Jump to content
EN
Play

Forum

Opex-Rah

Developer
  • Posts

    2 657
  • Joined

  • Last visited

  • Days Won

    63

Everything posted by Opex-Rah

  1. Opex-Rah

    New Map: Rio

    You can have it in the future only after Unity engine will power this game.
  2. Opex-Rah

    New Map: Rio

    Oh yeah, I played that one. Looking forward to players reaction on less than 10 fps during gameplay with that level of detail and polygons on the same map. This is a Flash game. I am sorry to disappoint you, but I really can not make it look any better on this engine.
  3. Opex-Rah

    New Map: Rio

    I have a nice hobby, am I not?
  4. Opex-Rah

    Update 220, 227 — Changes in maps

    Update 227 will bring some minor fixes to maps. Such as: 1) Silence balance has been changed. Blue team got more defencive positions and First Aid spawn point. Red team was weakened. 2) Slight changes to Kungur. Blue team should have better control over own flag. 3) Players cap for most "big" maps was changed to 24. 4) Small maps should have higher drop rate for supply boxes but still not that waterfall as it was initially on update 220. 5) Player spawn points on Solikamsk and Gravity were fixed. 6) Gold box respawn point on map 2042 was fixed. It no longer falls on walls. 7) Crossroad was updated. 8) Lost Tample was updated. 9) Crystal drop points on Iran were modified. 10) Map previews were updated for every map. Finally. 11) Sandbox got rid of some bushes. 12) And other minor fixes on different maps that not worth mentioning.
  5. Opex-Rah

    Extending the shaft and rail discount.

    http://en.tankiforum.com/index.php?showtopic=190329
  6. Opex-Rah

    Tanki online through Steam

    There is some Free2Pay games on Steam like Star Conflict. We can make it there when Unity based client will be ready. Or we will not be released on Steam at all, who knows :) This is just too early to speculate.
  7. Opex-Rah

    Sorting out the maps

    We decided to aim for quality over quantity. 74 maps is too much to keep them top shaped. Having less maps will make it manageable for future improvements so we will no longer have problems with gold and etc like we had on ping-pong.
  8. Opex-Rah

    Update 220, 227 — Changes in maps

    Now how did you managed to do that?
  9. Opex-Rah

    nitro paint?

    We are not planning paints, that gives nitro effect.
  10. Opex-Rah

    Update 220, 227 — Changes in maps

    Ok... first thing is - I do understand you would like old silence back and stuff, but srsly I changed it for a reason. You may don't like the way I did it, but hey! Look! You can find to play so many new maps on servers. Care to know why? Because Silence is not any longer The Most Dominant Map for you to earn crystals! Hate me all you want, but I did what needed to be done. Hope you will like world outside old Silence. Second thing is lags... Well.. we was not ready for this, but today we hit 125000 players online. Kinda wow, thx :) Sorry for lags, we will try to keep them at bay.
  11. Opex-Rah

    [Poll] Should some maps be unlocked earlier?

    This topic is out of date.
  12. Opex-Rah

    Update 220, 227 — Changes in maps

    Perhaps this example will show why we have not start work on the balance yet.
  13. Opex-Rah

    Update 220, 227 — Changes in maps

    Update 227 has brought some minor fixes to many maps. Such as: 1) Silence balance has been changed. Blue team got more defensive positions and First Aid spawn point. Red team was weakened. 2) Slight changes to Kungur. Blue team should have better control over their flag. 3) Players cap for big maps was changed to 24. 4) Small maps should have higher drop rate for supply boxes but still not that waterfall as it was initially in update 220. 5) Player respawn points on Solikamsk and Gravity were fixed. 6) Gold box spawn point on 2042 was fixed. It no longer falls on walls. 7) Crossroad was updated. 8) Lost Temple was updated. 9) Crystal drop points on Iran were modified. 10) Map previews were updated for every map. Finally. 11) Some bushes were removed from Sandbox. 12) Other minor fixes on different maps that are not worth mentioning.
  14. Opex-Rah

    Reworking of maps

    By the way...
  15. Opex-Rah

    too many discounts :(

    This reads as «too many discounts :( please make more! :)» Awkward :huh:
  16. Opex-Rah

    Reworking of maps

    Well... I'll consider this.
  17. Opex-Rah

    Reworking of maps

    Really now?
  18. Opex-Rah

    Reworking of maps

    That was an exception. Barda was rushed to meet russian clan wars schedule. Other maps will be changed in single update with all possible explanations.
  19. Opex-Rah

    Battle of Rusty Barrels

    My team mate don't even have a microphone! Why are they doing this to me? :(
  20. Opex-Rah

    Reworking of maps

    58/77 maps are ready. Closed test is underway.
  21. Opex-Rah

    Reworking of maps

    Unfortunately, low gravity mode won't be returned.
  22. Opex-Rah

    Reworking of maps

    New maps are not planned anytime soon. We are only fixing old maps right now.
  23. Opex-Rah

    Reworking of maps

    I think I'll borrow it.
  24. Opex-Rah

    Reworking of maps

    O hi! There is an open test going on right now on upcoming changes :) The links are here: http://test.tankionline.com/battle-ru3.html http://test.tankionline.com/battle-ru4.html And this is the list of all maps that changed: Barda Berlin Brest Bridges Camp Chernobyl Combe Desert Esplanade Farm Highland Industrial Zone Iran Madness Massacre Molotov Ping-Pong Red Alert Sandal Sandbox Siege Silence Solikamsk Tribute Wave Please notice that winter maps are not changed and do not need testing. Rank limits and caps are not yet changed as well. You need chat command like /addscore 100000 and /addcry 100000 to change you rank and crystalls. And you need to create new account on test server.
×
×
  • Create New...