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Everything posted by r_I_already_won0
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I think you should stop connecting dots that shouldn't be connected. Tanki is a game where you blow up other tanks.
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That's my favorite too. You've got good taste. :lol:
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There is almost always a Holiday paint. However, nobody knows more details about the celebrations until they are released.
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Well, I think the Freeze hates you :angry: :P I think that what you experience with Freeze is what I experience with Smoky. I find them arrogant and pitiless. Sound familiar? ;)
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Well, that's my obvious fact of the day. :D In fact, the design is what separates XTs from normal versions.
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-upon entering a parkour battle: -you cannot see how many supplies you currently own. However, you can use as many as you want. -It doesn't change the amount of supplies you actually have when you join other battles.
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That's a problem that happens to a lot of people. You have to just self-destruct.
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Good idea, we need to encourage more people to get Magnum and Striker.
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We don't need more turrets. We need more kits, paints, and alterations. Yes, there's a reason it's called "dream" tank. Well, if they're the exact same, why do they need to be removed?
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It was an update a while back. Kits are a package deal, so if you already own stuff in the kit, you still have to pay the same price.
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No particular order: @Spit_Fyre @LittleWillie @BlackWasp777 @Epic_Space_Mango18 @Tani_S @BOSS.NESS @daniels610 @railguniz4noobz @misafeco @GunslingerMongoose @wolverine848 @Skills.n.Girls @GeeVuh These are the closest, there are many others not mentioned. If you know me, I know you, trust me. :) And thanks everyone for all your support and kindness.
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No, at the high ranks it is hard to drive and aim under fire because the impact forces are too great. For light hull users it's a bit of a nightmare.
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Actually, it works pretty well with Hunter.
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People say Hammer loses to Fire and Freeze close-up. But usually that is not the case. The hammer will knock the fire and freeze around, meaning the freeze will only inflict around a half of its actual damage.
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Sometimes I see Shafts killed within 5 seconds of spawning, every time. I assume you are playing on large maps and drugging? Shaft does surprisingly well in Polygon DM now. There are no secure sniping spots but a lot of good positions where you can get quite a few kills if you pick your targets right. My D/L was over 2 and I was in third, playing with similar ranks, using Hunter-Shaft in Poly DM. The extra damage really helps and prevents you from giving others targets. So it all depends on the user.
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Polygon CP xp/bp.
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Magnum completely eliminated the need for a Shaft nerf. Once the Magnum players start getting the hang of hit they will be deadly with it. It's already pretty good against Shaft- counters my whole gameplay. I'm not used to being hit while reloading behind cover. In Shaft wars *highways* it's all about how fast can you identify and shoot a target while avoiding being hit yourself. Magnum changes that completely.
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I can see a whole topic being created on the forum for Magnum set-ups for specific shots on specific maps, just like the "Gold Box Drop Locations" topic. :D
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Yes, this should really help break the stalemate of no-supply CTFs.
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Patch Update #449 - Released 16th March 2017
r_I_already_won0 replied to theFiringHand in News Archive
However, there is a definite problem in that the impact force of most turrets outweighs the stability of most hulls. For example, when I buy an hornet, I do not want a wasp. For a hornet M3 user, the bigger problem is the lack of stability, rather than the amount of hp. In addition, it does not make sense to give Smoky a lot of impact, Rico I can see. Smoky also has that alteration. Hornet and Viking are too unstable at the higher ranks, given the disproportional growth of impact force and the second-tier growth of reload times. It all comes back to my idea of hull alterations: one for each hull. -
It might work with Wasp because of the speed and maneuverability in escaping short-range turrets, and the stealth. However, it is NOT an attacking turret.
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Patch Update #449 - Released 16th March 2017
r_I_already_won0 replied to theFiringHand in News Archive
I understand, but in real life, if others have that computer, it doesn't affect you. In TO, everything is judged against others. He spent a lot to get a large advantage, and now everyone else can easily catch up to him. Although there's probably not much to be done now. Anyway, I'm not complaining, otherwise I'd be a hypocrite. I half-hope to see this system implemented for M3s. But then you guys should probably come up with some sort of crystal or supply compensation for the M4 players, otherwise there will be a massive outcry. ;) -
Were you using M3? Were you using the best setting for range? If it really is that short than I agree with you, range needs a buff. It's ARTILLERY, come on. ;P
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That would be OP and unrealistic. Once you get used to the specific set-up for specific shots from camping spots to a certain choke point, you won't have to worry about aiming as much.
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Hazel likes that name. :P It was an option for Hammer and mentioned in some other places.
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