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Posts
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Everything posted by nemoetnihil
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No, hunter is only slightly slower, not much slower. Though I suppose the gap isn't all that huge. Also, it is spelled comparison, not comparism.
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LOL, so true :lol: When people call me a noob, I say, "yes, I am", and kill them.
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At the expense of being much slower.
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It also removes the small skill aspect remaining with Twins. I'd like stable plasma removed from the game and replaced with an alt that greatly increases the splash radius
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Plasma core accelerators. Stable Plasma is for wimps, and is honestly quite unnecessary. I use Twins as my primary weapon and don't even own it. Splash is more useful than no splash damage for me at least.
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First time MM put me in with legends. They must have been pretty nooby to let me beat them.......
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Beating hearts :angry: Strawberry :mellow: garage paints <_< War the winner :D
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Capturing points in CP mode (MM) no longer gives score or exp.
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It actually has better stats than old rail, closer to 110%.
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When will patch notes with the exact changes be released?
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healing is not an advantage in combat, and can't even be used in two game modes. And in a 1v1, Fire and Freeze will both win against it, making them both better killers.
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Why must it only be considered a healer might I ask? When it had self heal, a lower dps was fine. But now that it no longer possesses this it needs the extra dps to compete against other turrets. As it is I still can beat them quite easily with Twins. I honestly have no trouble with Isida; Fire and Freeze are far more trouble at the moment.
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NO it does not. Freeze does almost as much, and freezes you, and counting afterburn (which takes effect as you are shooting, not just afterward) Firebird does equal damage, and continues to do extra damage afterward. As of now Isida is the most balanced short ranged turret.
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Yay! About time Vulcan was buffed! And I'm quite pleased with the Isida and Firebird changes as well.
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If, and only if, they have the stable plasma alt. If not they need skill to avoid self damage.
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That is one turret with an odd reload mechanic... That alteration only costs 50k, or 25k on a 50% sale. That is 75% less than you claim to have payed.
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Worst idea ever.
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Obviously this isn't true, a 50% decrease is a 50% decrease regardless of the turret in question. Twins vs a 50% module will do 50% of its normal damage, and therefore take twice as long to destroy the tank with the 50% module. Simple math people...
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I actually am a (mostly) Twins user, and my comment on it being OP was mainly based on the general opinion I see on the forums. I agree with you for the most part, with the exception of needing the alteration ( I assume you mean stable plasma), as I enjoy using the splash damage. I was mainly just surprised that someone other than me didn't find Twins super OP.
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Interesting that you don't think Twins is super OP.......
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Fire and Freeze are so broken I'm tempted to buy Magnum, a level I never thought I would lower myself to. I'm tired of them killing me in two seconds without being able to fight back. With Magnum I could hide and one shot them........ Maybe High caliber ammo for Railgun will do the trick.
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I sent you a PM from KekSSSSS with the screenshot, could you please add me to the record list for highest score and most kills in TDM?
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Nope. Just me forgetting which account was signed in.....
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I'll whup your Vulcan with Striker all day long.
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Yay! Here is the screenshot. It's a little fuzzy, but 1070 should be readable. 70 kills is also a record. Thanks to Maf for some help with posting it.
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