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Everything posted by TWICE
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Balance changes for Turrets, Alterations and Overdrives
TWICE replied to theFiringHand in News Archive
The reduction of duration would be offset by the removal of cooldown penalty. Hornets could activate the overdrive again very quickly if they keep scoring. -
Balance changes for Turrets, Alterations and Overdrives
TWICE replied to theFiringHand in News Archive
Why Dictator's OD can freeze the enemies while activating all supplies? What's the point of Hunter's EMP then? It takes longer than 2.5 seconds (the time Hunter's EMP lasts) for tanks to resume normal from being frozen. And Dictator's OD doesn't have the 1 second delay too! :angry: :angry: :angry: This change is disappointing! -
I have experienced the same thing recently. One time I was healing a teammate with DA on, and all in the sudden my SB was activated too. I thought the teammate in front of me got a support drone (Engineer/ Supplier), but I was the only one with SB activated.
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Do we need a new topic to post and analyse rewards from containers?
TWICE replied to lssimo in Archive
I think the current topic is adequate. We can already see the trend from the updates provided in existing topic. -
This player is... very interesting :blink: Doesn't even have 3 protection modules in garage.
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How much better- or worse- would the game be if there were no supplies.
TWICE replied to CommanderTFR2346 in Archive
Sometimes I don't understand why they did not cut the active time from 30 seconds to 15-20 seconds when they decided to cut the battle from 15 to 7 minutes. :huh: :huh: :huh: -
So those people are playing Wasp's Bomb Online instead of Tanki Online :huh: :blink: :ph34r:
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I met this kind of Wasps too. Maybe they were too busy running away to avoid being killed before the explosion. And they knew you would die anyway when the bomb went off, so they stop shooting.
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Have you try entering the game with a browser? I could not enter a battle for once with the client on both my old Win7 and current Win10 PCs. The client just doesn't work for me.
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Veering enemies off course would be very similar to Juggernaut's OD :P :P I only hope that it OD of the new hull would not do too much damage like Wasp's or Mammoth's.
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Oh, how could I miss that :P I was in the red team. I am still using a M1 Hunter too...
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As an Isida user, I would recommend you to get a Freeze instead. Isida used to score points and get exp very usually, but things have changed. Healing teammate gets you nearly nothing, and you could only target one enemy in melee range. Both Firebird and Freeze can deal with multiple targets, and M2 Freeze is unlocked much earlier than other turrets.
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According to wiki, "the high density of its tungsten arrows allows the rounds to ricochet more than once. Usually, it’s enough to get the enemy hiding behind a corner or to kick off its aim by firing at the enemy from the side" Since most MM maps are small/medium in term of size, Hammer is definitely a nice choice for those who are looking for a close range turret.
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They even got the wrong dates in vlog as Groonter posted at #34 :ph34r: :ph34r:
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Some big buyer(s) may buy the whole game and server(s) from the devs to keep the game running if the devs decide to walk away. The new owner(s) could even bring in a new technical team to fix the bugs, but they will sure own some crazy invincible tanks like the current devs/mods. (All in my dream :ph34r: :ph34r:)
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There could be little kid playing tanki online, and suddenly the parents come and sit next to the kid. This kid has no choice but to hide the browser and stop playing the battle. :ph34r: :ph34r: There are many reasons players enter a battle, but could not play all the way till the end of it.
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Browsec is an extension providing VPN service. Be careful! They could obtain your card/payment information when you make payment via their VPN server(s).
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There are so many mults in the game. In order to complete the flag mission, you may need to drop the flag near them and push them to the flag, but they won't be able to drop it to the next teammate anyway so forget it. :wacko: :wacko:
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Valid High-Value-Target Identifier for Hornet's Overdrive
TWICE replied to Aigaion in Ideas and Suggestions
Didn't people complain that the indicator is already too big (for enemies far far away) when Hornet's OD is on? Why make it even bigger... -
Valid Targeting your teammates in MM and Pro Battles
TWICE replied to TankiNoob2000 in Ideas and Suggestions
It's a nice idea. This should turn the team modes back to a more team oriented game. But saboteur may overuse the function to distract the team too... :wacko: :wacko:- 11 replies
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Yeah, it's a good idea to force low/mid rank players to buy all the turrets in all their main/alt accounts. $_$
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Because they are selling stars :ph34r: :ph34r:
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This mission is really annoying. I got this mission more often than other weekly missions like killing XXX enemies or score 10,000 points in both my main and alt accounts. The reward is really lame comparing to its difficulty. It should be on par with the "complete 20 daily missions" (players get either one of them).
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Yeah, it's fine now! Thanks for following up :D :D Don't worry. You are not the only one with this problem in that thread, and it has been fixed now.
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