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r_Issimo2

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Everything posted by r_Issimo2

  1. r_Issimo2

    Test Server Watch

    Titan for free is already in the game, looks like they are testing battles of 8 minutes.
  2. r_Issimo2

    Episode 169 of the V-LOG is live!

    At least, at the very least, the chain should go back one step if you change a mission and don't claim 1 mission that day.
  3. r_Issimo2

    Episode 169 of the V-LOG is live!

    With the CTF battle example you gave, it'll be better if that battle ends soon, at least for the losing team. Comebacks are very rare these days. I think to do well in MMed battles you need to be good playing multiple roles and have a garage for that.
  4. To reduce the stockpiling of SBs and Mines, all supplies except RKs should be giving in equal chance and reduce the number from 125 to 100 in the Common level. And there should be a reward of 50 RKs also in the Common level. That way we may get some RKs instead of the mostly unwanted 125 SBs and Mines. For example, 125 Mines could become 100. There could also be 50 RKs for Common level.
  5. r_Issimo2

    Episode 169 of the V-LOG is live!

    You are saying that everyone will like, eventually, getting the maximum rewards (4 containers) for doing 7 daily missions, at the pace they want. That could be part of the equation and I think some will continue playing daily for that, but others will stop playing daily, then for longer periods of time and maybe one day not come back. In that sense this could be very good for many addicted players. But I think it's not good for Tanki, a game I like and want to play for some time. Not good for gameplay either, everyone will be drugging and 2345 skills will rule. I'm doing well in battles BTW, taking advantage of Finish Top 3s, and I'll likely adapt fast to the new system too. And what about the potential abusers? Defensive defenders seem to selectively forget about them.
  6. r_Issimo2

    Episode 169 of the V-LOG is live!

    It could be like a stress test. Devs could see more things with 8 minutes than with 10. I think 10 minutes will be better than 15, because if you end up with the noob team, the suffering of one side battles is shorter.
  7. r_Issimo2

    Test Server Watch

    It's OPEN
  8. r_Issimo2

    Episode 169 of the V-LOG is live!

    That's wishful thinking, at the best case, and you are ignoring the weaknesses many could exploit. Tanki is boring, battles are one sided, I don't think many players will be coming back after a few breaks. How can some not understand that it'll be the same if you do your week chain in a week or in a month? Except that you may lose interest in the game and not come back after awhile. I don't care that today's week 4 will become like week 2 in terms of reward, and I don't care if I have to reach week 10 in 6 weeks or 6 months, because everyone will be in the same circumstances with those that do it faster will also be ranking up faster, so they'll not be playing against me, unless they take advantage of the system weaknesses. (< This is my central issue with this update) If implemented as it is, I already know what to do. Hopefully I'll break the Tanki habit eventually, this update may be very good for me in helping me with that. Watch out for the casual pick up supply boxes mults, especially during 2X+ Golds/Containers.
  9. r_Issimo2

    Things to remember before...

    That will not be affected by the XT update or the Mission update, you can save your Premium account for when there's 2x battle fund if you want. May 1st celebrations are coming.
  10. r_Issimo2

    Episode 169 of the V-LOG is live!

    Personally, if this is implemented as it is, I'll play for about one hour and then do other things, that could mean playing with two accounts or three. With the other account I'll play occasionally or when there's 2X, crazy weekends or other events. I may also change missions I don't like and not play until I align 3 missions I like. What some others may do: Others may mult, change and only do missions when they can do supply missions. Others may change and only do missions when they get crystal rewards. Others may change and only do missions when they find missions with Premium Account or Gold. Others may play a little and complete a mission another day, they don't have to complete a mission that day and not even complete a battle. All of the above and probably more. As you see there are more incentives to game the system and play less, and still get the same rewards and get an OP garage for your rank level. With matchmaking and the idea of hiding the missions from battles, the reasonable thing to do will be to focus on counting the supplies you pick up and not in the battle. Many try to rank as slow as possible to get an OP garage for their rank, and this just plays into their hands. Eventually all active players will get to week 10 and everyone will be hitting 2 3 4 5 1. Even mult accounts will eventually get to week 10.
  11. r_Issimo2

    Things to remember before...

    Remember to finish your special XT missions ASAP, soon those missions will be removed.
  12. r_Issimo2

    Episode 169 of the V-LOG is live!

    Every active player will eventually get to week 10, they may as well give everyone the maximum rewards every 7 daily missions starting now. That's how much sense this makes, maybe they think that Mobile Tanki and Matchmaking will be a hit and they don't need crazy missioners anymore.
  13. r_Issimo2

    Episode 169 of the V-LOG is live!

    Exactly, and when players stop playing a few days, they may stop thinking about Tanki and find other games to play or things to do. Many here do missions because of the rewards and the incentive to continue daily. It's not good for the game because many will stop playing daily and some will just forget about Tanki eventually. I know a big number of players do missions because on one occasion when something happened to the missions many where helping each other in battles asking "what missions do you have?" Selling containers is a form of gambling, in my opinion, but we can disagree there.
  14. r_Issimo2

    Episode 169 of the V-LOG is live!

    I don't think devs are being sinister, but who knows, they promote gambling, so they could be doing what you're saying too.
  15. r_Issimo2

    Episode 169 of the V-LOG is live!

    Well, I want to progress slowly in Tanki, for a a rational reason actually, and if this update is implemented as it is, it will be even slower. No, I'm not a mult that only picks up supply boxes and claims only one mission a day. (< You'll see more of these type of mults now btw, changing missions and only making them when they can do supply missions by multing.) I play honestly, but if there are weakenesses in a system, I may take advantage of them just because many will be doing the same and I don't want to stay behind. If implemented as it is it will be good for me that I want to play with one less account,
  16. r_Issimo2

    Episode 169 of the V-LOG is live!

    That's nothing, I stopped doing missions with one account 1 week ago. If I wanted to get the week 10 rewards I'd need to play 10 weeks or the equivalent, and I feel like not doing that.
  17. r_Issimo2

    Episode 169 of the V-LOG is live!

    You are right, it doesn't make sense, they might as well put everyone in week 10 right now. If after week 10 it resets, which i don't think will happen, it would be frustrating to do allover again for 10 weeks, too long, for 5 maybe. The only way to encourage players to play daily would be to take away one day of the mission chain progress when a player doesn't play that day., it is not drastic as taking 1 week like now and if you lose a day or two for whatever reason you only lose one or two days in the chain.
  18. r_Issimo2

    [Community HQ] now OPEN

    If your tank touches the cake it gets diabetes and selfdestructs... too much sugar. Hornets and Wasps again with hacking software running. I'd prefer 2x battle funds and 3x in total for Premium users.
  19. r_Issimo2

    Episode 169 of the V-LOG is live!

    Here's one idea: If you change a mission and don't claim one mission in a particular day you lose 1 day of the chain. To prevent one type of abuse. Since the nerf of RKs, they should give us more RKs. Or they should make RKs give our tanks 2000 HPs.
  20. r_Issimo2

    Generalissima's TO CHARITY TOPIC

    I'm not jealous, see that I don't care who gets what or not. I was just trying to help so those that needed the most could get something and not the diggers. But I don't care about diggers either, let them keep digging, you know they'll always be diggers, following other people's money and not thinking on how to do better by themselves. And those that really need it can just start playing smart, do missions or start a new account.
  21. r_Issimo2

    Episode 169 of the V-LOG is live!

    Good point, but as I'm seeing now Legends get a good amount of RKs and a lot of the other supplies, maybe reducing the amount of other supplies? I'd still prefer exchanging some container rewards (mines and SBs) for something, since we are getting a lot of those from containers, I'll settle for 1k crystals. ;) Low ranks should get a little more supplies and high rank a little less, the difference should come from crystal amounts.
  22. r_Issimo2

    Episode 169 of the V-LOG is live!

    There are no incentives unless you want to rank faster or need to make crystals for coming celebrations. I'm now doing missions with 4 accounts, when this is implemented I may only play with 3 or only play with the accounts that get good missions, while I change the missions in the other accounts for following days. Yes, I should be supporting this change because I can take advantage of the flaws, but that's not good for Tanki or balance. Tanki should at least make it so that if you log in and don't do missions, you go back one day in the chain.
  23. r_Issimo2

    Episode 169 of the V-LOG is live!

    I don't see incentives for new missioners, and the incentives for missioners are "don't play if you don't want to" or "just change unwanted missions and comeback tomorrow". Alex said you need to make 5 or 6 weeks to get the same rewards as today's week 4, I guess 5 or 6 more after week 4. I predict this: Week 1 => 0 Week 2 => 0 Week 3 => 1 Week 4 => 1 Week 5 => 1 Week 6 => 2 Week 7 => 2 Week 8 => 2 Week 9 => 3 Week 10 => 4 I would have preferred a total of 9 weeks (3 containers) with only going back one day in the chain if you don't do a mission one day.
  24. r_Issimo2

    Episode 169 of the V-LOG is live!

    It was confusing, I had to watch 4 more times to understand. The new chain mission as proposed could be abused and will be abused. How? Since you don't lose a week, and not even a day, for not doing a daily mission, players that get missions they don't like can just change one mission and not play that day, then comeback the next day to change another mission, until they get the missions they like. Solution: If you log in one day and don't do a mission, you should go back one or two days in your mission chains. Casuals (buyers and non-buyers) will eventually get to week 10 too. And if you want to maximize your earnings you could only play on events and celebrations and still not lose your chain progress. What's the incentive to play daily? This could be good for me, but I don't think it's good for Tanki and for balance. Maybe make it so that if you don't do a daily mission one day, you go back one day in the mission chain, and if you login and don't do missions you go back 2 days. Do the math, players are already playing for months for the chains. And after week 10, you get 4 containers every week. Some will just play on events and celebrations and still advance their chains, that's an incentive to not play daily. Maybe I'll do that.
  25. r_Issimo2

    Things to remember before...

    Or remember to save the link of the list of holidays. ;) http://en.tankiforum.com/index.php?showtopic=360526
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