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Viking4s

Tanker
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Everything posted by Viking4s

  1. Viking4s

    Wanna Discuss Re-Balancing Prices?!

    It is the bread and butter of TO, never gonna make it cheaper unless the last resort. The Hull Augment might become available for crystals in the future though. It is true that if the summer boost carry on everything will be unaffordable.
  2. Viking4s

    Let's discuss Tanki Mobile!

    Nice GB hunting on mobile featured in Episode 269 of the V-LOG is live! Tanki Online Mobile GoldBox Montage - Summer Sales Part #2 by Shiny TO
  3. Viking4s

    Design your own turret!

    the anti-drone turret is a killer XD
  4. Viking4s

    Let's Discuss Firebird!

    Last week, the newspaper published a good article about AUgment for short-range turret, unfortunately it disappeared. ? Update: apparently it needs rework and will be reposted soon.
  5. I made this in an old article to show the range of damages by using this Augment. The new min and max are narrow down to a very small range 892-904 (ex-M2) ~ 12 damages difference and 0 difference at M3+. What you are proposing is that the average to be higher, not bad idea as it fulfill the augment. however it looks like a stabilized LCR which cost 245 000 plus 100% penetration, ... these proposal are too much of an increase you will have to adjust the cost too. But then there is no option for low budget player.
  6. Viking4s

    Is the new HTML5 better than Flash?

    Goodbye flash
  7. I always delayed buying it, and when I could it was too late, TO made it not possible to buy anymore ?
  8. I would not agree on that specific example, it was probably planned all along, just not implemented at the time. TO do not need to implement every idea from players. This one was a must do and an easy one to do. It did probably went up the prioritisation list when players complained about it though (easy win).
  9. Refresh button is a nice idea, it helps with the first iteration being free of charge and it increase by 50% to find the kit you are looking for.
  10. This augment is the cheapest of the Railgun series (96k). Name Description Effects Price Round stabilization Aiming system chooses a more predictable flying path for rounds. Each shot will deal a constant damage and retain the power after piercing the target. Penetration: =100% Minimum damage: +50% Maximum damage: -25% 96 000 100% Penetration is IMO a huge advantage for low rank/modification (Mk1 is 50%), and become irrelevant as the modification increases (Mk7+ is 100%). Railgun Мk1 Мk2 Мk3 Мk4 Мk5 Мk6 Мk7 Мk7+ Rank Available From Penetrating power (%) 50.00 60.29 67.65 73.53 79.41 83.82 88.24 100.00 Regarding damage, RS perform slightly less or in par with standard average. Railgun Мk1 Мk2 Мk3 Мk4 Мk5 Мk6 Мk7 Мk7+ Min damage (HP) 390.00 474.41 534.71 582.94 631.18 667.35 703.53 800.00 Max damage (HP) 810.00 972.65 1088.82 1181.76 1274.71 1344.41 1414.12 1600.00 Average standard (HP) 600 724 812 882 953 1006 1059 1200 Average with RS (HP) 596 721 809 880 951 1005 1058 1200 RS looks like an augment at low rank/MK, but lose its appeal when improving MK (it looks like an Alteration then), so a cheaper / affordable option if you can't afford Hyperspace rounds (245k). But you should replace it with a better Augment at higher rank/MK. To keep it balance/appealing at higher rank it should have another advantage, however there is no much parameter available to improve. Maybe give it -20% reload time across the MK range.
  11. Viking4s

    50% loss of player base in 4 months

    90% loss in 4 years - it was 110k in december 2016.
  12. Viking4s

    Complaint Book

    Check your stats, if GB were drop accidently it would show up in the stats. Check that some else (relatives or friends) did not had access to your account.
  13. Viking4s

    Fix the LAG

    better pc, better internet and closer to TO servers = better ping and less visual discomfort better pc, better TO coding = better fps and less visual discomfort Usually, new update sees higher lag just after server restart, but it improves as TO improve coding. But TO cannot make your PC or your internet better.
  14. It always as been the case. Now you have to pay for all the intermediary lower MK when buying from the garage, while you do not when you buy the kit product.
  15. Viking4s

    Let's Discuss Ares!

    How is that possible, I thought that battleground was mainly filled with Hornet nowadays? ?
  16. Viking4s

    Let's Discuss Hornet!

    triggered ?! haha, me 6 1/2 years old ? - not bad for a guess Crisis is not OP especially in noob hands, when it comes to Hornet any defences are ignored (P2W features silenced by F2P feature, so ironic). The only interest of Crisis is its speed (which still does not matter to a good Hornet player). Xp might mean nothing to you but this is still data you can get, we/I can't get that amount of score data directly. But Xp is an indicator of battles activities and follow the score point trend activities. So the more Xp you get per hour the more powerful/skilled the player is, which means a Hunter player can be as performant as a Hornet player. The thing is that: if both hulls are ball parks, and one is considered OP, then the second is too. I can't only rely on your strong feelings based on your small poole of battles. Attacking me on my age will not give you any consolation. ?
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