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yellowghetto

Tanker
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Everything posted by yellowghetto

  1. Played more battles, and I have now changed my mind again. I liked the old MM standards much better. The tanks that blow up faster and even the p2w aspects. I felt the more chaotic battles are way more fun. Cuz I leave unfair battles anyways.
  2. you should try Gauss or Firebird. Im burning way too many repair kits. I want to petition to decrease the price of supplies, IF the experiment passes and becomes standard MM rules. Playing a bit more, I have made my final opinion. 6 Minutes DO NOT WORK if the funds are so small. I finished a battle with 90 crystals and 0 stars in winning team third place. That is ridiculous Everyone is spamming in General 1, "#RemoveThisUpdate", and I have to agree. Putting it into a standard MM people are fine with is a horrible idea. I find myself spending more supplies and having to buy more. The HP change is alright, need to get used to it.
  3. I feel that this experiment is good for new players. Battles feel better at 6v6, but the battle funds are just plain awful. You can no longer finish missions fast enough and the 50000 battle points mission is basically not even worth finishing. You will probably be grinding 2-3 hours a day if you just want 5 Ultra Containers. The meta has shifted to the short range turrets. Turrets I do not recommend playing in MM. Railgun, Vulcan, Thunder, Shaft. They are no longer viable turrets optimized in the small maps. Once again, I will say that they should leave the experiment as a special mode rather than taking over MM. I will continue playing and see if I change my mind. I will answer the 4 questions later when I feel like I have a clear judgement.
  4. After reading the new "experiment" coming today, I honestly felt that it should've been in a separate game mode so players can purposely test it out. Doing it in live matches MM is just a hindrance to the average player. It will make many players angry Also, does anybody have a clear explanation of what is changing? The main post rather confusing to me and many vital info I am trying to gather is missing.
  5. yellowghetto

    Mad Tanks!

    I think this experiment should've been in a separate game mode so players can purposely test it out. Doing it in live matches MM is just a hindrance.
  6. yellowghetto

    Mad Tanks!

    one word: bruh
  7. yellowghetto

    Mad Tanks!

    Talks about some turret, and then, "for example?" Why does Hornet randomly get 2000 more HP out of no where? Will all hulls get this? It is not explained. With the way it is worded, this experiment sounds awful, but that is only my opinion.
  8. yellowghetto

    Html5 version not opening.

    What OS did you use to download the client? @x.Acid Here is a full article from the Help Site on how to download the HTML5 version. How To Install the HTML5 Client
  9. yellowghetto

    Remove developers from the Game

    If the devs left, we would have Tanki X
  10. yellowghetto

    Combo Setups

    A quick way to switch equipment in the Garage could be the Preset feature like in Tanki X. You have multiple Preset storages and can store a combo you like in a Preset. Say like Preset 1 is Hornet Railgun, and Present 2 is Viking Thunder. The map selected is Sandbox, and a quick way to equip a combo is to choose Preset 1 (If you don't like what you are using/just want to switch). Also, the "fast loading Garage" right now in the game is buggy. It loads fast yes, but the Garage is not completely loaded. I tried to quickly switch equipment, and when I click on the item I am trying to switch to, it equips, unequips it, and I have to click again. Which is like wasting 5-10 seconds. Adding on to it, this feature could be another way to spend Tankoins/Crystals... just like in Tanki X. You start off with 3 Preset slots, and can buy more if you choose so.
  11. What if it is a bug, as in Russian, the letter H is X, so it would classify into the "X"P format?? Joking aside, it's either a bug or a hacker. In a formatted XP/BP battle, the game locks the garage and you must be using the Railgun turret with the Wasp or Hornet hull. Edit: I gave u your 69'th rep point ?
  12. Ok, I think efficiency goes down a little when you lose a battle or leave one. That's my last explanation. So many players in battles are not doing the objectives, always making me lose, or leave. Adding to the Efficiency Score conspiracy, #2 Blocked, is legit. He doesn't play anymore, but when Solo Juggernaut was around, he whooped butts always being JGR never getting killed. tbh, Blocked deserves to be in 1st, and TO rework the efficiency system.
  13. I want to agree with you. I've seen him before randomly get huge crystal boosts with little experience/hours played gain. On a side note, this is my personal best I've ever done on my account. I was Legend 2 last week. Best Halloween ever. https://prnt.sc/vb2tyg
  14. I checked the Wiki, and apparently they are still planning to add new hulls to the game.
  15. It is either a hacker, or some super pay to win player with a maxed Crisis Drone. #nerfcrisis Also, I wish I knew how Efficiency is calculated. Mine keeps going down for some reason and about to drop below 90000.
  16. What Augment is next? Bomb Immunity?? AT-field Immunity?? BFG Immunity??
  17. yellowghetto

    What would make the HTML5 version awesome FOR YOU?

    I can't find the original topic, but this is a serious function we still need in the game. Even though the feature which you must battle 3 times in MM to chat has been implemented, it hasn't stopped players from spamming, insulting and provoking other players. We need the /block chat command in battle and lobby. It would be even more convenient for everyone if we can select a players username to block them. Another function from the old Flash version of the game is the /blocklist command if this gets implemented. Another way to block a player that I'd suggest, is in the Friends Menu, or another button in the bottom left is a search player option, where you can find an account and check out their profiles, Letter/Inbox option them, or a Block user option.
  18. Well if it is a metaphor, it was not good.
  19. yellowghetto

    New Augments and Hornet's OD

    no one cares anymore, but maybe more Gauss users will eventually lead it to a nerf.
  20. yellowghetto

    New Augments and Hornet's OD

    Gauss is already the best turret in the game. Works decent on every hull. It is most popular with Viking and Hornet.
  21. yellowghetto

    New Augments and Hornet's OD

    Railgun, Gauss, or Vulcan. Always.
  22. I didn't say anything about player base not going down. I was just correcting you on comparing TO to MK. All these "goofy changes" are just coming from Tanki X. Minus the Drones.
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