Jump to content
EN
Play

Forum

yellowghetto

Tanker
  • Posts

    3 221
  • Joined

  • Last visited

  • Days Won

    9

Everything posted by yellowghetto

  1. Facts. nah, If I ever return to battling or the game picks up again, I wouldn't have an account to log back in.
  2. ehhh probably, I will just login to see what's up, but in the mean time, im done with this game. Every update just goes more downhill. lol
  3. I'm pretty much done, I am quitting Tanki
  4. you have lost my respect. Another thing. The Adrenaline Augment. It is GARBAGE, it should be renamed to "Quick Energy Drink" Or "Near death." I will never recommend using it.
  5. New complaint. Shaft. It needs a nerf. Tanki Online devs made the same mistake. It is like they are trying to lose players.
  6. yellowghetto

    Removal of Striker

    ez. Hornet Sledgehammer Rounds, bullets fly faster, thats why people love Thunder.
  7. yellowghetto

    Removal of Striker

    I didn't see this comment... You have to be kidding. It takes about like 5 shots to kill Wasps or Hornets since everyone drugs.
  8. yellowghetto

    Removal of Striker

    Can we start a movement by everyone just not using Striker and see if the devs notice and buff it.
  9. yellowghetto

    Removal of Striker

    Thunder has a bigger splash, and it has more damage, with higher fire rate. There is no reason to use Striker, it is garbage. Personally I think it should still be removed, and replaced by that tesla turret. It looks way cooler. If you want to use Thunder, you NEED Small Caliber Charging Machine, or Sledgehammer Rounds. If you want to use Gauss, then eh, it is already OP.
  10. If you got banned for scam, flood, you deserve at least a 6 month-1 year ban. Forever bans to me are a bit harsh, unless you have done it like MANY times similar to what I said about AlternativaGames vs Supercell Oy comparison. Tanki Online should take notes from other game companies and instead of copy-paste ideas, focus on fixing game economy, which makes no sense at the moment, while making everything in the accessible to free to play players. There is a difference between buyers having advantages vs buyers having unfair advantages. Edit: Anyone else paying attention to the poll question about meta turrets? RIP Twins + Striker. Vulcan + Gauss still too strong What will the new turret name + mechanics be. Please dont be no-skill OP like Gauss ?
  11. about that... @E_polypterus and I got on at the same time and finished already.
  12. Or merge into one, you replied twice since they are so similar, but its your choice. Also, I can't figure out the event ? that question i listed above. Thanks @Trumped for answering my question. ?
  13. Uhhhh. There is a super random question and I am stumped. What event will reward you with 10000 crystals and 1 goldbox if you win? Like, what?
  14. yellowghetto

    Supply Conversion

    Does anybody absolute hate 125 Mines? ?
  15. yellowghetto

    Removal of Striker

    I'm almost 100% sure the people who voted no are just players who don't want their $ or crystals wasted.
  16. yellowghetto

    Removal of Striker

    Devs hate Striker, it is obvious, they never show gameplay (themselves using it) of it on their V-LOGs, its always Gauss, Vulcan, Railgun, Smoky, Firebird, or Thunder. One important buff it would need is infinite recovery time. I know it doesn't really make sense, but it would make Striker more viable in many maps and hull choice. Remember when the XC format existed. Wait, what was that again?
  17. Y'know If I was the head developer, I'd focus on fixing game balance, and the bug in the HTML5 Client before adding stupid containers, stupid paints, and stupid Drones. There is no hope for this game with the rate of release they are doing. dude last week I blew all my crystals, and now I am back at 200K as well. but what am I going to do with these when I don't have Tankoins. I guess micro-upgrades? #buffcrystals
  18. yellowghetto

    Removal of Striker

    With not much experience earned these past weeks, and a higher play time with Thunder than Striker, I find your statement hard to believe.
  19. yellowghetto

    Removal of Striker

    this is not a joke topic. Striker is seriously useless. Despite Vulcan being unpopular before, it still had decent uses. Striker on the other hand just can't do anything by itself. With the release of Gauss, and everyone's denial in saying this turret is balanced, I have given up about Gauss, and we might as well delete Striker. It could open room for the new turret we saw in the most recent V-LOG.
  20. yellowghetto

    What would make the HTML5 version awesome FOR YOU?

    This is probably planned, but can you notify the devs immediately to add the Block/Ignore feature in HTML5? There are too many spammers/noobs/toxic players who just randomly type on chat, and us HTML5 users cannot click Ignore or use the /block chat command.
  21. yellowghetto

    Removal of Striker

    preforming well with striker? yeah maybe a battle or two after like 10 other battles, that is whack.
  22. yellowghetto

    Removal of Striker

    In my opinion, Striker serves no purpose in the game but to waste game space, other's players time, and kill stealing. It has 0 potential in the line up of turrets and it literally a trash version of Gauss. If we are all to just accept Gauss in the game. Striker has to go? Here are some reasons. I will only take stock Striker as an example. After a year and a half with no serious Striker changes, this turret honestly has no hope. Cons: The Developers hate this turret. Besides its Augments, which are all pretty bad, they will never buff or nerf this turret. It has a laser, why on earth would we use a turret with a less damage potential then Gauss Aiming Recovery is slim to none Missiles are insanely easy to dodge A full lock on almost never has a chance of even destroying a medium hull A Missile Launcher does less damage than Thunder It is weaker than Thunder, Magnum, and Gauss It is awkwardly built. Missiles autoaiming like to fly randomly sometimes on HTML5 It has great self damage potential Hull specific (In a "dynamic" game we have to think which hull fits best on Striker?) Map specific (In a "dynamic" game, we have to worry which map we play on, in an RNG MMS?) Slim to none impact force to flip over hulls. Missiles are tiny, less splash than Thunder Wiki lies about player opinions. Correction: Worst Option for a Defensive and Offensive weapon. Ability to inflict splash damage to multiple enemies or an enemy while always being in sight. No skill based. Just drive shoot in one space, pray it hits or even kills someone. Augments do not do much but in certain game modes. You could argue, "Well Striker can do well there!" No, there are always better options. Just use Hornet Magnum. Easily replaces this trash. Waste of game space. Useless when ODs are taking place. Useless when Drones are taking place. You can argue, that Drones can be nerfed. This is Alternativa, do you think they are smart enough to nerf Drones that actually impact the game? Modules give Striker nearly a 0% chance of destroying anybody. Maxing it out has almost no noticeable differences. Pros: This turret is only useful in parkour. Like, wtf. Here is the description for Striker. Since the dawn of warfare, the biggest threat to a tank was an anti-tank missile. That beastie could carefully deliver an explosive package to its target from a very long distance. Anti-tank complex “Striker” continues a century old tradition of express explosion delivery to the tank and its armor. Target capturing system with a pre-installed AI will use spectral analysis to allow maximum precision when firing the missiles. For dynamic battles an option to directly shoot the rockets is also included. Tankers don’t show much affection for this armored box of microchips, suspecting it’s actually a severed head of a cleaning robot, which can short out at any minute and decide to “clean” all of the tankers from the battle. Now, here is the corrected version of it. Since the dawn of warfare, the biggest threat to a tank was Gauss' accelerated caliber or a Submachine Gun that can destroy faster than Striker's laser lock on. That mentioned "Striker" of a turret could carefully deliver an explosive package to its target from a very long distance, of course, if they don't move. An attempt for an Anti-tank complex “Striker” continues a century old tradition of express explosion delivery to the tank and its armor. Target capturing system with a pre-installed AI will use spectral analysis to allow minimum precision when firing the missiles as they usually even miss. For dynamic battles an option to directly shoot the rockets is also included. Tankers don’t show much affection for this armored box of microchips, suspecting it’s actually a crap version of Gauss, which can short out at any minute and decide to “clean” destroy your own tank from the battle. I'm serious about this topic and I think Striker should just be removed from the game. If it does, I hope we get some sort of compensation for it. It's a mess, I'm offended that this still exists, I can't really say much cons about other turrets compared to this junk. Edit: Year(s) later. POV: Really yellow?
×
×
  • Create New...