobile! Q: Why the shop is so expensive on the mobile?A: Google play takes 30% of fees per transaction, extra cost that Tanki added on top of the standard cost from the web shop. Also the discount were not available on Tanki mobile, but now it is possible with the Tankoins system. Now that Tankoins have been implemented, buy Tankoins on HTML5 or the Client, then use them on the mobile version.
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It is a terrible feature you can't even shoot for fun, or to stabilise your hull when jumping from cliffs. We should have the possibility to shoot when no tank highlighted. ETA: Double tap doesn't work for Smoky turret for some reason. ?
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this is why player using Crisis have been banned already ?
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can't log with mobile ? Reinstalled it, still not working, infinite loading loop...
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Completely uninstall flash client if you have not done it before. Re-instal HTML5 client.
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here is for Mk7+ So at Mk7+ it as same weight as light-weight hull (2000), and it is slower (11.0m/s) than Hornet (11.5m/s), but faster than Viking (9.5m/s). Wasp stays the quickest.
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That makes it less fast than Wasp (11.51) and Hornet (10.95) at the same modification.
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The point was initially that hovering hulls are not tanks therefore they have no place in tanki which is a tank game. To simplify: Ares and Hopper do not have their place in Tanki. Well, I do believe they have, and not only because we have accepted Overdrives and other augments before. It is clear that the precise english oxford definition of tank has been shattered to pieces by Tanki with all the innovation added to the game. We can suggest Tanki to amend the game's name to reflect the deviation from the plan and rename it to Armoured Fighting Vehicles (Boyevyye Bronirovannyye Mashiny) or Riddler's Game. While WOT is indeed true to its name you will find a zillions of tanks and all with caterpillar tracks, and no special abilities. We have yet to see the final stats of the hull, but the hull has quite some desirable strong points: - able to jump from one level to another and over obstacle would be useful in specific maps for attacking or escaping. However this is a drawback on flat maps as it will make it you more visible when jumping. - able to suddenly jump and block enemy can save you from being shout at and escape melee turret with less damages. - be able to jump, stun and wound opponent is useful for escaping with a flag. Can be used in a similar way as Hunter does tactic to stall opponent at choke points and jump over them.
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Too early for the wiki, look for some youtube video in the coming hours you will find some answer.
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Thanks for this useful info about the switch shooting mode.
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Ha, my bad, i did not know that was the case. In that case this is bad for all turrets with maximum damage range, especially for smoky as the critical damage do not falter with the distance.
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Let's review where we are, shall we. I don't want to start a discussion about pro and cons of dictionaries, but they do not cover everything ("the OED is very different from dictionaries of current English, in which the focus is on present-day meanings"), plus they only offer a view from the english culture and the world offer more than just the english view. Tanki is a game of tanks in the broader definition ("a tank is an armoured fighting vehicle"), it sports conventional tanks (with caterpillar tracks and guns) and also host other more futuristics turret with "gun" (firebird, freeze, rocket launcher,.. ) or turret with alien technology (Isida, ricochet, twins ...) and recently 2 hulls with anti-gravity propulsion (definitely sy-fy technology) without caterpillar tracks. Therefore in the strict definition of oxford, Tanki is not 100% equipped with conventional tank. From the get go you always had freeze and fire turrets and name given to equipment that do not have any reference to conventional Tanks. In that context this is why I said "It was never a conventional/oxfordian tank game". I mean it is pointless debate because you are many years too late to tell tanki to stay more oxfordian. Tanki players accepts a wider definition of the word tank (with overdrives and weird technology), while the ones playing WOT you will have conventional/oxfordian tank game with some historical references (no plasma ball or anti-gravity tech), but they do have an artillery turret that stun rather than kill. DYK that tanks were named after tank: A large receptacle or storage chamber, especially for liquid or gas.[1]
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The definition of the a tank has evolved since for most of the people (like technology does), oxford dictionary is conservative and you seem a bit narrow minded too. This is what you are looking for, a pointless debate? I think we are beyond that now, this is the second hovering hull in Tanki, so you can still debate on your own and wonder if TO will change its name or remove the hull. Does Firebird a gun by the way? Does Isida a gun too? They don't fall on the above oxford definition. How long have then been in the Tanki game. Should we remove them too to suit your liking? Do yourself a favour and play another game before you lose it.
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I did not meet with it, I just took the pic from another post.
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Madness map would have been better maybe and 2 shots kill instead of one.
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go in settings and disable mouse control
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that would be a great overdrive for the next hero hull ?
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i love you too boi. trigger-happy boi ? the harbinger of the whinge tide
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What is a tank? It is a armored and motorised cannon/gun. Whatever hull that can move around, slide or jump with a cannon on top - is a tank. If a hull grows arms and legs, maybe it is not a tank anymore but a robot, or maybe a robot-tank. But for sure a hovercraft can make a tank (it is used in other war game and call a tank). And a hull with wheels or legs would also make a tank with a cannon/gun on top of it. Even an hovercraft could be introduced in WOT with no issue. So I am afraid there is no debate about Ares and Hopper, they have their rightful place in this game. The game name convey different meaning than of the game type. Mario Kart is about racing kart, but you won't use your kart that way, would you? Still is is about kart.
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