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Posts
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Everything posted by vecky
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Why enemy team always enter in a first second of the game and my team in a 30 seconds late?
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Why don't you give us a information which players in a team is in which group that we can see with whom we deal?!
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For what? because If I enter the garage there is only a up arrow. And it means that it could be upgraded but not discounted. And I have an gear sign and that is mean that something is upgrading.
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Now I got a % in a garage text but when I enter the garage I really don't know for what it is?????
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I think it is the thematic for a money discussion not game.
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What anti-cheat and jumping on a house is not anti-cheating You don't know what is anti or what is cheating I can see now, but together (anti and cheating) look fine for you and you look like a smart guy when you speak some complex word. Also Hopper when goes strafe on a right can go up to the wall for you is not cheating and is not forbiden. Check that in a Red Alert and Wolfenstein map Hopper can climb up to the wall is it for anti-cheating or not simple question and give me a simple answer??!!
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It is enough for me about lags and speed of internet and speed of my PC. After the restart of the servers I play almost like a water with a very little jump in a FPS and freeze the screen for a 2 seconds which is not noticeable. There is a little jumpy but I can say that almost like a flash game. I can conclude that for lag guilty laying in a multidisciplinary problem.
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stupid bug I just jump on a tree and I kill myself!!!!!????? Why? How? From when the tree is forbiden place for a jump HALOOOO!
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Just fine equili... what ever but it is not equal. About rang tac tac but the number is important too. In my team developers trying always too put lowest and most of the lowest players, and in the enemy almost all legend and one of the lowest rank. Bravo Big successor. For lag I don't need to say anything it is awful, jumpy FPS from 2 to 5, killed in every 3 or 5 second in relation of where are you spawned.
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1. No I can not There is nothing to saw except everything what I was tell it. I am on a hill beside me falling supply. If I don't jump on it in right time I can not take him, but goes through him I have a many picture but I only can send you through a help@tankionline.com. The reasons I don't have a video is because I don't expect every time to be fooled with that bug. Only when that happens I can see that I can not take a supply but only goes through him like he is a ghost and I can not take it. 2. And for 4 second finish it is almost always 4, 3 or 2 seconds never on a 0 seconds. And When entering in to the game never in a 7:00 , always in a 6:30 seconds when everything is hard to turn over result.
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Many times I can not and I saw many other players can not get falling supplies if they try to catch them in a falling position about 1 or 2 meters from the earth. And for them that supplies is like a invisible no matter that it is stay on a ground like a rock. And when other players come, they normally can get that like nothing is wrong.
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Why every games finish in a 4 second before end?
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Same thing here or there the bug will not been solved. I just tried to draw attention on so many bugs which irritates but no one wants to solve it. Bye
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The list of problem is not ended. Sometime in the middle of a game when you most unexpect you goes to the garage and when you return you can hear the sound but of video you only can see a grayed screen. The problem is worst because you have a overdrive on a 100% but if you refresh session and you must do that if you want to play you loose your OD. Never matter if you do that with your drone or a simple waiting to fill it up.
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Yes I agree but if you do what you told to do you can see that nothing wrong happens and if you repeat a opening you will see that everything is ok. I repeat it is problem when you see that opening is blocked and first thing what you think is OH! No My precises container gone.. But no. I agree it will be good to solve that problem but I slowing give away that any reported problem in this game will be ever solved. I am sure we will see a new shiny hulls, new weapons, new paints, new shards what ever they will call that, but these problems, I am absolutely sure they will never solve.
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Which bug? Maybe I maybe experienced, but I didn't remembered because tanki has many and I can not remember all.
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How it comes that way it will gone. ? If you didn't notice with so many players you can not move without been killed after 5 seconds sometimes faster, even if you get to turn it on all drugs you maybe survive 10 seconds if no mate players close to you to defend position. Nothing is for free.
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This update by increasing the number of players is disgusting masquerade of lagging festival. button react with 1 or two seconds late FPS is jumping. I only can say that the introducing shards is created for us to be able to easily swallow the bitter pill of increasing number of players which insane. Before this update of increasing the number of player we all are criticized the lag in the game and instead to solve this problem they make a new one with cream on it. Fine just fine. Big success. Thank You for shards and containers, but no thank You for the massive lag and jump in a FPS and 2 second freezing screen.
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It is simple it is not popular to lower something that you give higher and then put it to the news on a first page. ?
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Bug in a game: when I am in garage and the game finish I am returned to the lobby without a result table. And after few second I hot an question Am I going to return to the game or not?? Yes or No. And I am in garage and ask my self what a game??
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Yes Thank you for a validating my told story. I thanks everybody on an efforts to answer on my pointed talk, and don't try to continue on this thematic. Bye
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I see no one can understand important thing, and the important thing is in a sense of precision and mathematics is created because that someone wanted after 2 century to go to the MOON and if you want to do that you must calculate the number Pi on a 256. decimal you know 3.1415926... only because I don't want to spend all pages on a Pi numbers go to this site (https://www.piday.org/million/) to see how precision is important, because if you don't want precision you will miss the Moon. OK I am agree that one shard is not very important but what is important if is not fair and precision of what happens if you push the wrong button. Nothing more nothing less. Bye
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But only for knowing and for easy calculating 13.33 =800 seconds. How? It's easy 13 minutes * 60 seconds =780 seconds 0.33 +0.33+0.33=0.99 or 1 then we can conclude it is 1/3 of whole and 1/3 of a 60 seconds is 20 seconds. 780 + 20 = 800 seconds. And then we can conclude that 13.33 isn't 13,33 it is 13.333333333333...
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Buahahaha, very funny Bravo you laughed me nice. It is not the problem for one shards but mathematics is very precise and when something have an error it is an error. This tankionline have a nice number of bugs and we all still play game, but everybody still constant, now and then remember to say something about it in a forum or chat. And Yes OK I will no return on this topic in this topic. Bye.
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I see you didn't understand at all. I am talking about last shards for which timer counts down. Lets see example: you have 99 shards and still need one more and the timer is on 2 m and 33 seconds. OK Then you claim the 30 shards from daily mission how much shards you will have after that? 99+30 = 129 you claim it one container and you have a 29 shards and timer of 22 h and 13 mi. I ask you just once more what was been with last shard of a 2 m and 33 seconds? HM. I just say that you loose one last shard when you don't see clearly how much time you have for that current shard to time off, in the very moment of pushing claim the daily mission which will overflow the 100 shards of a container and reset the timer.
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