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Everything posted by Akame
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Some just play TDM, I guess that's attacking all, defending yourself?
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That is a lot of tapered protection, allows user to spawn with damage and get their armor next and then speed to complete the combo. Not sure I'm liking how complex and weird this is becoming. The only way to fix spawn camping games is to bring back early finish in some form. But then again, KD players are not gonna be able to farm their KD's from bots if this is implemented. I mean the amount of screenshots I see where people seem to enjoy farming weaker players, is so common.
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https://en.tankiwiki.com/Trooper?attempt=1 I remember this, this used to be my goto drone from the starter three, paired with freeze viking. Spawn encounters were very very free. Any buff for a weak player, also means a buff for the stronger player. Be careful what you wish for.
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Perfectly summed up the general image of this idea for tanki online's current state. In another game it could be fun for sure. How balanced do you think ASL has been ever since Update 795. Deffo would ideally need both sides with their own convoy ideally, allows a possibility for a draw if neither team bother to play the objective, i.e. play tdm as tanki's current state often becomes. If assault was altered such that both sides have flags to capture on either side, then it'd be moderately bearable. Unsure why this is still a sufferable mode still is retained. I am honestly surprised that many here appear to think this games devs are capable of bringing fruition to this concept. I guess they can atleast program bots to go towards the escort at least so escort side may have a moderate advantage by default. A new game mode, will not fix the game's issue with balance unfortunately, therefore it will be even less likely to be something players enjoy. Except the main issue of this game is, majority of the playerbase do not care about the objective. Hail the values of K/D ratios. But yes, a nice idea for a moving siege/assault mode combo. But in the harsh reality of things, I don't think the game or players would be able to stomach the addition... as much as I'd enjoy being on the escort side within escort radius under bombardment. I don't think 90% of the playerbase would share the same sentiment. Further addition on edit: So currently we have: TDM CP CTF ASL RGB TJR With the low playercount, I don't like my chances for playing in half of those modes already. And there's little to no chance the game will implement a 'mode selector option' where you can tick modes you want to be able to queue for. Some of these modes are badly designed for maps. I.e. lack of nuclear supply drops or repair kit drops. If a capture a flag/ball mission comes, where does convoy sit? So far ASL flag capture, RGB ball score, CTF flag capture and the infamous TJR jug kill count for this specific mission. 4 of 6 (3 if defending ASL team, bricked luck). Not too bad for quick battle queue when we all would like the extra 1 or 2 stars if you have premium. There's a lot more to think about when it comes to this as the game creates several niches. Chernuska still is a terribly designed map for majority of it's modes too and the player density there is too low for what it should be.
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Tbh i'm not sure if they did delete old accounts. Well old accounts that are in clans are still not deleted, I have many clans where there are people who have been inactive for 2k+ days: I reckon, if any accounts were deleted, it were ones that were not in any clans, and potentially not linked to any email. But there is little evidence that suggests accounts were actually deleted when they threatened everyone to come back or it would be.
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Can we get some statistics on how many accounts actually complete these boring missions? 6 wasn't enough, had to get 7 to complete the joke for the game?
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declined Give players the option to play matchmaking without gaining xp.
Akame replied to arcadius in Archive
HI YES ESDEATH NEEDS THIS! (Rank02) Like for real bro -
Duplet is super easy to use, mega tatsumi (agk ref) requires you to aim for combo hits for bigger dps, thus forces you to aim for making sure the shell 1.5s after the first that is thrown automatically also lines up. Making duplet just a lot easier to use for peeking players, mega will be fine for games where you don't take much damage. Naturally, not everyone has duplet. If you missed it, Mega will be your goto. Duplet = Super Busted Megatsunami = Generally Busted However, do note, prots are ofc naturally high at some times since it is the newest turret and often duplets are seen in abundance at times. I only had ares excel (and the new aug) missing, not that I'll tend to use it like almost every other thing in the garage, but need to slowly edge back into a clear pool again. This event is designed to shred any potential tankifund wins if you're forced into desperation. But this event should be an easy skip for anyone. To add some figures, megatsunami with booster can combo kill a protected heavy tank. Duplet takes 2 dual shots to do this, 4.5s with effort making sure your 2nd shot hits, and Duplet taking around 4.62s with ease of play to do the same. Also duplet is just super flexible, doesn't require needing to play combo, a lot more overtuned than megatsunami.
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Totally forgot this update was made for me lowkey:
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Literally everyone buddy
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Thought you were @Biome with the way you started
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So.... Here is the rundown Option 1: 2'359'200 crystals + 240'000 score OR 8'400 tankoins on early completions Option 2: 9'900 tankoins + 30'000 score OR 10'000 tankoins on early completions Option 3: Snooze, you won't lose You can reduce 1 gold into 2 silvers if you want to play more and save some rubies but if you're doing this event, you're an upper echelon dolphine, it won't matter, 2-3 days of rubypass will cover you.
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Guess we're back to square one of tomfoolery: So almost 6 months later, now whoever is on this support team, is asking me to play, for the early access banner to appear. When we all know more than well, they already had a solution and fixed it. I for sure, will not play for this. I paid for it, I expect it to be there even if I don't use it. Simple as that. Why is it that, patch updates often break and reset things that didn't need to be 'fixed'?
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The what prizes now? All prizes were distributed already. Though I recall some saying they didn't get some prizes for the booster leaderboard or track, but I was shown no media about it.
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Whilst you have the stats here, let's also not forget, that dividing the share equally would entail that every winner gets 8001 rubies (.94 doesn't count due to truncation). Game really was desperate to save 2938 rubies. We have come to these days.
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On another note; why does the medic nade only tell me I can deal 3 damage with it being maxed and nothing to tell me about the healing amount per sec, like what are we to do if the in-game info is this lacklustre... like man
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Checked a few combos and skins so far, Skins and item that do not have a hitbox for shaft aiming mode: Twins XT Titan XT Hunter XT Mammoth XT Viking XT Shaft XT Skins and item that still have a hitbox for shaft aiming mode: Shaft GT Viking GT Freeze LC Freeze SE Vulcan XT Striker XT Hammer XT Not gonna test the rest, but even if you pair say Viking XT with Shaft GT, aiming at the turret will show the full tank is a hitbox, but moment you aim at the hull, it shows the full tank is not a hitbox. We did have a similar issue before a few weeks back mainly for turrets. Also, healing emitters will also suffer from scoped healing on noted items too. Use with care.
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Why does almost every event artwork show players items they cannot get during the event lol? Unless the next cybertanks event or so will have those 4 RF tanks.
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Thanks, didn't see this at the start when I was checking last time, 1:1 ratio not bad for the fund, though no entry ticket. Potentially means rates to win will be a little bit higher. Nvm, I did actually see it, but we were under an unedited game message conflict on the site itself too: This should have technically said 4 offers in such case which is why we thought initially that it was maybe not real.
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So, can someone clarify. I was under the impression that booster bundles, did not add to the main fund. Only to the esports monetary prize fund. Meanwhile the bundles that do, add 1000, 1500 and 10000 respectively. Is my basic math bugging, or what in tarnation is going on: Programmers or translators, advise.
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declined Mode Filter for Matchmaking – Let Players Choose Preferred Battle Modes
Akame replied to RedDeath in Archive
I just want TJR to be removed fr -
Quoting discord; SMMplannerAPP — 14:22 Cancellation of the "Challenge Accepted" Event Due to some technical reasons, the second part of this month’s "Challenge Accepted" event has been cancelled. The event website is currently unavailable. Do not worry — all rewards for May and June will be credited as soon as the technical issues are resolved. Our specialists are actively working to resolve the technical problems. We apologize for any inconvenience caused and thank you for your patience and understanding. Seems to be posted on forum too, couldn't see it posted in game though. 1 of the many announcements we were waiting on.
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I understand this sentiment, the radio silence here is unfathomable. Literally the last 7 posts here and not a single official spokesman or message about anything. Appalling...
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The game has enough power to cover it's track if it wished to; https://tankionline.com/en/rules-of-conducting-the-competition-summer-tankifund-2026/ : 6.7. The Organizer of the Contest has a right to amend the Rules of its running without the prior and/or following notification of the Participant. Information about any amendments to the Contest Rules is delivered through publishing information on the Website. If the Participant continues their participation in the Contest after amendments to the Contest Rules, it is recognized as their consent with such amendments. https://tankionline.com/en/general-rules-contests-promotions/ : 7.1. If there is a conflict between the terms of these Rules and the provisions of the Announcement of the Event, the latter will take priority. And the many other several rules which allow them enough flexibility.
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1 week into the tankifund of chaotic information showcase. No official post talking about technical issues occurring or fix expected. 1 week of blind auction for players who may want to go for the leaderboard prizes. Good luck to them once it gets fixed. 2 more weeks to go, that's roughly a third of this event gone. Raises questions more than alarms as usual. Can we get an official message stating that there is clearly something wrong going on? The lesser spending players as usual want to make sure they invest in only when the fund has firmed it's completion, but with the current phenomena, I cannot, nor can most people say whether the current counter is anywhere close or not. Is it real, is it fake, how much by... And the esports brackets, are these still unconfirmed? Are we scheduled to complete the final before the tankifund completes?
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