Jump to content
EN
Play

Forum

r_Spytank2

Advanced
  • Posts

    221
  • Joined

  • Last visited

Everything posted by r_Spytank2

  1. r_Spytank2

    Ideas for Maps!

    Idea for space mode This is just minor update idea My idea is in all space mode battles, instead of having a void of space outside the map, it's a lunar surface with Earth visible in the distance.
  2. r_Spytank2

    Ideas for Turrets!

    Redesign isida m2 My opinion is that isida M2'S frontal metal plate is too large and makes it look kind of ugly. Developers should shrink it and add more space for the equipped paint AND add details to the front.
  3. Camping isn't THAT big of a problem where I am right now. The things that I hate the most are still druggers - that probably won't change. I am not sure about hunter m1 though... For controversial reasons that I won't list, I've never liked hunter AND to add to it you are suggesting an M1, and M2's overtaking the battle is already becoming a problem at my rank so the reason I got avalanche kit was to catch up and finally get at least a at least a CHANCE at killing back at the M2's. I never thought M2's would be in the battle at such big numbers, but now that that trash matchmaking system is here I've been versing M2's in very large amounts. (Matchmaking didn't make battles fairer it actually made them even more lopsided) All that was just opinion, I did not mean to offend anyone who might be set off by reading this!
  4. Um,,, where I sit in the ranks right now, rail is kind of OP....
  5. r_Spytank2

    Bugs and Glitches Reports [Closed]

    Alright, this is stupid. Ricochet bullets that zip right past me that are a complete miss deal still damage to me. Someone had mentioned the same problem with striker previously. I think it has to do with the fact that those two are two of the only three turrets with projectiles that don't go bullet speed.
  6. I agree with you guys though, it must suck to have an XP/BP wrecked by a noob
  7. r_Spytank2

    Ideas for Game Modes!

    Thanks... good advice.
  8. r_Spytank2

    Ideas for Game Modes!

    Yeah... I am running out of ideas.
  9. So I bought the avalanche kit. I also wanted stinger kit but I am NOT a fan of the idea that if you already have an item in a kit then you don't get that price off! Both kits contain hornet m2. Stinger has Hornet M2, and isida m2. So I should just wait until I get to third lieutenant and get isida M2 itself... right?
  10. r_Spytank2

    Ideas for Game Modes!

    "Volley" Mode Despite the name, this has almost absolutely nothing to do with volleyball. However it does have volleys. The "volleys" are more of turns than volleys. Let me explain: Red versus blue. When the battle starts off, it's the blue team's "turn". They get to drive around and kill the reds while the red team can run away but not shoot. When the 30 seconds is up, it's the red team's turn. Blue can only run away while red attacks them. The last turn goes to reds so that each time has equal turn numbers. 30-second turns go around between the two teams until time is up. The points are scored in a TDM fashion. So first to 100 points wins. What do you think? Interesting? Plz review this
  11. r_Spytank2

    What to buy? Which is better?

    Which one should I buy, Avalanche kit (Freeze M2, Hornet M2, Cedar, Badger M2) or Stinger Kit (Isida M2, Hornet M2, Fracture, Protection-that-I-forgot M2)?
  12. It isn't really a problem for me though cuz I suck at using rail. lol In fact I kind of suck at tanki as a whole, just look at that totally legendary K/D of mine, XD
  13. I suppose so. I like Cherry too as a matter of fact! I was even thinking I would buy the "Jam" kit in 5 or so ranks.
  14. On the other side there ARE those few paints (as I mentioned) That are actually worth it, like Zeus or Electra
  15. Personally I only see 3 or 4 paints that actually really stand out. But let's say, hmm, Golden Star. 600 000 Crystals. Doesn't even look so much better than a 10 000 crystal flora.
  16. Why are paints so ridiculously expensive? They do absolutely NOTHING for your tank except make it look different. There are paints that are HUNDREDS of THOUSANDS of crystals worth!!!!! WHY!? This is absolutely STUPID, absolutely RIDICULOUS!! In my opinion, NO paint should be worth more than TEN THOUSAND CRYSTALS!!! WHAT is WRONG with the RIDICULOUS PRICES!?
  17. r_Spytank2

    TO Mobile will be released soon!

    I know how it feels!!! The developers NEVER care about us! If they think that stuff like matchmaking benefits the game, it's time we give them some logic lessons.
  18. It's fine the way it is. The minute change isn't needed, and the idea of enabling friendly fire on them is even less so. In fact, enabling friendly fire on the flag holder would be absolutely ridiculous and stupid.
  19. r_Spytank2

    TO Mobile Beta Test has ended

    Will I be able to play tanki on iPad or iPhone? IKR DUDE
  20. r_Spytank2

    Ideas for Game Modes!

    New mode: Retake I really do not have a good mode name for this one. Inspired by domination mode in diep.io. I really take too many ideas off of other games. Classic red and blue teams, and a yellow AI team. Anyways, there are 4 super-tanks, each of them having stats that are equal to have of that of the juggernaut. At the beginning, they are on the yellow AI team. The teams must kill the super tanks. When a tank of the yellow team is killed, it respawns on the team that killed it. The enemy team can kill the super tank when it belongs to the other team. When done so, it does not switch teams immediately: it becomes the yellow team again first, and then the enemies can kill it onto their team (Or the opposite team can steal it back.). Yellow team supertanks can not kill super tanks on the red or blue teams; their AI simply will not target them. A super-tank on a red or blue team has more armor than a super-tank on the original yellow super tank team. When a super tank switches onto one team, that team gets 5-10 points (I'm not sure what it should be). First team to 100 wins. I tried to explain this as good as possible.
  21. r_Spytank2

    XT mines when using XT tank skins

    It's minor but good.
  22. Inspired by the custom game feature in one of my other favorite games, bonk.io. Let's say that someone's making a rank-up party in pro battle. Friends and other people join and the ranker says "no kill" and everyone obeys except one annoying magnum who keeps firing double-damage shells into the ring and killing everyone. It then gets super-frustrating and there's no way to get rid of the annoying tanker. This exact situation actually happened to me this once. Solution? When making a pro battle, there should be an option on the left along with the other options: "Hosted battle" with a checkbox beside it. When selected and the battle is created, it is a hosted battle. When someone makes a hosted battle they are the host. Because they are, they are automatically sent into the battle they just made. THE DETAILS: A host can kick any player they want. When someone's kicked they are banned from rejoining. A host can mute any player from chatting, if, for example the player is swearing and the host doesn't want to kick them. (Probably because they're being too nice.) When a host leaves all the changes that the host did are kept and the battle is then free and there is a notification saying "the host has left". When the host comes back in he still has all his power over the battle. THE POINT? Developers removed the kick vote for a reason: It was abused. I acknowledge that. But with this there doesn't have to be a kick-vote through the whole game that can be horribly abused. Now with this it would just be for some battles, and not even in standard. Please think about reviewing this
  23. r_Spytank2

    Ideas for Game Modes!

    I really don't want to be mean to you but this idea is ridiculous. There is no point in this whatsoever and the gameplay would make no sense.
×
×
  • Create New...