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wolverine848

Tanker
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Everything posted by wolverine848

  1. wolverine848

    Patch Update 456 - Video by Hazel-Rah

    Since isida lost it's self-healing how is it any tougher to kill than any other turret with 40% Protection? Twins up close with unlimited shots, firebird (with afterburn and alt), and freeze circling you as it turns you to block of ice are all difficult short-range opponents.
  2. wolverine848

    Patch Update 456 - Video by Hazel-Rah

    Sure that helps healing. But good luck when attacked... Isida with that alteration won't be leaving the comfort of the base - ever. Would get boring fast.
  3. wolverine848

    Patch Update 456 - Video by Hazel-Rah

    But that's 2 vs 1. Is expected. In any combination of combatants. If two hammers approached, who you think they gonna target? Isida now has to choose - defend itself or heal. If it defends it runs out of "fuel" quickly. If it has been constantly healing it is likely at half-fuel or less. Somewhat helpless.
  4. wolverine848

    Episode 131 of the V-LOG is here

    You don't think +50% xp and +100% crystals in battles is a "bonus"?
  5. wolverine848

    Patch Update 456 - Video by Hazel-Rah

    1) same for every tank trying to get into position. You don't enjoy killing a freeze-viking that just spawned and can't get cover in time? 2) same for any camper. And... you're complaining about your supplies wearing off? 3) Use DD. DD & DA basically counter each other. 4) Not necessarily true. Position yourself better so you can hit enemies in wider area of map. 5) Seen shafts in Polygon and Noise. You end up using Arcade-shot more, but that is quite powerful too. 6) better positioning (again) better team and more communication will reduce this 7) As are most long-range weapons. It's fair as an isida is pretty defenseless against shaft at long-range, right? 8) Without laser Shaft would be ridiculously OP - instant death with no way to find the shooter... 9) Magnum is new. Who knows what tweaks will happen after it has been studied. 10) see 9 ... and... very few have protections against it since - it just came out. Yeah, isida currently has no useful alterations while Firebird has a great one. It's pretty even 1 vs 1. Biggest diff is afterburn. If Firebird can get the jump and can get away it will kill more often. whereas Isida will still likely die even once it has killed the firebird.
  6. wolverine848

    Let's Discuss Augments

    Why? Kits give you early unlock (big advantage) and often are cheaper if you want the major components. Not quite the savings now with updates on kit (non-extra-discounts) and MUs cheaper. But before that Kits were the way to go.
  7. Hope this is sarcasm :huh:
  8. wolverine848

    Patch Update 456 - Video by Hazel-Rah

    Saw three of them (magnums) the other night in that small map with all the little walls (forget the map name). Was ridiculous all of them firing at point-blank range and just wrecking everything.
  9. wolverine848

    Let's Discuss Smoky!

    Depends on what battles you play and your style. Without critical smoky is terrible at longer ranges. However, since the lower M-levels have a much lower chance now, sacrificing that small % chance for critical might be worth trade off for the extra impact. I have not bought any of the alterations.
  10. wolverine848

    More crystals lost in battles than gained

    One caveat. Yes you get free supplies by completing missions. However, what you get is not proportionate. At a rough guess we are getting 1 RK for every 5 or 6 of the other supplies. example... 400 xp in CP mode for 2 RK and 12 DA. And so on. If a non buyer then has to play in "normal battles" they end up fighting a lot of tankers who bought the large supply kits. Those large supply kits contain 1000 of each supply, including RK. So a Pro-Battler going up against a tanker who regularly buys the supply kits does not stand a chance - they will run out of RK way sooner. The cost of RK is 3x the cost of other supplies (150 vs 50). So why is the supply kit handing over a disproportionate amount of RK?
  11. wolverine848

    Patch Update 456 - Video by Hazel-Rah

    "Given every day following the day when Premium is activated, and as long as Premium is active"... every. day. Wow. So each month an extra 75,000 crystals, 90 Repair Kits and 300 each of rest of supplies. Same reward for each rank. What's the lowest rank you can use supplies?
  12. wolverine848

    Let's Discuss Thunder!

    Hammer won't be doing same damage at long range though. Different roles.
  13. wolverine848

    Complaint Book

    Oh - I wasn't blaming Cedric - was just looking for clarification. I had no "horse in this race" - did not have the RKs in garage to attempt it. Those that feel they've been jobbed though might have a legitimate complaint.
  14. wolverine848

    Complaint Book

    Please show where above is in the Terms and Conditions.
  15. wolverine848

    Patch Update 456 - Video by Hazel-Rah

    Switch away then...
  16. Why? Against freeze Isida would never win - it would slow you down and keep moving away, staying out of reach. Firebird still has an area of effect right? Can get multiple tanks? And it can burn then flee, damaging you as it runs away. Isida can only attack one at a time.
  17. wolverine848

    Patch Update 456 - Video by Hazel-Rah

    Those missions are mostly for when you don't have lots of time but would like to keep the mission chain going. Kind of like collect 2 repair kits for 4 Double-Armor. You could change it - and end up with "Finish First 3 times". Waaaaaay better reward but much, much harder to do. Sometimes it's good to have some easy ones.
  18. wolverine848

    Complaint Book

    Question - if a tanker made kills in battle but left before the battle ended, were those kills "counted" toward completing the contest?
  19. wolverine848

    Let's Discuss Smoky!

    Smoky nerfed again. Before update my smoky critical did 771 dmg @ 20%. After update my smoky critical does 758 dmg @ 19.6% It's death by a thousand cuts for smoky. Every update shaves something off it's ability to perform.
  20. wolverine848

    Patch Update 456 - Video by Hazel-Rah

    Some interpretations and observations of update... Crystal missions - Basically forces a losing team to stay in lop-sided battle and continue to be "wrecked". At least with XP missions your xp counts toward mission as you play... Smoky critical - before update mine was 20% @ 771 dmg. After update it is 19.6% @ 758 dmg. So both Crit% & Crit dmg were nerfed. WHY?
  21. wolverine848

    Patch Update 456 - Video by Hazel-Rah

    Ah... I forgot about the bounce self-damage. My bad.
  22. wolverine848

    Patch Update 456 - Video by Hazel-Rah

    It's good if your team does well or you are near top of losing team. With XP you are almost guaranteed to complete mission no matter how your team fairs. Remains to be seen if tankers in middle of losing team will accumulate crystals or not. LOL. Just read patch notes... so ... you have to finish the battle to count the crystals? what is this... Tanki-X? If your team is getting ruined you have to sit there and take it in order to collect? HOLY CRAP! And... "Bonuses from Premium account and Beginner’s Pass count towards mission progress". But - they are not "finishing the battle". So how can it count?
  23. wolverine848

    Patch Update 456 - Video by Hazel-Rah

    Well - both my critical percentage went down and my critical damage amount went down. Sounds like a nerf to me. :blink:
  24. wolverine848

    Patch Update 456 - Video by Hazel-Rah

    what? It's regressive - going down for all levels below M4? :o
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