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Everything posted by lssimo
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With Crystals, like the PRO Pass. Why? Because it gives an advantage to Groups, imagine it being used in PRO Battles. Then we should have a feature to report chat conversations with a click of a button, to prevent abuse. And to tell users that Private doesn't mean private from Moderators. And even like that, devs will likely oppose the idea because it gives Clan License a run for its money.
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Balance changes for Turrets, Alterations and Overdrives
lssimo replied to theFiringHand in News Archive
ODs recharge should be the same for all hulls otherwise it's unfair because contests and missions that require ODs can be easy for some and hard for others. I can do about 6 ODs with Wasp, but about 2 with Viking. Then when using Viking and Titan, it seems like Hunters always have ODs ready to cancel out my ODs. -
Valid CP: allow us to capture a point even if they are in our teams possession.
lssimo replied to DieselPlatinum in Ideas and Suggestions
CP battles are unpredictable, you can do every thing right and still lose. It depends on the whole team. And that's why I think it needs to be changed. -
You're welcome. What worked cleaning the cache or https?
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it's there, somewhere, click on Viking then look under alterations.
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UNDEFINED? That's great, it means we'll get Premium soon. Edit: It's working again... no Premium, sorry.
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It's a good idea, but first they should separate solo players from groups. I like joining and fighting. I don't want to look for friends to make Groups. And Groups isn't fair to solo users. Maybe there could be a Pass for a chat feature for friends and Groups.
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Maybe you need to delete your cache, your cache could be all for html and that's why it keeps using html. And have you tried using https: https://tankionline.com/battle-en.html
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You can download the Client: http://s.eu.tankionline.com/resources/client/3/win/tankionline_eu.exe
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So, is Tanki trying to equal the number of Hulls in players hands by making some ODs stronger and some weaker? Too many Vikings and few Dictators mean weaker OD for the first and stronger for the latter? You know, I saw players using their ODs wrong this weekend, like Wasps using when there are no enemies. Could it be because these are casual players that don't play daily not knowing about the changes? Viking and Hunter look alike from some distance and when you learn which is which you get zapped with the EMP OD.
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I think what happens in PRO battles doesn't count.
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You can't add 4 moderators for the ES/BR community, you don't even have 3 players playing on those servers. Math says no.
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Do we need a new topic to post and analyse rewards from containers?
lssimo replied to lssimo in Archive
I can start the new topic at the beginning of June, but then we would need volunteers to count and do math. -
Save for an M1 kit and you upgrade that in next sales, not on this one.
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Balance changes for Turrets, Alterations and Overdrives
lssimo replied to theFiringHand in News Archive
Many Shafts just camp, they don't help the team. In one sided battles some are being spawn killed while the campers are away fighting for themselves. And if their team is dominating they join the spawn killing fest, very annoying. And battles end like this... My numbers look like I was spawn killing, actually I was trying to kill a camping Shaft and Rail -
Valid Compatible and Uncompatible Drop Supplies in Team Battles
lssimo replied to lssimo in Ideas and Suggestions
I don't like Assault, and many don't like it either. There was a poll the other day and that's what it showed. Camping spots, for example, there's one DA spot on one of the hills of Massacre, a camper can just stay there waiting for it to drop. I think it would be better if the spots were in open spaces.- 9 replies
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I like playing alone and that means I'm like second class for Tanki. I end up in a non Group team most of the time, and that means with others that don't play in Groups, likely noobs and mobile users. It's not even frustrating anymore because it's expected; once the enemy gets ahead you either quit or just wait for the battle to end. And the number of players is dropping and dropping. It was below 19k for the past few days. So I'm not alone.
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Valid Compatible and Uncompatible Drop Supplies in Team Battles
lssimo replied to lssimo in Ideas and Suggestions
I'd like the whole mode to be history. I also think supplies should drop away from camping spots.- 9 replies
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It would be a very slow heal for a certain amount of time or until fully healed, whichever happens first, then it won't work if amount of heal time was consumed within that minute until another damage is detected in the next minute. Self damage doesn't count. It's not a very smart drone. :P
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Balance changes for Turrets, Alterations and Overdrives
lssimo replied to theFiringHand in News Archive
Or just remove Overdrives, and Drones too.. I have one account with Hunter and I like playing Monte Carlo... it's a joke that's not funny. Luckily I'm playing less and less. -
Balance changes for Turrets, Alterations and Overdrives
lssimo replied to theFiringHand in News Archive
Check these ideas: 1. All ODs reload the same and they get weaker. 2. Wasp drops a bomb and gets an SB and a DA, but receives the bomb's damage if it stays there waiting to see if the bomb works, and the bomb gets weaker. 3. Hornet gets a SB and a DD, but only ignores supply protections, not module protections, or the opposite. 4. Viking does the same damage as today, but receives a RK and a DA. 5. Hunter receives a RK and a DD, but doesn't make tanks drop flags, because of mechanical flag safety improvements. 6. Dictator get all supplies, no freezing, no OD boost, just like the old OD. 7. Titan a smaller dome, but that it moves with the tank. Titan loses SB for a while. 8. Mammoth loses SB for a while, meaning cooldown. 9. RK gives 2000hp instantly, and nothing more than that. -
I think a 4 Stars system is better, but I still think 5 would be even better, let's do a comparison Stars in team battles today: 3 3 3 2 2 2 2 1 1 1 1 1 1 1 1 1 Stars in team battles during this weekend: 4 4 4 3 3 3 3 2 2 2 2 1 1 1 1 1 My 5 Stars idea for team and solo battles: 5 4 4 3 3 3 3 2 2 2 2 2 2 2 2 1 (more fair for everyone but also encourages top players to help the team win and not just play for self) Or how about this: 5 4 4 4 3 3 3 3 2 2 2 2 1 1 1 1 (close to the 4 Star system and would encourage the top player to help the team win)
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Why it's named Discount Weekend when it's more than that? When 2X funds and 2X Gold are more important than the discounts? I think this type of weekends should have a name, maybe not Crazy Weekend because it's not crazy enough as the other Crazy Weekends, but something that tells everyone what it is by just reading the title. 2X Gold is good, not good enough for multers to mult, but good for players that play. 3X or 5X should be the maximum ever.
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Valid Compatible and Uncompatible Drop Supplies in Team Battles
lssimo replied to lssimo in Compatible and Uncompatible Drop Supplies in Team Battles Ideas and Suggestions
Drop supplies that fall in one side of the map are only compatible with that side's team. The enemy team would be unable to pick up those supplies. Similarly, supplies that fall in enemy's territory would only be compatible with enemy tanks. But one can at least block an enemy from picking up supplies by sitting in that enemy drop zone. This would help balance the battles a little. This could work for TDM, CTF, CP and RGB. Assault should be removed.- 9 replies
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Do we need a new topic to post and analyse rewards from containers?
lssimo replied to lssimo in Archive
If we start a new topic we can ask for volunteers to count rewardss data and to enter data into an automated process to get percentages.
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