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Posts
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Everything posted by yellowghetto
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Demonic Skin for Firebird was the beginning of the loophole LOL I hope they'll make a Smoky Striker or Thunder Demonic
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ASL in the past was fun. Now it is just Titan Vulcan and that random isida/firebird/thunder. It is rediculous.
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Yessir! I hope I can pull Jump Hack. I could take so many shortcuts and golds.
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What Is Your Opinion About the Current State of Tanki Online?
yellowghetto replied to Maf in Game Discussion
bruh, that is so true. What map do you see this case often, idk why but to me it's always in Kunger or Bridges! LOL Wowww, look at the poll. RIP Freeze, Twins, and Striker. They all need buffs. For Freeze, just a BIT more damage. NOT LIKE 2018 FREEZE!!! Anyone else remember that? Twins, its complicated, you were replaced by Vulcan. I have no idea what to do to you? Turn your balls to steel? More Impact Force? Striker, maybe your lock-on timesaver increased? Or a reload buff? You were replaced by Sledgehammer Rounds and Small Caliber Charging Machine ? -
yoooo wtf? I also ranked up today! Illuminati Confirmed. Legend 2. XD little Legend rank On a side note, am I the only one who is sad there is no 11th Cake Slice Gift this year?
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Are the majority of players always having their credit cards next to their mouse?
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Ok, ik the Flash Client will be gone before the end of 2020, but I got a new PC to play TO and the Download button now only downloads the HTML5 Client, which I already have. Can a verified member please send me a download link to the Flash Client. I want to say some goodbyes.
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that'd be broken. It should be a feature if both players are the same rank tho. Players could do giveaways, contests. That'd be cool. I feel real bad for mid-high rankers who have no supplies who compete against MM. That's another factor that ruins the game.
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bruh. I am running low on batteries ? 6 mines for 1?
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Added a couple new items to the Mega Container contents. Check them out! ?
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This sounds kinda cool. Maybe without the 20 seconds, like 5 seconds? within 10 meters?
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What Is Your Opinion About the Current State of Tanki Online?
yellowghetto replied to Maf in Game Discussion
ok ok ok i admit i was wrong, i didn't notice that damage counters cannot keep up with the firing rate. That's used to hide the damage. I don't like that. -
What Is Your Opinion About the Current State of Tanki Online?
yellowghetto replied to Maf in Game Discussion
WDYM! An Mk8 DPB (Max) says it is 50. I went into a random battle just to test this out. I used not even maxed. Mk7 Vulcan + Shooting Speed Regulator which even reduces damage. No supplies/protection vs no supplies/protection. My Vulcan's bullets constantly does between 90-110 damage per bullet. I smell some bs. -
My favorite one when writing this was the exotic prize "Jump Hack." It is against the rules to have it, I do not promote hacking the game, and it is meant as a joke. They said aside have you seen a Jump Hack video on YouTube before? It looks pretty hilarious.
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What Is Your Opinion About the Current State of Tanki Online?
yellowghetto replied to Maf in Game Discussion
Can we fix how much of a lie the Wiki says about Vulcan's max damage per bullet? It is at least double. Lastly, #buffstriker -
What Is Your Opinion About the Current State of Tanki Online?
yellowghetto replied to Maf in Game Discussion
Hornet controls better? And it makes no sense to use a bomb with Vulcan? -
What Is Your Opinion About the Current State of Tanki Online?
yellowghetto replied to Maf in Game Discussion
Because Hornet is fast? -
LOL
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Fun Fact: the supplies value I mentioned in the first post is my legit supply count.
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Possible Future Augments/Balance/Container by 2022
yellowghetto replied to yellowghetto in Possible Future Augments/Balance/Container by 2022 Archive
I will use some Tanki dev big brain to think of releasing possible future balanced Augments or just because I'm a developer who thinks it is cool. It will only be unlocked in Mega Containers. Which cost 9999 Tankoins. To make it fair for both player bases of the P2W vs F2P communities, we'll make it hard for both sides to get them. Players who spent $200 or more in game receive a 100% discount. Players who spend $30+ in game will get a 70% discount and players who spent between $2-$29.99 in game before must buy it at full price and F2P players must pay full price + tax. (An extra 9999 sounds good.) Contents: Commons: Electromagnetic Shells for Smoky. Each Critical removes all supplies set them on cooldown. Electromagnetic Bullets for Vulcan. Each Bullet removes all supplies set them on cooldown. Electromagnetic Plasma for Ricochet. Each Bounced Shot removes all supplies and set them on cooldown. Electromagnetic Shrapnel for Hammer. Each Pellet removes all supplies and set them on cooldown. Electromagnetic Drill for Shaft. Each Sniped Shot can pierce through tanks and removes all supplies and set them on cooldown. Electromagnetic Shockwave for Terminator. Every Shot pushes you away, and removes all supplies and set them on cooldown. Electromagnetic Nanobots for Isida. When Healing, it removes all supplies cooldown on your patients Electromagnetic Balls for Twins. Using Blue Prints from Gauss. It has a new engine within its base to rapidly charge up Plasma Balls that have x2 range, and removes all supplies and set them on cooldown. Electromagnetic Rockets for Striker. Being hit by a rocket stuns you. It also removes all supplies and set them on cooldown. Electromagnetic Blasts for Magnum. New Gravito Shells pulls tankers near the blast radius into the center of the shell, and all take fatal damage. It also removes all supplies and set them on cooldown. Electromagnetic Explosives for Thunder. Each Explosion removes all supplies and set them on cooldown. Electromagnetic Caliber Rounds for Railgun. Each shot from far range removes all supplies and set them on cooldown. It also charges your OD to 200% (2 ODs) Electromagnetic Breath for Firebird. Instead of an afterburn, it removes all supplies and set them on cooldown. Electromagnetic Wind for Freeze. Pushes you away and freezes you to 0%. Also, it removes all supplies and set them on cooldown. Electromagnetic Salvo #2 for Gauss. Instead of a Normal Shot, it is inversed. Normal Shooting is the Super Shot, which also equips Electromagnetic Salvo #1 Augment for Gauss. Charging your shot is an arcade shot. It also removes all supplies and set them on cooldown. Uncommons: No Laza for Shaft. Removes the Laser while sniping and reload time -50% Crystal Generator Pack. Generates 10000 crystals a day Premium for Life. Battle Pass for Life PRO-Battle Pass for Life Rares: 999 Tankoins 9999 Tankoins Turret Rotation Pass. Turret Rotation speed for all turrets are as fast as Freeze. Big-O-Barrels for Vulcan. Bullets shoot from all 6 barrels at once. Epics: 999999 Crystals. 10 Free Micro Upgrades. Tankoins 100000 Paint Devil Paint Legendaries: Rubberized Flames for Firebird. Anything caught within the Flames will be burned. It also goes through walls. Rubberized Wind for Freeze. Anything caught within the Wind will be frozen. It also goes through walls. Rubberized Nanobots for Isida. Anything within Isida's range/cone will take damage. It also goes through walls. Rubberized Pellets for Hammer. The Pellets now Bounce from enemy to enemy. Rubberized Ballz for Twins. The Balls now bounce off enemies (they still take damage) and goes on for 10 seconds. Distance doesn't matter. Rubberized Plasma for Ricochet. The Balls now bounce off enemies (they still take damage) and goes on for 10 seconds. Distance doesn't matter. Rubberized Shells for Smoky. Its shots can bounce 3 times. The angle is autoaimed like normal shooting. Rubberized Rockets for Striker. The rockets can ghost through walls. Rubberized Rounds #2 for Vulcan. All Bullets can ghost through walls. Rubberized Explosives for Thunder. Its shots can bounce 3 times. The angle is autoaimed like normal shooting. Rubberized Caliber Rounds for Railgun. Its shots can bounce 5 times. Rubberized Blasts for Magnum. When the shells hit the floor they fly back up and come smashing back down like a 90 degrees shot 2 more times. Rubberized Electromagnetic Salvo Rounds for Gauss. You can target super shot them through walls. It also removes all supplies and set them on cooldown. Rubberized Drill for Shaft. You can shoot through walls. Rubberized Death Herald for Terminator. It automatically equips Railgun's Death Herald Augment. Exotics: The Password to Godmode_ON's account Jump Hack Speed Hack Reload Hack Tankoins for Life. Juggernaut for Life. Ghost Ares. It has no hitbox. Overdrive: Turns your entire team into a Phantom (like before you spawn in) for 20 seconds. 1000000 Ultra Containers. The Airplane Hull. It Literally just flies. Overdrive: It drops an atomic bomb from below. Splash radius is 40 meters. Damage is around 20000 damage. Crystal Hack. What do you think. Will Tanki Online be like this by 2022? -
What Is Your Opinion About the Current State of Tanki Online?
yellowghetto replied to Maf in Game Discussion
Out of all battles this week, I have rarely seen a Vulcan using Incendiary Band over a normal Vulcan with stock status, or Shooting Speed Regulator. Like I said before, I have used Hornet for years before it even had an Overdrive. So don't just run your mouth off because you don't often use Hornet. You should try it for a week and see if it is really that easy. You may seem like you are owning battles but in reality you aren't. Also, you have misinterpreted the meaning of the message of what I mentioned about what you say "NOT using ODs or drones." That is a phrase to emphasize Vulcan users owning players even without the help of them, not like they never use the abilities in battles. That's a joke. Haven't seen an Isida Hornet combo actually do well in MM for a month except me. -
What Is Your Opinion About the Current State of Tanki Online?
yellowghetto replied to Maf in Game Discussion
Not so easy? How noob does one have to be to miss so many shots with Vulcan? Like seriously, stock Vulcan and Shooting Speed Regulators are so fast already. and Vulcan needs help from OD's and Drones? That's a laugh. I have tried Vulcan by just drugging without drones or Hornet OD and it is still SUPER EFFECTIVE, but just using a turret like this isn't my style so I don't stick with it. Also, I have been in countless situations where I have seen Vulcan users with like Dictators or Vikings who don't need ODs or Drones but with drugs and still wreck teams. Especially in maps like Highland or Solikamsk. It is ridiculous, when I see these battles I just immediately leave because I already it is not worth my time nor supplies. Hornet is not a major problems, without it, people who play Hornet would be trash against players with 50% modules or Defender Drone, I have played Hornet for years and it is my favorite hull. Is it biased? Idk, but this is what it has felt for all 6 years using Hornet. Right now it seems like Hornet still dies very quickly, and you still need to wait to charge your OD. Which leads me to more requested nerfs. Defender and Crisis. Have you seen the powers of these drones in ranked play? They are INSANE. This causes the paradox of Hornets charging their ODs super quickly because they just aren't dying. -
What Is Your Opinion About the Current State of Tanki Online?
yellowghetto replied to Maf in Game Discussion
more people defending Vulcan, i meant that the incendiary after burn is not too bad because they would usually have to stay up with me for a while to actually start effecting me. Literally once you see a Vulcan you can't do anything about it and you cannot go to that area. So it is actually you who doesn't make sense, especially that analogy. In denial to say it short. -
What Is Your Opinion About the Current State of Tanki Online?
yellowghetto replied to Maf in Game Discussion
Im pretty sure 44 damage per bullet is not even Mk1.
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