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enri_chill

Tanker
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Everything posted by enri_chill

  1. enri_chill

    Let's Discuss Shaft!

    The camping out on spawn points is an issue for almost every turret. Too often one team overruns the base of the other team and you spawn where an m3+ firebird roasts you before you can do anything at all...or an M3 thunder on DD does the same. Truly, having played fairly extensively with all the medium turrets I don't thing the shafts are OP with the buff (post-arcade shot being reduced over distance). I loved the buff at first with the arcade shot smacking 600+ points of damage across the entire board. Now, it is much more difficult once an enemy is midrange or closer.
  2. enri_chill

    Let's Discuss Firebird!

    Was this drugging AND using the alteration? Just curious. Very impressive game!!!
  3. enri_chill

    Let's Discuss Dictator!

    I also feel that way about the hunter...rebalance ruined both hulls IMO
  4. enri_chill

    Let's Discuss Titan!

    I will say that seeing an M3-M4 mammy flag sitting with twins is daunting in a hornet;)
  5. enri_chill

    Let's Discuss Thunder!

    I find the thunder the most versatile turret actually. The splash damage allows kills of multiple foes, kills around corners and cover, etc. It has enough pop to throw off small hulls at medium and close range. It has enough damage to make medium hulls think twice. I use it for defense and offense...short (shooting walls rather than opponent), medium and long range. Add in DD and you are talking lots more fun. Just my two cents.
  6. enri_chill

    Let's Discuss Viking!

    It honestly depends on your garage and style. I haven't found many players that are very good with the striker though. What is your current favorite combo and what is your favorite kind of game and favorite map?
  7. enri_chill

    Let's Discuss Smoky!

    I have enjoyed Rico, Smoky, Rail, and Shaft the most. Since the new rebalance the Shaft is my new favorite. Love the arcade shots...but I don't use it on small boards. Just my two cents. I am saving up for M3 Titan/M3 Smoky...but now you have me thinking....
  8. enri_chill

    Let's Discuss Shaft!

    I hate to hear that. It is one of the things that makes me consider ditching tanki at times. I choose a hull/turret based on a set of data and then after upgrades,etc. they change all of the data. Reminds me of the "Who moved the Cheese" book from a few years back.:(
  9. enri_chill

    Let's Discuss Shaft!

    I have been able to get numerous kills with the shaft post rebalance. The arcade mode is my preferred mode now. It deals solid damage at great distance with no warning to the enemy;) It also allows for a simple sniper followed immediately by arcade shot which finishes off heavy hulls at m2 level. I enjoy playing with it more now than ever.
  10. enri_chill

    Let's Discuss Viking!

    The new viking is the old hunter. I miss the old hunter and LOVE the new viking
  11. enri_chill

    Let's Discuss Shaft!

    I have enjoyed playing more in arcade mode however. Rocking in that mode is the only way on several maps (think Rio) to reach the rooftops now;( The combo of being able to snipe and then hit long range quick shots at 600+ is super versatile and fun. Not to mention if you can pick up a DD you are to be feared in arcade mode...
  12. enri_chill

    Let's Discuss Shaft!

    Has anyone played with the shaft alterations? Are they any good? I am closing in on enough crystals for the alterations and was wondering what you all experienced. My shaft is m3 15/50 thanks, enri
  13. enri_chill

    Let's Discuss Titan!

    The only advantage besides stability is that the mammoth has a much smaller profile for peek-a-boo sniping with turrets. The length of the titan in both front and rear make it easier to hit for the enemy tanks. Just my experience.
  14. enri_chill

    Implosion of Battles

    One more item...in some battles I've had people on my own team actually knocking my aim off and trying to push me off ledges. I can only assume their friends are on the other team and don't think they can win a game without sabotaging the other team too. In those games I tend to drop out. In other words, if it seems like a rigged game I'm gone.
  15. enri_chill

    Implosion of Battles

    The battles I bail out of are the ones that have 3-4 players doing absolutely nothing on the team I join. They could even be alternate accounts of the opposing team just to increase their XP for the battle. Couple that with spawn killing and why would I stay in the battle. No fun for me and certainly no fun for the opposing team.
  16. enri_chill

    Micro-upgrade calculator

    Many thanks!!!
  17. enri_chill

    What to buy? Which is better?

    If you are into waiting, based on your current usage and play, I would think you would dominate with the northerner kit...M2 Viking/M2 Smoky. Both are OP in my opinion and served me well for a very long time. I still use the m2 smoky to great effect and love the bump in speed to the Viking. I wish they had a viking/rico m2 at your rank. I think you would love that too. Lots of kills and flexibility.
  18. enri_chill

    What to buy? Which is better?

    Smoky m2 is amazing. I hated smoky until m2. It is quite the turret at that level.
  19. enri_chill

    What to buy? Which is better?

    P-shooter, thanks for such a swift reply. Do you know where the new charts are for the recently updated turrets and hulls? Also have you tried any of the alterations on the smoky? If so, how do they perform in your opinion?
  20. enri_chill

    What to buy? Which is better?

    Closing in on an opportunity to buy an M3 kit. Currently torn between Guardian (Titan/Smoky), Redneck (Hunter/Rico) and Destroyer (Mammy/Twins). I have a hornet M3 w/isida, shaft, and thunder. Prefer mid to long battles. Any of these kits will give me flexibility and I enjoy playing with every turret (at least at the m2 level). Any guidance is helpful. Also I used to be a massive hunter fan, but after the rebalance it just seemed to play more like the old Viking and the Viking seemed to play more like the old hunter. So now I never use my hunter (m2...45/50mu) and instead use a viking (m2...15/50mu)
  21. enri_chill

    Let's Discuss Micro-Upgrades!

    How do you like the M4 smoky?
  22. enri_chill

    Let's Discuss Micro-Upgrades!

    Does anyone know where the newest microupgrade charts are for the different turrets and hulls? The mu chart listed on the wiki page seems off based on my comparison to my current mu level on turret and what the table states I should have. Any help is appreciated. Thanks!
  23. enri_chill

    Let's Discuss Shaft!

    No need to slam the observation he was making. Kindly teach him that protection modules, drugs, etc. effect the ultimate damage of each shot registered in TO. BUT I agree with your post...I love the legacy protection paint stone and corrosion because it gave me shaft/rail/thunder protection. Great for the larger maps. Cheers!
  24. enri_chill

    Let's Discuss Thunder!

    It really depends on what kind of game you prefer to play and what role you like to play. I know I hated the smoky until m2. At that point it was a great pickup. So modding to m2 is not a bad deal at all. I love the Thunder at m2-3+. With DD you will get one shot kills on most of the light hulls. I think the thunder is a great defensive/midfield gun for CTF/CP. It holds up well in DM as well. Hold the presses...Looking at your profile you love CTF. You have invested in the m2 rail. I would take my resources and MU that...don't spend crystals on the other turrets IMO. I think you would also do well to MU the m1 wasp...it just doesn't have enough health to handle some of the more powerful turrets (thunder, hammer, etc.). Since the rebalance I love the Viking. Before the rebalance I was a Hunter fan...enough speed to steal the flag and hit the pickups...enough health to take more than one shot from a shaft or thunder. Just my 2 cents. Cheers!
  25. enri_chill

    "Plug In failure" at game start

    I'm having exactly the same problem too. Very frustrating since I was trying to consistently complete missions to increase bonuses;( Any solutions???
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