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Posts
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Everything posted by C.O.N.Q.U.E.R.O.R
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Can't name them? Maybe because they don't exist. By the way, it's been two months since you accused us of copying tricks from other clubs. Still no video? :/
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I gave Strato more than a month and a half to even mention the club in conversation, but he wasn't committed, so I removed him due to inactivity. Who else?
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Let's see... Declined diddle due to him being leader of Air bes146 left Tanki Rhythmic left MoF due to personal reasons Sour went inactive I see no kicks :wacko: Besides, how many types of an idjit would you have to be to kick your members for no apparent reason?
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Club paint officially changed to White, 5k for a paint was decidedly too much, you can blame me for being a dummy :P
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Juggernaut, Balance Changes and new XTs are coming!
C.O.N.Q.U.E.R.O.R replied to r_Nives5 in News Archive
The knockback on the JG's overdrive is stupid. Flat-out stupid. -
Guide [Issue 74] Editorials: A Professional's Guide to Hammer
C.O.N.Q.U.E.R.O.R replied to C.O.N.Q.U.E.R.O.R in Newspaper Archive
OOOOOOOOF jk -
Yesterday, I logged in to see a collect 6 DD boxes for 3 hours of premium, but today I only get 300 crystals or so. Is this a new thing? Can I get a patch notes or something?
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Stars is great, quick and easy, good for the casual gamer
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Share OD with X people, but new ODs would neutralise this
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Don't like ground or signature placement, but everything else is :wub:
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It's intentional to increase the time you have to upgrade equipment before facing higher ranks. Be sure you aren't pressing Quick Battle. Are the Shaft and Vulcan no-damage bugs due to server lag and thus unfixable? Or are they genuine screwups in the programming?
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If a sniper can take out, say, a Smoky at midrange, something's not right. If a sniper is super effective in longrange (which Shaft is), quite good at midrange, and survivable with skill at closerange, frankly, balance becomes nonexistent. A sniper... Is great for long range Can take out at most 50-60% of a midrange turret Gets destroyed utterly at close range. Right now, Shaft has basically no real weakness. It's quite easy to mine pathways to your camping spot, so scope isn't a nerf. Don't tell me arcade shots are weak, 'cause they sure as hell aren't. I don't care what the devs modify, but just do something about Shaft. I get above 500 points 4 out of 5 games and no more than two deaths per battle playing normally with nonexcessive drug usage. Literally, for the past 20 battles, I would say I've died 17-18 times. I dare you to tell me that Shaft is completely balanced with a straight face.
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Can I say answers now since it's closed :l
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Shaft bug still happens occasionally, sniper mode does arcade damage or none at all
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Review [Special] Chat Violations Section Closure
C.O.N.Q.U.E.R.O.R replied to Vikingsrallentando in Newspaper Archive
:huh: -
Nice one :D Much more creativity in this video compared to last time
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Sumset
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Keep in mind it's only the 2nd or 3rd edit I've done since getting back to Pixlr, still trying to remember how to do things
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Plot twist: Vulcan-wasp self destructs :ph34r:
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I like the new faction system :3
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Useful link for beginners, I wouldn't mind you putting it in your topic: http://en.tankiforum.com/index.php?showtopic=370730
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