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lssimo

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Everything posted by lssimo

  1. When trying to accomodate the most it still leaves many upset, now imagine trying to accomodate all. What I'm saying is the reason behind the changes, and that reason is valid. Now the solution is debatable. I think giving less points for killing and giving points to whole team when the team accomplishes something is a better solution. Noobify in the sense of making it easier to use, before you had to be more careful. Now it's easier to use and powerful.
  2. Doing that is a necessity, because the Game needs to accommodate most of the players, and that means accommodating as most of the Turrets and Hulls as possible. But I have a different solution, and that is to make players play for the team and not for themselves by giving more points and rewards for team accomplishments.
  3. Gauss was OP, although not for everyone and not for all circumstances. Now they noobified it without reducing damages or adding a laser to it.
  4. Wasp cancels Mammoth's OD, and that's the ability devs decided to give Wasp. So if used and then cancelled it means going to zero. There can't be a cancellation and the OD being full again. I don't like that ability by the way, specially now that Mammoth's OD lasts 5 seconds.
  5. No, it doesn't reset other's ODs, that would be too much. If it did Vikings would never be able to use their ODs, except in Parkour.
  6. Maybe Mammoth should have the ability to slow down enemies for those 5 seconds, the range depending on map size, that would be fun. Wasp OD could have a feature to activate bomb remotely at any time and the bomb can explode from 3 to 1.5 second after activation, depending on modification and upgrades, but if close to the bomb Wasp gets damaged or killed by it's bomb. No deactivation of Mammoths OD. Now imagine a Wasp planting a bomb, backing up and activating OD, then Mammoth activating OD slowing down the Wasp, and Wasp getting killed by it's bomb. As you see it's fun to mess up with ODs when you're not the one affected, like me, because I'm not playing for now, only PRO battles.
  7. lssimo

    Gold Boxes!

    Maybe the Goldbox should be smaller for the system, not visually, as it gets to the ground.
  8. I have an idea: switch ODs every week. Like next week Hornet gets the bomb and Wasp the radar; Mammoth the dome and Titan the... Oh no, bad idea.
  9. lssimo

    What am I missing?

    The game is broke. MM seems to match Groups against random, or could be pros against noobs, or could be those with fast connection against those with slow connection, or who knows what's going on. And I have also seen multing. In other words many unbalanced battles. Add to that Overdrives and Drones and you get blowout battles. So try making friends for Groups, do only Missions so you can have some batteries for at least the Trooper drone, learn when to quit battles, and adapt your play style to basically camping. Trooper is cheap and it gives you 10 second of supplies when spawning at 0/20, it's good for when the other team is dominating, then you get another drone that adapts to your situation and work on MUing it. Want to play more, open a new account.
  10. I'm okay with some maps showing up rarely. Chernoby, Stadium, Highways, Silence, Rio, Kungur and similar maps should be rare or given to those that play with Hornet or long range Turrets, I'm including Magnum.
  11. Commadore 64, I read or watched pictures about that in game magazines. Was that before or after the last Ice Age? Any reference on one of the Ice Age movies? Edit: I just did some research and learned that Commodore 64 was a computer and not a video game console as I was thinking. The number 64 made me think it was a game console.
  12. Let's try the 5 seconds, but I'd trade damage or OD reload for a healing feature so it works on more situations. Or maybe not.
  13. Riddler is right, 5 seconds will be difficult to work with. And at the same time it need some kind of nerf for some situations. How about weaker damage with a self healing feature. But at the same time I don't like varying OD reloads because it requires a reset when you switch a Hull. They could do an OD conversion thought, so the OD doesn't go to 0 when you equip a new Hull. Or just remove ODs.
  14. More turrets should leave trail and Gauss needs a laser, for shot colors and to make it a little harder for campers. Smoky and Thunder smoke trails; Magnum a splash that tells you which direction the shot came from even if it was shot at 89 degrees. And remove a bunch of trees, even in Forest, call it deforestation.
  15. Looks like I'm not going to play MM until I get Gauss modules. And I'm not getting Gauss modules anytime soon. Instead I'll be trolling with Wasp in PRO battles.
  16. The problem is that Tanki is making the game more complicated that only the dedicated players that play in groups can do well, and at the same time they want new players playing Tanki Mobile. How is that working Tanki? Monday peak 20k, Tuesday peak 19k, Wednesday peak 18k... Hornet is very powerful, if not OP when used to it's full potential, and at the same time it's useless for others. I can see this at low and mid ranks. In one awful battle after few deaths I decided to just camp and let the battle end because a Group with Hornets, Shaft and Rail where dominating left and right, and my team was either full of noobs or they decided to do inventory of their Garage. Good luck balancing that Tanki.
  17. lssimo

    HOT NEWS! Gauss Turret Released!

    Bad idea. All that bought and don't know how to use it yet would be called Anoobis. Now tell him how to use Striker. Good luck. imjk
  18. lssimo

    HOT NEWS! Gauss Turret Released!

    No trail or laser is a big plus for a weapon. I bet many are using it with Hornet, I don't know because I'm not playing MM for now.
  19. lssimo

    A Decade of Tanki Online!

    What will be your next hull? I like team batles and I'm team oriented, I'd go with DIctator because of the OD, it's a good hull when there's a good Titan in the team. And what happened to wild002, is it yours too?
  20. lssimo

    HOT NEWS! Gauss Turret Released!

    I think the numbers are in line with some other turrets, Striker, Hammer with Duplet, Shaft, Thunder... In other words above the average. What makes it OP and annoying is that you don't know where you're getting shot from, unless it's in your line of view and you notice when it raises it's flappy ears. So, unless you're another camper, have a big monitor and the battle is balanced you'll be getting killed and spawn killed by this thing a lot.
  21. lssimo

    HOT NEWS! Gauss Turret Released!

    It just came out and many are using it and doing well. It's not for everyone, but for those that know how to use it, it's OP. Yes, most don't have protection, but most that have it don't have it upgraded either.
  22. lssimo

    What to buy? Which is better?

    You're buying too many M1s, just focus on upgrading 1 combo or 1 hull and 2 turrets, and then save for an M2 Kit. I was doing 2 combos in this account, but I regret it because I don't even use Isida now that it's weak and battles are full of campers.
  23. lssimo

    HOT NEWS! Gauss Turret Released!

    It looks too much like Thunder from a distance. I think the barrel could be shorter. Wanted to try in a new account, but can't because it unlocks last, and I don't want to play 6 ranks just to try this thing. Have an M1 in one account, I'll try it another day.
  24. I agree, we need a switch to turn the equipped Drone OFF and ON. Once switched OFF or ON there could be a cooldown before switching it ON or OFF again or before changing the Drone in the Garage. To know which Drone we have equipped there could be icons for every Drone.
  25. lssimo

    Ideas for Missions!

    If you're playing a lot to be able to complete 10 missions in 4 or 5 days, you'll likely continue paying a lot. And that's why I think Tanki won't reset Weekly Missions before 7 days have passed. But it's a problem for Tanki when a player completes a chain in the 8th day because then e would have to wait 6 more days for a reset, why? Also, think this type of players are most likely to wait for the reset than those that already play a lot. So Tanki is the one losing a player. After a week has passed it should reset the day after completion. That way more players can continue playing.
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