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Everything posted by TakeAShower
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category Ideas for Hulls and Overdrives!
TakeAShower replied to Ilia.ArchangeI in Ideas and Suggestions
A hull with the speed of hunter and armour of Titan/Mammoth but when driving for too long you would overheat like vulcan does when firing for too long. -
Vulcan M2 alteration: Rate Of Self-heating +100% Maximum Heat +50% Damage +40% Spinup time +30% "Used by those who stop firing as soon as their gun starts overheating. Makes the Vulcan's self-burning effect very dangerous, and should be handled with care. The barrel also takes longer to spin up, due to the heavier and therefore higher damaging bullets." Railgun M2 alteration: Damage +30% Charging Time +100% "For pro players only! This alteration's negative can be ignored by some of the more skilled railgun players. However, when out in the open, high impact force weapons can easily ruin your chances of a kill." Thunder M1 alteration: Splash Damage Radius +50% Reloading +50% Damage +30% Impact Force +20% Range Of Max. Damage +200% Range +120% "Allows Thunder users to fight at longer ranges. Due to the heavier shells, the splash (and therefore self) damage radius is larger, the range is longer, and the damage is higher. Consequently, the gun takes longer to reload.
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It would be a good idea for all modifications of Smoky to be given a strong critical attack and low critical chance. There would be an alteration to give it a weaker critical in exchange for a higher chance. This would be for M1, so that it would not interfere with the no criticals alteration.
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Your post fits perfectly with your name, LOL! Anyway, maybe achivements for using supplies should not reward much.
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5 more MU steps would be a bit OP I think all rewards should be in premium account, supplies, crystals, gold boxes and maybe special paints. New weapons sound cool, though. Just make sure that they are balanced.
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It could be that when you are eliminated, you leave. A message box will pop up with the crystals you earned at the end, like when the battle ends when you are in garage.
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Couldn't agree more!
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category Ideas for Supplies and Drones!
TakeAShower replied to Ilia.ArchangeI in Ideas and Suggestions
A better idea would be to stop players spawning on mines.- 2,764 replies
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- supplies
- drop boxes
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Mods have said that they will NEVER add fire/wasp mode because of power-leveling.
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There should be a game mode where you have to kill a particular tank. It would be first to ten kills. This special tank would not have any extra protection; it would just be an ordinary tank. However, it could use protection modules, isidas, and it could drug (except in NS). Once it had been killed ten times, the other team wins. First person to join on either team becomes the special tank.
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Obviously! (but i assume you mean in one hit. If the mammoth has no magnum protection or it's protection is less than 15%, and the magnum is lucky, then yes.)
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Magnum is very annoying to use, and to fight but it is INCREDIBLY OP IN NOISE!!!!!!! I once played a Noise CTF and got a K/D of like 0.09. And I am using Mammy M1 3/10, with 15% protection from Magnum. Most of the red team Magnums were M0s, anyway, just to add to the humiliation. They didn't even drug, they had no reason to. One of them once got 5 kills with one shot!
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Name one thing in tanki that had the biggest nerf (with reason)
TakeAShower replied to murcielagoes in Archive
Hunter, viking and dictator have same HP. Same with wasp and hornet, and mammoth and titan. -
Name one thing in tanki that had the biggest nerf (with reason)
TakeAShower replied to murcielagoes in Archive
Twins (self damage) -
Let's discuss the other Overdrives devs want to implement
TakeAShower replied to D.a.n.t.e in Archive
In my opinion, here are the overdrives I think each hull will get. Wasp - Bomb (very confindent) Hornet - Current overdrive (just a guess) Viking - Better Turret Stats (pretty confident) Hunter - See enemies through walls, see enemy HP (very confident) Dictator - Invunerability (pretty confident) Titan - Remove supplies and overdrives from nearby opponents (just a guess) Mammoth - Sheild (very confident) -
I have three ideas for alterations; one for striker (which has no alterations yet), one for Isida and one for shaft. Striker M1 alteration - Light Rockets: Bullet damage -30% Reloading -30% Charging time -30% "Best for those who prefer the striker with and against light hulls. The cutdown on damage is sagnificant, but allows for a faster lock-on and much shorter reloading speed. Can be deadly against wasps and hornets." Shaft M2 alteration - Low-spec ammunition: Scope damage -30% Reloading -20% Arcade Range +20% Arcade Range of Max. Damage + 40% "Used by the tankers who prefer the old Shaft. Can be deadly against light hulls, but reduces the overall power of the weapon. Best for non-campers, players who prefer to be in the thick of the fight, but cannot do that with the current Shaft. Isida M1 alteration - Multi-beam emitter: Range - 20% Allows Isida to attack or heal more than one tank at once. (would increase ammo consumption for every tank it is reaching) "Can be deadly in small maps, especially Polygon CP. The Isida can now damage/heal several tanks at once, and this makes it very useful as backup for an attack. However, the cutdown on range makes it less useful on it's own."
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It would be good if the tanki online ratings page showed the micro upgrades on items. For example, my Striker M0 is upgraded fully, my Magnum M0 is 3/10 and so is my Viking M0. It would be nice if players visiting my profile could see this. Maybe also add average K/D, gold boxes caught, and other ratings, to hulls and turrets as well as main profile. For example, my K/D might be 1.11, but my K/D with Wasp might be 0.67, and with Mammoth it might be 1.55.
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A weapon wich has a fire rate simmilar to ricochet, min damage simmilar to Twins's max, and max damage simmilar to ricochet's minimum. However, holding down the spacebar would cause the weapon to charge up, like shaft. When fully charged, it could 1-shot light hulls. It would be a mid-ranged weapon, and it's shots would move about as fast as Twins. It would have a small self/splash damage radius, about half the size of Thunder's. All: Ammunition: 1000 Amo consuption: 120 M0 Price: 500 crystals Rank: Corpral Damage: 120-160 Bullet Speed: 400 Impact Force: 100 Reload: 6.00 Charging Time: 4 M1: Price: 18,700 Rank: Sargeant-Major Damage: 150-212 Bullet Speed: 452 Impact Force: 142 Reload: 5.45 Charging Time: 3.76 M2: Price: 96,200 Rank: Captain Damage: 180-240 Bullet Speed: 512 Impact Force: 170 Reload: 5.31 Charging Time: 3.62 M3: Price: 199,900 Rank: Marshal Damage: 210-280 Bullet Speed: 554 Impact Force: 185 Reload: 5.16 Charging Time: 3.55 M4/M3+: Price: 289,300 Rank: N/A Damage: 240-320 Bullet Speed: 580 Impact Force: 200 Reload: 5.00 Charging Time: 3.40
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Light hulls on higher ranks loose their sagnificance due to the fact that people aim better. They need a boost in speed of about 8% to make them harder to hit. No HP nerf necessary. Heavy hulls also are a bit underpowered right now. A heavy hull, when using a high damage-per-second (DPS) turret such as vulcan, striker or twins with a small self damage protection (about 25%) should beat a firebird freeze or Isida in head to head combat. However, if approached from behind, this would not happen (possibly a nerf in high DPS weapons' turret turning speed?) Due to the hp nerf, and the nerf on drugs, Mammoth and Titan have lost their sagnificance on the battlefield. What I am suggesting is increasing HP at M4 to 4300, and nerfing speed by about 5%. Please listen to this, mods. I used to use the Mammoth all the time. Now I prefer Viking, and I am sure many people agree with this. A rail with High-caliber ammo and DD can spawn kill Mammoths and Titans of the same modification. This is not fair. PLEASE rebalance heavy and light hulls.
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No Do you have a 10-foot nose?
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PAM is in battle.
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I used the force to choke him, and cut a hole in the side with my lightsabre. (did you know I was a Jedi) PUM is dead.
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False I have one acc where i only use thunder.
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No! HYE had 999 ping and 1 fps on duel?
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[Forum Game] guess how many alternate accounts the player below has
TakeAShower replied to NERF836 in Forum Games
Nah 1000?
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