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featwasath

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Everything posted by featwasath

  1. What the heck is wrong with that @P_O_T_A_T_O guy.? Is that an account of the creepy boss of Alternativa who decides all those crappy updtaes.?
  2. Take this as a guarantee, if you keep tis update without rolling it back, you'll lose a huge player base, just like you lost with 2016 October Global Game Balance Update. This is even worse. You'll have to shut down this whole game & probably the whole Alternativa company by the end of this year, all because of this bad update. It's hilarious you think that you can earn more money with this update. Payers won't be here anymore, so you won't be earning any money. This will be a turning point for this decade long game & for Alternativa. Rest In Peace, Tanki Online
  3. So, I thought that the 2016 Global Game Balance Update was the worst in Tanki history. Congratulations for breaking your own record, Alternativa...! Until today, turret alterations were perfectly balanced & reasonable. Now you have made them OP & added to containers. WHAT THE HELL Tanki Online.? Why do you do this.? Just so you can grab more & more money.? I can do 40% more damage with my Railgun with LCR alteration with no decrease in reload time. Other turrets share similar aspects as well. This will make the whole game unbalanced & completely unplayable for non-buyers. I understand that you need money to keep it going, but this is way too much & unacceptable. You people, just want this game dead as soon as possible. What's next.? Moving all turrets & hulls to shop.? Or making them available only in containers like alterations.? Will we need to buy the special "Play Pass" to play the game in near future.? Maybe you should introduce a new "Turret Rotate Pass" that costs $40 & and effective only for a week, which allows us to turn the turret, cause non buyers don't deserve to turn their god damn turrets. You people are out of your God damn minds, Alternativa. Are you going crazy.?
  4. featwasath

    Supplies Should Be Cheaper

    Yeah, I agree with you. But lowering the prices of supplies will only worsen the situation
  5. featwasath

    Supplies Should Be Cheaper

    The prices you suggested are too low. Actually, as a non-buyer, I see no problem with the prices of supplies. They're just fine. Lowering the prices will make everyone using supplies and matches will become supply battles. The core gameplay of Tanki Online is independent of supplies. Battles should never become supplies wars
  6. featwasath

    Specific Equipment Special Missions

    I would like to know how you created that table. I see no option to do that. Also, I see many people use larger text sizes, but I don't see such an option
  7. featwasath

    Ideas for Game Modes!

    I'm a commander, not a legend yet. But if you let me use my Railgun & Hornet with LCR & protection modules (I go for protection against rail, ricochet & thunder/twins), believe me, I won't die once even against 20 recruits. This will be a nice way for legends to earn a lot of experience points while increasing their K/D ratio. LOL
  8. Actually, what is the meaning of this word.? Is it even a word.? Me too see this very often
  9. featwasath

    Changing Email/Password in HTML5

    When you click that "change" button, an email is sent to your email account which is linked to your Tanki account. That email contains a link, click it & it'll take you to a password changing portal
  10. featwasath

    Alterations for Hulls

    Yeah, agreed with that. They shouldn't have released them in first place (except for the weight changing ones)
  11. featwasath

    Alterations for Hulls

    The down side for hull alterations is they being very rare. So, there can be very few players with those hull alterations, but they're too less in numbers to actually be OP. How many of them did you see in battles.? If they become available in garage of shop, many players will buy them, making fire & freeze useless. Developers cannot buff these 2 turrets as it'll affect badly for the players who don't have these alterations. That's why I fully support the idea of fire/freeze protective hull alterations be container exclusive. But I think it's better if they never added them
  12. But a good Rail-Hornet player can be a game changer, especially with Hornet OD (like killing the flag/ball carrier, showing you enemy JG's health etc)
  13. featwasath

    Alterations for Hulls

    I partially agree. While it's true that this is for money making, I kinda think it's nice to have those hull alterations. But I believe that that weight reducing/increasing ones should be available to purchase for a low amount of crystals as they're only useful in parkour Me too completely against moving turret alterations to containers, but since this was a post about hull alterations, I didn't point it out LOL, yeah. But the community is kinda overacting on hull alterations
  14. featwasath

    Alterations for Hulls

    What's the matter.? Since they're available only in ultra-containers, only few players can obtain them. So, it doesn't affect negatively to game balance. This is like opening a container & obtaining 300k crystals or an animated paint, because all of them are under same legendary category. Check this Wiki article. How many times have you received a legendary item from containers.? The chances are very low. Even if a buyer opens a lot of ultra-containers, he/she most likely not find any hull alteration in them. Anyways, developers are going to replace current containers with ultra-containers, so anyone have the chance of getting them. It's true that there's a difference between the chances that a non-buyer obtaining hull alterations are lesser than that of a buyer, because a buyer can have any number of ultra-containers, but that's how any online game works. This is a business, not a charity organization. Alternativa needs to make money, so buyers definitely should have a bit advantage over non-buyers.
  15. featwasath

    Alterations for Hulls

    I understand that new alterations can only be obtained from ultra-containers, for the sake of game balance. But, why don't let players buy that weight reducing/increasing alterations for crystals.? They're being used in parkour only & has no advantages in real game play
  16. I guess this is a joke, right.? To humaliate that @LeonardoDiCaprio The most skill required combo is Rail-Hornet. I think everyone agrees. It's not even Rail-Wasp. Using that logic, every other hull & turret in the game should be nerfed to the ground and Rail should be the only super powered turret that can 1-shot-kill any hull ? I definitely agree on that firebird vs freeze part
  17. featwasath

    My top 4 tips on island pro battles to make xp bp!

    XP is the combination of Hornet & Railgun BP is the combination of Wasp & Railgun Fire-Wasps has nothing to do with XP/BP battles
  18. featwasath

    Alteration

    Who told you that turret alterations are leaving garage.?
  19. Shaft Once I got killed by a Shaft while I was the JG & was in almost full health. My hull (Hornet) is MK8, so my JG was MK8 too. I had 45% protection from Shaft, so I guess it was using Hornet OD. But this is actually something with Shaft heavy capacitor alteration
  20. featwasath

    Ideas for Hulls and Overdrives!

    I agree that Hunter's OD is under-powered and vote for 2
  21. I'm a rail-Hornet player myself ever since I started playing this game in mid 2015 (the golden age of Tanki Online). Let me clarify few things to you. Please note that I'm completely against nerfing this, because, you know, IT'S MY COMBO. 1) I don't think so. You can kill Hornets as they're low in HPs. Their health is itself a counter to their OD. Besides, not every single Hornet player know how to benefit frotheir OD well. Trust me, I see many Rail-Hornet noobs everyday 2) I play CTF & JG modes often, so I can only comment about them. Yes, I storm the enemy base, get their flag & carry it to my base & capture it. I also return our team's flag very often. Sometimes I return it much more than any other player in my team does. There's another story. Do you know how many times I've killed flag carriers.? Trust me, it's like 70% of the times someone steals our flag. It's not few times that I've killed them inches before their flag pole, letting my teammates return our flag. That is a huge contribution to my team. Also, I do carry rugby ball & sometimes make goals. But these occasions are kinda rare, because I'm being killed often before making goals. My point is that, people often see Rail-Hornets as useless campers, but they're not. It's true that they camp most, but a good Rail-Hornet player does other helpful things as well. while contributing to the team. They return flags, prevents enemies from storming our base, kill flag/rugby ball carriers. IMO, Rail-Hornet is best when used in CTF mode. 3) I partially agree. Well, everyone's after kills. But good Rail-Hornet players do more than that, just like any other good player. 4) Are you kidding me.? Man, I've killed many enemies (including flag carriers) through very small holes & gaps that you can never imagine. Recently I killed the first flag carrier, then another enemy took the flag & got killed by me, then another one, and then another one, all from the other end of the map, through very small gaps& holes. Finally, a teammate returned the flag. Trust me, good Rail-Hornet players have no problem with their accuracy. 5) What is 'wall".? I can say that the Rail-Hornet is best when combines with LCR. It's like playing the good old Railgun, prior to Global Game Balance Update, October 2016 6) Actually, IMO, Vulcan is kinda OP after the latest update 7) Oh man, I really do ? Hey OP, please, for the love of God, DELETE YOUR POST before Devs see
  22. featwasath

    Hull alterations are coming soon!

    What do these guys do.? Add more 50% protection from firebird/freeze, so that a player with 50% fire/freeze protection module is not taking any damage from these turrets.? Or are they being multiplied, like 50% + (50% * %0%), taking only 25% of turrets output damage.? I think the 2nd one is true cause it's like having a 50% protection module & DD. The 1st option is definitely OP. It'll make both fire & freeze useless
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