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Everything posted by r_I_already_won0
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It would be nice to keep the old versions as PRO maps permanently. I'm sure players would miss the maps otherwise. P.S. How did Esplanade escape being revamped? It's like that map and its spawn points were designed to minimize the funds.
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There's two now. :ph34r: The funds in it grow at a decent pace though.
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Pixel Roger Rhino Red Urban Rock Raccoon All you need is
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Even though 1-2 per team sounds like a small estimate given what other players say, that's still more than proportional. There are 13 turrets in this game. Maps average at around 10 players. The math doesn't check out. ;)
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Rail M2 for the XP/BP. Otherwise, spend the crystals on Micro-upgrades; make sure your equipment is powerful. AS you said, you probably won't be able to make the rank by Christmas.
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At M4, heavies physically can't be more than 5-shots, and that's assuming the Railgun does a very low amount of damage every shot, which is extremely improbable. Heavies are usually 4 shots, mediums are usually 3, and lights are usually 2. At Third Lieutenant Railgun protections shouldn't be that strong or abundant....speaking of which, what rank is your main account?
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Actually, that specific thread in the Ideas and Suggestions forum is a pretty popular topic as far as ideas go. This is an essential problem with forums. Their stream of consciousness progresses in a linear format and people do not often read all the way back. Every single forum has this problem- the mods are just doing their job. Mafioso already explained it, but your topic did not quite bring anything new to the discussion, besides a little bit of humour. Players are already discussing strategies to counter Magnum, what effect it has on the game and maps, and how to nerf it. Of course I cannot speak objectively here, but most times my topics were merged into places where they actually resurrected old threads. It wasn't an issue. Now, I wonder, if you don't like the fact that many posts are simply forgotten, there should be a way to sort posts in a topic, in descending order, by number of likes. In this way people can glance at the most important points of the discussion.
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Certain paints do not play the Adobe Flash tankviewer correctly. I do not know if this is just a problem with my computer, but you can take Guerrilla as an example. Only a grey screen pops up and you have to refresh the page to close the pop-up.
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In which maps? I don't know many maps in which camping with Rail will get you much score. On the other hand, for many small maps like Polygon, camping with Smoky and a heavy hull is a good choice.
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English, Spanish, Mandarin. Spanish is self-taught at home using Rosetta Stone and I took Mandarin when I was in school. The business package. ;)
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1. Is this simply because you don't like playing with the Boar kit and wish to strengthen another combination? You might be better off MU-ing the kit anyways (200k goes towards a lot of MUs, especially if you do some on sales). Then you can buy a separate M3 kit of your preference. 2. I would not say Dictator and Firebird is a good combination. Even in small maps Hunter probably works better. Dictator's selling point is its ability to auto-aim and its relative stability compared to other mediums. This is a big bonus to aiming turrets like Thunder but a moot point to melee weapons. The bottom line is that no matter how strong M2 Fire is, M2 Rico MU'd with the cost of M2 Fire is going to be stronger.
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You know, 1/3 the damage and a large delay in shot speed is a difference. It's basically a Thunder with shot delay. P.S. That's called a Salvo.
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Even if you were a buyer, I wouldn't do it that way. There are two good courses you could take: 1. Spend the crystals on Microupgrades for the Boar kit- it is not that strong with MUs and the Christmas MU sale is coming up anyways. It is better to have one strong weapon than two/three weaker ones, 2. Buy the Mosquito/Tornado kit so you can join xp/bp battles, which make up a large portion of PRO battles. These are MU-off to begin with. Either way, keep in mind that kits never go on sale.
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Highways is mainly a Shaft-Railgun map but Lost Temple not so much IMO. As you know I used to play hornet-freeze and Lost Temple was my favorite map of all time. The opportunities for strategy and teamwork are essentially unlimited.
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Hello- does anyone know what formats were used in the Clan Championship games? Sometimes it seemed like a Medium format with Isida, other times a modified Hard format. Were the battle parameters set by clan agreement across the aisle prior to the games, or was it random?
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I've already established that his anecdotal screenshots will not be sufficient for a debate here. I was addressing you specifically- how do you know he is advocating for Magnum in his own self-interest? Not everyone acts out of pure greed.
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The paints section seems to be missing either Desert or Guerrilla- but definitely one of them. :huh:
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I don't know...have you seen his profile?- seems to be advocating for Shaft and Hammer the most. Where does Magnum come into this? -I thought the discussion was about Smoky M2.
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No, simply because "full potential" is unquantifiable, while average performance is, if not discrete, much easier to take in. I repeat my claim: you can't make such statements unless you have friends who can use Rico, Twins, Thunder, etc. to their maximum potential.
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I think that this statement applies to almost every turret in the game. I would judge a turret by its average performance rather than the extreme outlier/professional. Perhaps in your ranks Smoky is still near the top- but definitely not at Legend where there are very few light hulls.
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This shouldn't be possible. Perhaps Alteration+ M2 10/10+Double Damage.
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But again, what you "can do" is not relevant. If I posted my best battle, it is not representative of all Freeze-hornets. You've supported the claim that your friend is skilled. But you haven't supported any claim that Smoky M2 can destroy Generals with ease. If I asked you to post his worst battle with Smoky M2, you wouldn't think that was fair. Why should it apply the other way around?
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No, because M1s aren't meant to play in battles with Generals. Also, Magnum functions better in team battles where it has layers of tanks to hide behind.
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Havent played this game in 2 years what did I miss?
r_I_already_won0 replied to roadkill78 in Archive
Quite frankly I'm disappointed. The devs promised a ton of updates for 2017 and I was looking forward to some real game-changers. Looks like everything's behind schedule. TBH that was the first thing I noticed when I came back, no joke. -
Yes of course but other players develop faster response skills, anti-camper tactics, and stealth that allows them to target Shafts without even being seen. Shaft is certainly annoying simply because of the kind of turret that it is- but that doesn't necessarily translate to OP.
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