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hogree

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Everything posted by hogree

  1. hogree

    My compilation of piano covers.

    Just another cover passing through the void.
  2. hogree

    How much do YOU know about Tanki?

    I have a feeling I epically failed, considering the fact I was unable to do my usual "uber-long paragraphs" at the end, due to the short time I had left on the PC.
  3. A person not particularly active on the forum, but a member in my clan, and someone I feel would do a very good job as a staff member.
  4. hogree

    How much do YOU know about Tanki?

    WOW Remaine. That was one of the toughest quizzes I've ever faced. Respect. Put it in. Hope I get a decent mark, otherwise shame on me!
  5. CooperO and Mandra would be the only possible candidates that come to mind at the moment.
  6. Oh dear... no offence but I sorta hope that most of the people mentioned here dont become staff members. <_<
  7. hogree

    Let's talk about random Things

    !@~$%^&*() to you too. to post pictures, you upload picture, press picture, copy picture, paste picture, post picture
  8. hogree

    [Forum Game] Would You Rather?

    Take pictures. Would you rather go on holiday for a week anywhere you like, or be able to play Tanki non-stop for a week?
  9. hogree

    Let's talk about random Things

    PS3 Remote: Africa: Sorry, but dont see a resemblance.
  10. hogree

    Let's talk about random Things

    yeah, i am 14. How did you guess? Oh yeah i know because you looked at the other topic where i said i was 14. Genius. 400$ is dead to me. £ is the proper currency. By the way, by any chance, do you know where Africa is? No, its not in Texas, its underneath Europe. No, Europe is not in California!!! Europe is east of America. You don't know what east is??!!?!?!?!? East is right. NO ITS RIGHT AS IN RIGHT NOT RIGHT AS IN WRONG RIGHT. SHEESH.
  11. hogree

    Let's talk about random Things

    Oh, its yeast extract. Marmite. Ever heard of it? People say that you either hate it or love it. I proved that theory wrong, because i think its okay. This is a picture of me jumping in a lake. How much do you think the camera cost?
  12. hogree

    US vs. UK Battle

    Can't make the battle. Apol's. Go UK.
  13. hogree

    Let's talk about random Things

    Imagine if she actually put her nail varnish in it. OR maybe washing up liquid. Or maybe, bear the thought, cod liver oil. That would be cool, wouldn't it? Well, I think it would. Anyway, tacos are nice. I had them on holiday in Norway. It was really sunny too. Is this random enough? I'll talk about Marmite. Marmite is nice. What do you think about Marmite?
  14. hogree

    Do you have a pet?

    DUDE. THAT IS MOST CERTAINLY COPYRIGHTED.
  15. hogree

    Let's talk about random Things

    Nice, can you tell me how they tasted?
  16. hogree

    Let's talk about random Things

    Yeah, tacos are awesome. Best with some good quality mince beef. Had some recently actually. what do you think about them?
  17. hogree

    Legends in Tanki Online

    @Legend The Ultimate Legend.
  18. hogree

    How old are you?

    14 years of age. And as real Photo is closed, may as well do a couiple of recent pictures.
  19. hogree

    [Issue 14] [History] In The Beginning Tanki... - Part 2

    Remember Update 123? Yeah. Rebalance? Hmm, yeah. Graphics Update? Just about... Shaft Release... urrrr right at the back of my memory... in this series of historical articles, I'm going to be looking out at the days of Tanki's “upbringing”, before it got to the stage it is at today. This issue's article is particularly looking at the first part of 2010. Last issue [Part 1]... The stage was set fine after last issue. We continue straight after the New Year 2010 celebration, with everything set exactly as it was at the end of the previous episode of “In the Beginning, Tanki”. Isida had been released, and Tanki was progressing well. but the developers had a lot of things up their sleeves. 2010 began, and the hype after the New Year's celebration started to die down. The developers were considering future prospects, and having their playerbase interested with many fun events such as the New Year's party, they were able to take their time over them. In that time, the developers were able to think of future changes. On January 12th, the first update occurred in 2010 that PNAU records. The developers, tired of seeing overwhelming amounts of Railguns and Isidas at high ranks, had an idea to buff Twins for a week. Suddenly, a lot of Twins could be seen being used at the high ranks. A risky, but effective update, and Tanki was able to consider future options in the week. On the whole, the result of it led to a great advantage in widespread gameplay. Midway through the month, Tanki tech support team started to step up the pace to keep up with their fellow developers. A stop to the “speed-hackers” was made, with a sensor to check if a tank was moving abnormally. Tanki was planning ahead for some big updates – and the next came a week on. On the 22nd of January, a group of developers started to consider new updates that the community might like. Since drug battles were currently the only option, every game for the high ranks seemed to cost them millions. All their battles were drug wars, and some of them were getting tired of having to spend all their battle funds on more and more supplies. Thus, what we know now as “No Supplies Battles” were brought into the game for the first time. Twins was re-shuffled back with a bit of a buff from its original self, and a couple of edits in aiming and bullet speed were put in too. Also, the sound of Twins shooting was changed. I personally don't know what it sounded like before, but it must have been pretty different for PNAU to note it down. I must admit, it would be interesting to hear what it was like back in the day... Twins nowadays sounds like an endless bombardment of spitfire laser cannons. High-pitched spitfire laser cannons. A number of chat updates had started to occur as well. Chat automated karma was brought in. Some people, who had only been banned a couple of times, would only receive a warning if they flooded, whilst others, who had been banned far more times, would be given stricter punishments for their faults. Along with this, the algorithms behind automatic bans were changed. Foul language sensors were changed slightly to fit more options, and flood became due to repeated letters in a row. Yeaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaah, that must been a great update. :D Another great update that we take for granted today was made on this day – anyone remember seeing Connection Closed By Server? Well, before this day, if this popped up on your screen – that was that; you've lost all your points. Imagine being top of your team, and your connection closes? All your points were extinguished. However, now, if you refreshed your page within 2 minutes, you kept your points. This was certainly a big day for updates, for along with this came the release of referrals. You could now pass around the Tanki Online link, with your referral on it, and people who signed up would give your crystals. At this point, there was no way to check your referrals, and how much you had received from your friends - the update of the “Invitation Statistics Button” was added into the interface some time later. A month passed, the tankers enjoying the new relishing of playing NS battles, and getting crystals from their real life friends who they invited to Tanki. The developers, enjoying seeing the success of such a massive update, planned ahead for another big one – which they released to the world on February the 10th. Major updates included the release of mines and the differing graphic effect of each modification of a weapon. Along with this, came a host of different updates, including the check-in of availability of nicks when signing up [The tick and the cross next to the name, to show whether you can create an account], and the release of Chernobyl. Strategy-wise, now, an Isida healing the player with the flag would receive double points for each second they heal their team-mate carrying the flag. Great incentive to attack for an Isida, I think! :D February passed by, and the playerbase slowly built. Tanki didn't want to re-shuffle too many things, so updates were few and far between till March came, and updates started to pick up pace again. The fifth of March signalled a couple of releases to the garage. Along with other minor updates, the Score Multiplier Pass and No Supplies Battle Pass were added to the garage today. Before this, Double Points was around, but the developers had realised that was too extreme, thus replacing it with the Score Multiplier. Also, for the high ranks who previously had to pay for every NS game they joined, a No Supplies Pass was released in the garage. This slowly increased the amount of No Supply games in the battlefield, as a general rule. Apart from the addition of the two passes, mines were added to Daily Bonus Gifts. Five days on, the developers expirimented with the power of Isida, as they noticed the points for healing with it seemed a little too strong, as Isida users were gaining two times the amount of points healing as they would for killing someone. Developers felt healing with Isida was getting too out of hand, as players were ranking up in double-quick time. Thus, the Isida healing co-efficient was reduced as an experiment down to 1.5 times the amount you would get for killing. It was already mid-March. The developers recognised the need for some proper updates, or at least what the players would call proper. Something that would interest them, rather than update glitches, or the tiny strategy updates. Something which would grab their attention. So 4 days later, another large update hit the road. Before, the only maps you saw were with old props. Take Serpuhov for example. And Tribute. And Boombox. Anything similar between these maps? They all used the old props. And up to then, there was no signs of maps such as Farm, Desert, Polygon... The graphic developers had been working on a new style of props for a while, and the release was on March 19th. The first map to be released with the new props was Novel. The players went ballistic! Something that looked different was a start - something that looked better was even more awesome! It was a revolutionary change for Tanki, that would change styles of maps all around. The brighter graphic quality and props made for a much nicer-looking gameplay arena. They didn't stop there. Boombox, Sandal and Short Bridge, previously known as the “newbie maps”, as they were only available for the lower ranks, were spread out and given ability to be played at high ranks, by adding the maps Boombox II, Sandal II and Short Bridge II. Firebird was shuffled as well, as for the first time you could see different colours coming from different modifications of Firebird. Now, we again have the same colour coming from all modifications because of the new graphics update, but with this update, you could start to see strange fires escaping the turret, particularly at M2 (Pink), and M3 (Blue). Developers testing gameplay also noticed a flaw in returning the flag. If someone just simply took the flag one metre away from the flag, and you returned, you would get the same amount of points as returning it just as the enemy was about to capture in their base. Thus, they re-shuffled the points system by the distance from your flag when you returned it. March passed like a lightning bolt. Tanki was growing, and its addicting feature was starting to kick in. The news of the game was spreading. The technical developers worked out lessening the lag, and at the end of March, they sorted out some problems with lag, such as delayed grabbing of flags. The First Stage of Server Optimization was finished. The next day, more bugs were fixed. The second stage was completed in lag reducing. Password changing bugs were sorted out, and a couple of things were added to the interface too. Now, you could see the money you were earning from your friends you had invited. The button “Invitation Statistics” was added to the game. On top of this, the feature of adding purchase or improvement confirmation was put into the game. Before, you press the button “Buy” accidentally, and you've purchased it. Now, for those less confident with their mouse, the feature of confirmation to buy things was added, just in case of an accidental click. As the tank playerbase grew, the developers planned for a big update which would produce something that lasts to this very day - new weapons and new tanks. They considered things that would be interesting and good for players. The strong players were stuck on Fear Machine and Isida now. Gameplay had been exciting for a while, but now it was only the snipers and the healers doing business at the upper end on the battlefield. The developers understood the importance of keeping the high ranks in the game, as they were the most likely to spend money on the battle. They understood also that the upper ranks were getting slightly bored with the current state of weapon variety at the upper end of ranks. So a plan was created to add a new weapon. It came at the latter end of April, in another of Tanki's huge updates. The weapon known as Thunder was added to the battlefield. Not only this, but a hull was added on top of Dictator too. This completely changed the state of things. Dictator had always been the aim for every Tanki player. Now a stronger tank was added to the game. It was called Viking. The hull and weapon overwhelmed the rest of the updates. But they were seriously influential updates. One of the most popular maps of today was added to the game this day. Be quiet as I tell you the name........... Silence. Zone and Industrial Zone were added too, as the new props started to affect the game even more. Some of the weapons and tanks were re-shuffled slightly in price and damage/health too as the gameplay developers began to think of ways to affect the game even more. And that week held far more interesting updates for the pro. FAR more interesting updates. The very next day, the speed tank was added to the game. Hornet was added, and the players went wild! Two new hulls to get in two days! Three days afterward signalled the release of yet another hull. You all know what it is. The big beast. Mammoth. With these four massive releases, Tanki were careful to note the player's thoughts on the weapons and tanks added to the game. If one of these hulls was too overpowered, it could easily cause a lot of people to leave. However, it was generally a very positive response to the release, and there was no need for the developers to do any major shifts to the new additions to the game. Sound affected the interest of players to the game too, and a developer testing his weapons noted that the sound of his Thunder and Twins shooting was too loud in comparison to the other weapons. and on the first day of May, they reduced the sound of Thunder and Twins shooting. It was time for updates to slow down. As the Russians approached holiday period, they decided to plan ahead to a final large update. Small bug updates were dotted around the month of May, but the devs had one big update on their mind. June 4th was the date set for the update, and it all happened on the day. Most prominently, large amount of new maps were released - 10 in total: 2042, Island, Combe, Desert, Gravity, Pass, Deck-9, Canyon, Polygon and Plato (Highland) – the majority being made from Figishe, the famous map-maker who is renowned for making some of the most popular maps in the game. Added to this were changes to the format of No Supplies battle prices. Devs could see NS battles weren't selling as much as hoped, so they decided to add a new feature. You could now pay single fares to play a NS battle, and the price was halved for a NS monthly pass. Other additions that live on to this day were the addition of Isida modification colour differences and the worldwide planting of the gold box. By the latter, I mean that there would be the possibility for a gold box to fall in all maps now. Chat was updated too. Now recruit spammers could not use the chat, but rather needed to play and rank to Private before being able to chat. This reduced the amount of flooders on the server lobby. Also, a banned player could now see the remaining time of their ban by typing into the chat. For me, this is really useful considering the amount of times I get banned for flood while typing to my friends. :lol: Finally, the daily bonus system was changed. Developers realised the importance of keeping people logging in, and they attracted more players to log in by offering the possibility of receiving crystals as your daily bonus. Also, to give players unwilling to spend crystals the opportunity to try out in No Supplies battles, No Supplies daily passes were offered out as daily bonus options. And so Tanki moved forward. From next issue, you'll be able to see my own opinions, as I joined in October 2010, so I can talk myself about what was happening. We'll look into the latter part of 2010 next issue, and also progress into 2011. Thanks for reading!
  20. We will definitely see about that..... <_<
  21. hogree

    [Issue 14] The Official Tanki Online English Dictionary

    There's always been those words that people mention in or out of battle that confuse you. With this dictionary, I hope that all these tough words will be cleared up and you will get a better picture of the battlefield. For beginners and pros alike, there's always something to learn. This dictionary not only addresses tough words that are hard to understand, but also goes over the issues of commonly used Russian phrases that are incredibly useful to learn in the battlefield. Foreword Before I start my list, I'd like to distinguish a couple of things. Some of these words are obvious for pros and there's no need to read through them. Thus, I'll set them apart by writing the word in green. Others are pointless to know for a lower rank, and thus, I'll put them separate by making them gold. However, the majority of the words in this dictionary will help you all. Even if you have a basic idea of what someone's talking about, it's always the best thing to know exactly and clearly what all of those hard words mean. To sum it up quickly, I made a little key: THIS COLOUR = Pros Only THIS COLOUR = Beginners Only THIS COLOUR = Suitable for All ______________________________________________________________________________________________________ Here begins the Official Tanki Online English Dictionary [TOED] Note that this dictionary can still be added to. If there is words you feel are useful and should be added in this dictionary, please send me a Private Message. I will read them, and possibly do a Part 2 to this article. CAMP Camping is a style of gameplay in Tanki Online. Generally used with sniper weapons such as Shaft and Railgun, or close-range bombers such as Freeze or Twins, camping is a word used to describe the “non-moving” tank who stays in one position constantly throughout the game. Generally, it refers to a defensive tank. In CTF, the majority of the time, the camper's job is to protect the flag at all costs. If you are a camper, you will rarely leave your base, if ever. Your primary aim is to protect your flag. Camping can also refer to people constantly sitting in one position and shooting, not moving. This can mean that it does link in with not only sitting in your base, but also staying in one position in the whole map constantly, for example, sniping from the top of a Polygon Deathmatch. CLAN A Clan is a group of players who join together to play in normal battles as well as clan wars. There are many clans in the English Community who play against each other in tournaments, as well as get to know each other by using chats/forums to socialize. Joining a clan can be found in the "Clans" section of the forum. The majority of clans are made up of high ranked people, and to join one as an official member, you need to be above the rank of Warrant Officer Three. However, there are a few clans that do accept people at a low rank. COVERING Covering is a strategy often used by a member of a team. Its a very effective role, particularly in clan wars, as a coverer clears the base for the flag-attacker to go in and grab it. A coverer is a player “covering” the attackers, or rather backing them up. They are not the all-out attackers, but rather the ones who are shielding them, and helping them clear the defence. As a coverer, the roles you can fulfill are as follows: killing the defenders, drawing the defenders away from the flag, going in for the flag when a team-mate attracts attention (serving as both a coverer and an attacker), and following your attacker back to the base, acting as a “shield” for the flag. Generally, a coverer should be someone who can inflict a lot of damage on the defenders from whatever the distance, and is best suited for a Smoky, Railgun or Thunder. DECOY A decoy is a player who runs in as a player to attract attention from enemies, to clear the route for a flag capture. Decoys are KEY to flag captures in tight games. Someone to turn the camping Freeze around, and let you run in – it's vital for a flag capture. Decoys need to learn the art of attacking to attract attention, but not too obviously. You need to be able to turn the Shafts and Freezes upon yourself, and be willing to sacrifice yourself, but not too soon. Don't try and run away too soon, you will spoil the attacker on the flag. You need wisdom as to how you act as a decoy, but remember that your key role is to clear the route for your fellow attackers. DRUG Drugs are the bonuses you use to improve your performance in a battle. Otherwise known as supplies, they are the objects you receive in your Daily Bonuses. You can equip them in battles by pressing 1,2,3,4 or 5 on your keyboard. Using them will improve your tank in different ways. 1 heals you back to full health, 2 gives you double armour for a period of approximately 40 seconds, 3 gives you double power for a period of approximately 40 seconds, 4 gives you extra speed for a period of approximately 40 seconds, and 5 plants a mine which will do a significant amount of damage if hit by an opponent. You may be confused as to what they call drugs, but to put it simply, First Aids, Double Armours, Double Powers, Nitros and Mines are all drugs. The reason they are called drugs is that they enhance your ability to perform in a battle. However, they are technically known as supplies. FLAG / ф A flag is an object that is in both of the teams' bases in a Capture the Flag battle. The aim is to pick up the flag, and bring it back to your own flag which is in your base. Each team has a flag, which they are meant to defend, whilst attacking the enemy flag. I assume most of you know what the flag is, however, so I will address what this particular section is for. There are many a time when you see a post in the chat saying ф to your team. This is because Ф is Russian for f, and is often used as an alert from Russians to signify a threat to your flag. If you do read this, you know that there is a person threatening your flag. However, much more common terms nowadays at the higher ranks in particular is the use of letters such as л or пр. л signifies a warning towards the left side of your flag, and пр warns of attackers from the right side. Knowing these terms can be the difference between a flag and not a flag for your team. Make sure you are alert and know what your team needs when you see these letters written in the game chat. GOLD BOX A Gold Box is a box worth 1000 crystals which falls at random times during a game. A player can be prepared for it falling when an alert comes at the top saying “Gold Box will be dropped soon”. After about a time period of 30 seconds to 1 minute, the gold box will fall. In almost all the maps, the gold box only falls in areas crystal boxes generally fall. Gold Boxes have a likeliness to fall of 1/7000. That means that each fund, there is a 1/7000 fund chance that the Gold Box will fall. This is why sometimes the gold box falls immediately at 5 fund, whilst other times, you can get to 10,000 fund without having seen a gold box. Note that if you see a battle called "Gold Box 1000" or "Gold Box Will be Dropped Soon" or "Gold Box Here": it does NOT mean that gold box is more likely to fall. MEDIUM Medium (медиум) Game Mode is a mode often seen at high ranks as the name of certain No Supplies Battles found on servers. This is a game mode used for clan wars too. This is the medium format: Played on 6v6. Consumables/drugs prohibited. "Friendly Fire" off. Permitted Weapons: Railgun (Max. 3 per team), Thunder (Max. 1 per team), Twins (Max. 2 per team and only on light tanks), Firebird (Unlimited and only on light tanks), Ricochet (Unlimited), All other weapons are prohibited. Permitted Tanks: Light (Unlimited), Medium (Max. 3 per team), Dictator (Max. 1 per team but in this case you can only take 1 more medium tank) Examples of acceptable combinations: 3 med. + 3 light, 2 med. + 4 light, 1 med. + 5 light, Dictator + 5 light, 1 med. + 1 Dictator + 4 light, 6 light. Restriction on paints: All paints are permitted but only on light tanks. To play in a battle named Medium, this is generally the followed rules. However, acceptable combinations are often ignored in public battles. Generally, people use Light and Medium tanks, and the permitted weapons. MULT A mult is a player in a battle who does not help their team up to his full capabilities. Multing is against the rules of Tanki Online, and is often used by a team which throw in a player on the enemy team to play under their capabilities, or even explicitly sabotage the opponent team. Multing goes up to the extremes of stopping your team-mate capture a flag, or using friendly fire to kill all your team-mates; to the trivial matters of camping for crystal boxes and even playing in drug wars without using supplies. NOOB A noob is someone who is less experienced in the game. Generally, people call other people noobs because of them playing badly. Other uses of the words is used in calling someone a noob because of their rank. Calling someone a noob is a derogatory remark to their playing style. Though noob is used universally, in Tanki, it is particularly used as a remark at low ranked people. However, it is also used in circumstances addressing people who play badly. PARKOUR Parkour in Tanki Online is the art of getting to an area of a map which uses physical methods of your tank, including driving up other tanks and using your turret as a recoil capability. Parkour is a fun activity many friends do today. Famous parkour positions include the top of Moon Silence, and there are regular parkour positions which can increase your power in battles including shooting yourself onto walls in maps such as Sandbox, Tribute and Kungur. ______________________________________________________________________________________________________ The English dictionary has ended, but I felt it necessary to include a small section regarding the translation of useful English Tanki words to Russian. This will hopefully help you in speaking to Russians and understanding them. Russian-to-English Dictionary parkour → паркур thank you → cnc please leave → уходи плиз I don't know russian → Я не знаю русский Hello → привет goodbye → Пока yes → да no → нет go → иди / ro drug → нарa / nara noob → hy6 flag → флаг right → право (пр) left → левo (л) ______________________________________________________________________________________________________ Thank you for reading this article. I hope it cleared up some things that you did not understand about Tanki Online. Feedback would all be appreciated; and don't forget to tell me what you thought should be added into this dictionary!
  22. Touch confused about the prizes here.... Surely an iPad Retina is better than an iPhone 5? :rolleyes:
  23. Remaine....? I know you for doing a Shaft guide in the Best Of Contest. It was pretty decent. Otherwise, not much to say.
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