-
Posts
3 143 -
Joined
-
Last visited
Everything posted by ThirdOnion
-
He's suggesting decreasing the penetration power of stock Railgun.
-
What Is Your Opinion About the Current State of Tanki Online?
ThirdOnion replied to Maf in Game Discussion
XTs were always symbols of buyers. Free players, in general, could not afford to spend crystals on refreshing missions in hopes of getting a super mission. -
What Is Your Opinion About the Current State of Tanki Online?
ThirdOnion replied to Maf in Game Discussion
Not much has changed. Magnum can still one shot medium hulls with DD. -
3D bushes are coming!
-
Sometimes adjusting the camera using the mouse wheel does not work.
-
Standard White paint, it looks pink because of Firebird afterburn.
-
This was changed four years ago.
-
There is nothing wrong with having a "weak" augment. Better underpowered than overpowered.
-
Hull augment: Signal Jammer Effect: Tank does not show up on Hornet's radar.
-
Batteries are arguably more valuable than golds.
-
Give HTML5 a shot, unless you cannot run it at an acceptable framerate. It will feel unpleasant and unfamiliar at first, but after a short while you'll get used to it.
-
Why don't you just make a PRO battle and practice catching the supply boxes?
-
Because maintaining two clients is a pain. Once Flash shuts down, development will become easier.
-
You can probably turn on V-sync for an application in the control panel for your graphics card, that will cap your FPS to your monitor’s refresh rate.
-
It's 2020 and this game looks like it is from 2002, I think we can get some better graphics by now. And at any rate there are ways to improve graphical fidelity and performance at the same time.
-
This is a result of the M to Mk conversion. Under the M system, it was possible to get Smoky M1 and Titan M1 at Sergeant, and then fully micro-upgrade them, effectively making them M2. Fully micro-upgraded M1s became Mk6s under the new system.
-
I don't think the sluggishness of the UI depends that much on communicating with the server, although that does play a part, especially after just starting up the client. It has to do with having to create new 3D rendering contexts. Make a note of which parts of the UI are slow to navigate. Going from the Lobby to the Garage is slow, but going from the Lobby to Containers is faster. This is because the Garage renders your tank on screen, and opening the Garage requires creation of a new rendering context and the loading of the relevant 3D models and textures. In contrast, the Containers screen only has sprites and UI elements, and loads much faster. Likewise, opening the Missions window is pretty fast because it only has UI elements, but going from the Missions window back to the Lobby is very slow, because the entire scene of your tank in the garage needs to be set up. In Flash, many things are faster because the only time a new 3D scene needs to be created is when you go from the Battle section of the UI to the Garage section. Ideally, it should be the same way in HTML5. The same scene of your tank in a garage should be used for the Garage window, and the Containers, Settings, and Missions windows should be drawn on top of the Lobby window, just like the Clans, Announcements, and Chat tabs are right now. Then things will become more responsive. Honestly I'm not sure why things were done the way they are in the first place.
-
What is the easiest/most cost-effective way to obtain a particular skin?
ThirdOnion replied to Cleric in Archive
You'll probably have to wait for some Shop sale or for some bundle to become available. -
This is just as good as or better than the auto-aim angles for other single-shot turrets.
-
Interesting situation . . .
-
Honest question: what are these problems? I've been playing HTML5 for a few months now, using both keyboard and mouse controls, and everything seems fine to me.
-
Multiple exceptions every minute: NullPointerException IllegalStateException: No data for class BattleEntity context: [GameObject id= <10 digit ID> ]
-
It seems to be that way.
-
The Mysterious Red shot effect was exclusive to the Big Freaking Gun bundle sold on March 2nd, 2020. More info: https://tankionline.com/en/2020/02/big-freaking-gun-bundle/
Jump to content




























































