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u812ic

Tanker
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Everything posted by u812ic

  1. Would it help with lag if Tanki would put a signal booster in a country closer to the US?
  2. u812ic

    Ideas for Game Modes!

    Are you suggesting that all battle modes be changed to your description? Or are you suggesting that these battle modes be added to the ones already in existence?
  3. Where you able to attach it to PayPal?
  4. I have Viking M2 and I can survive as long as anyone else. We all die. I like Viking because, with the right protection + RK + DD/DA, I can wipe out a sniper's nest. Sometimes that's all it takes for our team to catch up or charge ahead.
  5. u812ic

    Video Tanki Tutorial Suggestions

    Would this guide be available to prospective players before making an account? If so, then try to emphasize the fact that once a nickname is picked, it costs real world money to change it. Impress upon them the importance of picking a nickname they can live with for their entire Tanki career. The game isn't going any place any time soon, so they have plenty of time to think about it.
  6. Map/Mode: Barda CTF Red We had 3 Shaft/Mammoths, one Thunder/Mammoth, 1 Vulcan/Viking (me) and the rest, I don't know, because I didn't spawn on that side. The Shaft/Mammoths were near our flag, but not focused on the bridges or the flag. All 3 were staring down their scopes in the same small area. Thunder/Mammoth was beside a building multing. The rest of the team was on the other side of the base playing TDM. Blue was casually waltzing in and casually waltzing out with our flag without any supplies activated. No one seemed to care, but me. I was the only one chasing and shooting at the flag bearers. The same two Hornets made 4 flags within the first 5 minutes of battle. Then Blue team came over enmasse and spawn killed us. Why do so many of the Russian teams play this way? They know they will lose. I just don't get it.
  7. An MMO game I played a few years back, did just that, but the player didn't have to pay for it. Players were "screaming" to have the retro game back. The Devs had saved the code for the game as it was when it came out of Beta, including all the bugs and glitches. I joined the game about 4 years post-beta and had been playing the game for about 3 years when the old game was released. I made up a retro account to see what it was like back then. Boy! What a difference. The players had forgotten about the bugs and glitches, the fact that there were only 3 maps, 3 kinds of armor and 3 types of weapons. Bad graphics, including everything being slightly off color. In the forums, players were posting comments like and similar to: "I don't remember the game being like that." "Where did all those bugs come from? Why didn't the Devs doctor it up before releasing it?" The pat answer the Mods gave was, "You asked for the old game back and that's what you got." The newness lasted about a month or so, some players stayed on it a bit longer. After about 3 or 4 months, there were times I'd log into the retro server, clicked on the player tab and found I was the only one there. When I left the game, a few years later, the retro server was still there. Occasionally, it would peak out at 100 players, globally.
  8. In some battles/maps RK is hard to get. I've seen players with the white star grabbing the nuclear box when other players had none and were short on health. Some players covet their ODs and refuse to share. If there was a siren or sound that the nuclear box is dropping, there will be more players running after it, which would make it harder to get. It's like an extra RK. Nope, thumbs down on this one. Keep the nuclear box silent.
  9. u812ic

    Hidden Update

    Do I hear a "hint" here?
  10. Battles were reduced so you can play more battles in a lesser span of time so you can earn more stars. Okay, that explains why the battles were reduced from 10 minutes to 9 minutes during star week. But how about when star week is over? Then what will the reason be? Certainly not to earn more stars. So, what is the real reason. Yet another lame excuse, just like when it was reduced from 15 minutes to 10 minutes. I still don't see the advantage when MM puts a player in a battle that is nearly over. When it was 10 minute battles, it was rare for me to get into a battle with more than 3 minutes left after waiting 1 minute 30 seconds to get in. Majority were around 2 minutes left in battle. One doesn't make very many stars at that rate. Nothing has really changed, here, except the length of battle. Still have to wait 1 minute 30 seconds to get into battle, still less than 3 minutes left after getting into battle. Empty servers remain empty. Hummmm. Less time in battle = lower scores = less crystals earned = more buyers buying more crystals from the store with the possibility of trying to turn non-buyers into buyers with less crystals earned. AHA!! Now the real reason surfaces. It's not about earning more stars at all.
  11. I was watching random videos on YouTube. One I found was put out by a guy who flips houses and videoed remodeling and repair bloopers of previous owners. He opened the cabinet door under the kitchen sink and there was a garden hose faucet attached to the wall of the cabinet with a water line running to it. The line to the kitchen sink faucet was disconnected. The comment made by the guy making the video was, "I wonder if that's how they tried to repair a leaky faucet." Later in the video he hooked up the sink faucet. Not only was it leaking, there was a steady stream of water. Reminded of some of Tanki's "fix-it" jobs.
  12. Are you kidding me? They didn't think that the players would question such a move? Are you insinuating that the Devs think we are dumb, stupid and ignorant? Nvm.
  13. Mods talk to Devs, but Devs don't talk to Mods? The Mods are the middlemen between the Devs and the players, but the Devs don't give the Mods the tools they need to do their job...like giving them reasonable answers to reasonable burning questions. All they can do is say, "I don't know" or don't answer at all. Are the Mods not asking the questions? Or are the Devs not giving the answers? Shhhhh. We can't say, it's Top Secret on a need to know basis only and the Mods don't need to know. Their Security Clearance isn't high enough. :ph34r: I'm getting tired of all this cloak and dagger stuff.
  14. I'm one of the very few left that helped Tanki out of Beta. I've seen some good updates and some not so good. I understand that the Devs have to make changes to keep up with the gaming world. I wish I was a fly on the wall (that understood Russian) to hear the discussions that goes on before an update is implemented, what goes through their minds, and is spoken out loud, that makes them think every update is a good one. What looks good on paper doesn't always equal a quality product. When a new store opens to the public, there's usually a 2 to 4 week testing period before the Grand Opening to see if what looks good on paper works in reality with all the unknown variables and makes changes accordingly. In my opinion, that's where Tanki is failing, they don't test the variables. I'm lead to believe, by some Mod comments, that the Devs and employees have a playing account, but they only play amongst themselves and their ranks are very high. So, how can they implement the updates and call them "good?" The Mods look for reasonable ideas and suggestions, make note of them and present then to the Devs. I don't recall seeing any players suggesting that the battle length needs to be decreased. How did they come up with "Yeah, we need to reduce battle time. Great idea!! Let's put that in with the new updates." ?
  15. Many players have been asking this question, but so far, no answers. Why was the battle time reduced from 10 minutes to 9 minutes? When it was changed from 15 minutes to 10 minutes, at least we got a (lame) reason. This time no reason at all. What's the advantage?
  16. Yeah, I don't understand. I read not long ago, when a player asked why it took so long to join a battle, that the System may be looking for battles on empty servers. Well, if there are empty servers, why reduce the battle time to 9 minutes? Just put players waiting in the queue to an empty server, regardless of where it is and reduce waiting time. Usually, I have to wait over a minute (closer to 1 minute 30 seconds). If there are that many players in the queue, then there is enough to open a server.
  17. There's nothing wrong with Gay Pride. They would be well represented. Thank you for the suggestion. I'll be sure to tell all my Gay Tanki friends about this suggestion and have them "Like This".
  18. It wasn't kept up with from the beginning and now it's too overwhelming.
  19. Out of curiosity, I was reading the requirements to become an eSports Official. Why do they need to know the applicant's personal information, such as real name and surname, city and state of residence, and interests?
  20. All you Mag users shouldn't seem too surprised about the nerf. We all knew it was coming, but didn't know what would be nerfed. I'm not a Mag user, but I was okay with splash damage, I could survive that. It was the direct hits that got me one shotted, even with protection. That area on Parma needed to be increased. Get a Mammoth or Titan up there perpendicular to the pathway and you couldn't get around them without nudging. XT skins are great for those who care about paint and want to put out the money for it. I'm sure there are players who are trying to get the entire collection to show off their wealth. The energy nerf for Rico is logical. Energy decreases when it hits a solid object. I have Rico on another account. It seems fair to me. I don't understand why the battles had to be reduced to 9 minutes. No explanation was given. When the battles were reduced from 15 to 10 minutes, at least there was an explanation, even if it was a weak one. With the 10 minute battles, at times I had trouble getting into a battle with more than 2 minutes remaining. I check the time and score while I'm spawning and if the score gap is too much and time is short, I'll leave. Now there is 9 minutes left in battle. I wonder how many battles I'll have to leave before I get a decent one.
  21. I don't know what my highest ping has ever been, but I know that there has been times when my ping was in the red and I got booted from the game.
  22. I watched the video. Where he has :excl: I have a padlock. I clicked on that and checked "allow." Now it works. Why would I have problems now and not in the recent past? I check my K/D occasionally, last time was about a week ago. Never had this problem. Why would it suddenly lock? I didn't change any settings.
  23. u812ic

    Future of T.O - Your opinion

    Are you kidding? I've seen it down to 1,000. That's pretty pathetic considering it being globally.
  24. u812ic

    Video Tanki Tutorial Suggestions

    Yes, please tell us. I tried that, already. I used my Recruit combo, didn't MU it, didn't buy supplies, spend not one crystal. I ended up battling MUed M1s with a stripped down Recruit tank. I was always at the bottom of the funds list, making less than 100 crystals per battle. By the time I had enough to buy an M1 of anything, it was already locked out. This was the advice of a Legend who claimed he had never bought crystals. He also went on to say that after getting the M1, try not to MU that either. Don't start MUing until you get the M2. I pretty much abandoned that account. I play it occasionally just in case I want to do something with it....like buying an M2 of anything using real world money.
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