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Posts
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Everything posted by lssimo
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Just add a laser to Gauss and problem solved. And I was thinking of different kinds of laser. When looking directly to where the laser is coming... Shaft's laser could look like _ (a little faint) Striker like o (but very faint that it would be hard to notice from the sides) Gauss like . (a little faint)
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Tesla will not be in our garages to be purchased for Crystals. That's right, Tesla will not be in our garages to be purchased for Crystals next week, and maybe the next 2 weeks. That's because, I think, we will first get the Arms Race mode which will be used by owners to give all of us an opportunity to try it. Think of Arms Race as a teaser, an entertainer and a pacifier, all at the same time. The Arms Race is better or worse, depending on who you ask, than the all Hopper mode we got before they made Hopper available to everyone. I think it's also more complicated to code, so don't be surprised if we get a full week or 2 weekends of Arms Race, which will mean a delay for universal release of Tesla.
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That account is a Legend 252 with a k/d of 1.7. I think by that rank even a rock would've learn the basics, unless he's a little kid, but a little kid with that behaviour in battles would have a k/d lower than 1.0. Maybe a not so little kid. Yeah, he'll probably be laughing when he reads this. Sometimes I do @Tanki, maybe I shoudn't.
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I didn't mean changing combos every battle, but over time. Now, like these days, he seems to be using his new Tesla with his least used hull Cruzader. And since he plays a really lot, I think he plays on the computer, where, at least for me, its not easy to control the hovering hulls with a keyboard. He plays a lot, so he doesn't need to be first in battles. The Stars will come eventually in this infinite universe where life is short and meaningless you might as well play Tanki all day. It's a diffeernt philosophy, you see?
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I'm skeptic too. Looks like he's trying different Hulls for his new Tesla, and Cruzader is his least used Hull. Looks like he likes using different combos and doesn't care about finishing first or not.
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They should have just removed Assault mode and the problem would have been solved. PS. Not exactly, but almost.
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I agree, it should be like a format with random or programmed turrets and hulls, but for Team Battles: CTF, RGB, CP and TDM. Assault and Siege should have been removed long ago.
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They say he exploited a glitch in the game to collect the 100 Crystals gifts, who knows how many times. Neural should have been a proper better name. Yes, he did.
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https://ratings.tankionline.com/en/user/ALEX22THEBEST 5000+ hours = 210+ days Tanki made him a big favor. ----- @Tanki, please check this account... https://ratings.tankionline.com/en/user/RIDDLER_8
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You're moody because you use logic and math, next time don't use your brain and you'll be happier. I don't know but something tells me that when you're completing one of those 3 missions, others may be completing 1 of the other 2.
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I agree, he only needed to quote me. ?
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https://ratings.tankionline.com/en/user/RIDDLER_8
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I think he's talking about the 9699 GS, that should've being 9666, according to him. But now the 69 in the middle of the GS will atract other posters. So, get ready.
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I think I experienced that once, but I'm at mid ranks. It could be an anti-speedhack thing.
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In my opinion the only thing we, all players, can get for free are the Containers by Shards. And I'm not saying we should or should not get free things, I'm just clarifying. Containers from Daily and Weekly Missions are not free because we have to spend time and effort to complete them, and if we are not Legends we are also paying with fast rank-ups. Some events we do get more free stuff, like during the Tanki Birthday celebrations. I like the Shard Containers, mostly because I like opening containers where from time to time I get nice things, and it helps me save crystals to do some upgrades, but I really don't see the point because I know the moment I play more frequently my account will rank-up faster and it will weaken again and it won't be good enough to fight Legends. And again, we all can get the Shard Containers, not just non-buyers, and because we all get them there's no shorthening of the gap between buyers and non-buyers, no special help, no special benefit. Now, I'm not saying there shouldn't be a gap, after all Tanki is primarily a private company that exists to make money for it's owners and they can do with their company and their product whatever they want. All I'm doing here apart from the clarification to maybe help the debate is share my point of view as a now very casual player that likes Shard Containers. I don't know what I would've done without the Shard Containers, because I really didn't like the 4, 6, 8X... sorry I lost count, EXP.
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Now that you have implemented the Upgrade and Micro Upgrade update that lock us from continuing MUing an equipment when we rank up and the equipment is available to purchase. Can you at least let us know when will the next MK of an equipment be available for purchase?
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@numericable @RIDDLER_8 MUing using SUs during 30% Discounts is worse than MUing during regular non-discount days without SUs. At 50% MUs and 75% SUs there's 0 savings when compared to regular days. If Riddler would've do 1 MU yesterday after buying the module, then 1 today at 30%, then another 1 a couple of days from now, and so on, without using SU, he would've saved a lot of Crystals. Edited: I forgot that you needed 75% SU discounts to make the cost even.
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I didn't mean what you're saying, I'm just talking about the 100 Shards that come after every 22h13m. I was not talking about removing the Shards that come with Daily Missions. I say remove the clock and give players 100 Shards the days they join, when they join. No clock, no waiting. And if we do Daily Missions we also get Shards from that.
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I don't like the Shards' clock, it's frustrating. Can't you just give us 100 Shards everyday we join? The way it is it actually encourages, at least me, to not play the game and instead just collect containers at about the same hours daily, because when I do missions the clock is all messed up. I'm not sure if the free containers are good or bad for the game, honestly, on one hand it may contribute to imbalance and on the other it may create some balance too and it may be helping players stay at least for the containers. It's kind of fun to open containers and hope to get something nice or useful, and sometimes it happens, but it still feels like even with the amount of crystals I accumulate it will never be enough to compete at higher ranks. If it wasn't because of the 6X I'd probably play more to at least collect some containers more from Challenges. Shards clock and 6X. Stay safe everyone, and wear masks even inside buidings and houses, until cases are very low. Hopefully next year things will be better.
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I don't know if Tanki (without the X) is supposed to be remote controlled tanks. Why do you think we see representations of tankists with helmets? So they don't bang and hurt their heads against their chairs at the base? Or at the keyboard when they fail to catch a Gold Box? Also, according to technical information, Hornet and it's turret must stand at least 2 meters high. Finally, we can't question the cows, one just never questions a cow.
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Either the Hornet being abducted is too small or the cows are too big. Aren't tanks supposed to have 1 or 2 humans inside as operators? In the representation above, maybe only 1 toddler can go inside. Then the UFO is too close to the ground, it's also too small for transporting purposes, the UFO portal is too small, on and on. The image is disconcerting... fire the artists.
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Second Liutenant, because you need to rank faster so you can fight Legends sooner. PS. Kidding.
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Challenges are hard to complete, but that's okay because it's not meant for casual and average players to complete them. And that's the difference, you and others may say it was bad then and now it's worse, where I say it was okay then and now it's bad. If Riddler says it's too much, devs have to accept they went too far. Tomorrow we'll get a lot of Special Missions.
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Thanks a lot oh you nice person. Clearly devs don't want Challenges being completed with just missions. I know that you'd like everyone to ask for them to return Challenges to the old 3000 system, but can't people have different ideas? I disagree with the current 4000 system as is in that it forces participants, including paying participants, to heavy grinding. I just think that there could be a solution in the middle of the 3000 and 4000 systems, without focusing in the number of Stars, and in the process fixing the poor Star distribution in battles.
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