-
Posts
2 130 -
Joined
-
Last visited
Everything posted by GorgoBlesk
-
Normal mines are much better than these altered mines. They do exactly what they should do, kill or cripple enemy tanks.
-
valid ASL mode-if a red holds the flag for more than 1 minute, the flag automatically drops
GorgoBlesk replied to GuidoFawkes in Ideas and Suggestions
Killing ASL mult by auto self-destruction after 2 minutes of holding flag while moving or 1 minute of AFK is better than just auto flag return. Mult would atleast try to avoid self-destruction and drop the flag before getting auto killed. -
^ | How did the Mammoth Fire player get so much score??? That combo is useless.
-
started Ability to kick players from your own private battles
GorgoBlesk replied to King_Khan_143 in Ideas and Suggestions
I have not M2 Hornet, Wasp and Rail so I must play standard PRO battles and HOPE that all the players will be using Rail! -
That is a good one... I would actually play reversed Rugby xD
-
You are right. I think AI tanks would be too easy to kill. Every Thunder, Smoky and Rail would simply snipe them to death, no matter how long it would take.
-
He is not invicible, he has 90% protection against everything xD He can not hunt you down, he is not Herobrine...or is he?
-
You are wrong. Fire and Twins need to out-DPS enemies to kill them. When you have M3 Twins module, you kill the Twins before it kills you. Rail has absurdly low DPS so it tends to be useless against modules. However, when enemy team lacks skilled Smokies and Thunders, you can get easy kills because nobody can knock your aim. Rail buff would solve the problem. Thunder and Smoky are OP because they have 50% 'weak' damage and far more DPS than Rail so they are effective at ANY range. They can just snipe across the map and kill everything, it just takes lot of time (when enemy has DA and M3 module). I think that Thunder and Smoky modules are a must-have.
-
Mindless rushing with Viking and full drugs is a common strategy of Fire/Freeze players.
-
I think that Thunder and Smoky are much stronger. They can kill Fire across the map easily.
-
I have a cat. Meow!
-
GS does not tell you anything, it is just a useless number... Modules and drones increase your GS drastically. That is somewhat broken.
-
Fire and Freeze are now somewhat strong. You simply need to use Thunder or Smoky and try to get out of their range. When Fire or Freeze get close to you and start constantly damaging you, they deserve to kill you.
-
started Ability to kick players from your own private battles
GorgoBlesk replied to King_Khan_143 in Ideas and Suggestions
Everyone likes using Rail in Sandbox, right? Low rankers who do not have M2 have a big problem because when a noob joins the battle and refuses to use Rail, he ruins all the fun of using Rail, especially when he uses OP Thunder or Smoky. When I make a PRO battle, I should be able to kick all players who refuse to use Rail. -
category Ideas for Supplies and Drones!
GorgoBlesk replied to Ilia.ArchangeI in Ideas and Suggestions
Mini-Magnums for everyone? Not being an expert but it seems really Pay To Win...- 2,786 replies
-
- supplies
- drop boxes
-
(and 1 more)
Tagged with:
-
What Is Your Opinion About the Current State of Tanki Online?
GorgoBlesk replied to Maf in Game Discussion
You are just right. Topics in Game Discussion are posted instantly so the same should apply to Ideas and Suggestions. -
Wait... Nerfed Magnum killed 4 players at once? Why the devs did not nerf it more?
-
It is still OP although its splash was nerfed? How the...
-
Isida has currently 10 sec pool for healing but only 5 sec for damage. I think that devs should increase the damage pool to 10 sec to make it stronger. Hammer clips should be completely removed, it should just fire like Smoky. Freezing effect is strong enough to prevent me from rotating the hull amd turret effectively. When Freeze starts circling an enemy, the enemy has NO chance. Even OD does not help you against circling Freeze, you just can not aim on it. Magnum splash was nerfed, so it is not OP anymore. I see less Magnums in battles. Vulcan shot delay should be completely removed or decreased to 0,5 sec. It is just ridiculous that you need to wait 3 sec just to start firing. Thunder can hit you twice during that interval.
-
Herobrine! In fact, he is not a horror icon but some players are scared of him because of his creative mode, world edit and 'funny' behavior.
-
Extreme weather likes turning off electricity. I play on computer so it would instantly turn off. I would look out of window and then RUN! What if you got a cake with shape of Wasp and it would flip? xD
-
Railgun has less DPS, shot delay (enemies can hide or knock Rail aim during that 1 second), less auto-aim than all other weapons except Shaft and Magnum, 'nice' shooting effect which reveals its cover... Only advantages of Rail are infinite range and penetration. Penetration is good because you can shoot through teammates. Some Rails hide behind teammates on purpose xD
-
Thunder and Smoky are now as good in camping as Shaft and Rail but they are MUCH better at close and medium range. That means that Rail and Shaft need buff so they could snipe Thunders and Smokies without getting killed by them repeatedly. Believe me or not, I was in battle with my M2 1/10 Titan and M1 3/10 Smoky. I ended up with about 20 kills and only 6 or 7 deaths. Now say that Thunder and Smoky are not OP...
-
I would catch it and then buy M2 Thunder. What if everyone stopped using Rail?
Jump to content




























































