-
Posts
2 176 -
Joined
-
Last visited
-
Days Won
17
Everything posted by Tanker-Arthur
-
When the blue team still scored points automatically (1 pt every 10 seconds), I was on this Red Alert ASL. I was on the blue team, and it probably was the best blue team ASL battle I’ve ever been in. THE RED TEAM SCORED 0 POINTS DURING THE ENTIRE BATTLE!!! How? Well, I had isida, and another teammate also had Isida, and another had Firebird. The three of us was defending the blue base, while the rest of the team went to kill the red team. Our extremely successful defense composed of 2 Isidas, a Firebird (we were all drugging), and laying out multitudes of mines all over the base. The three of us also overdrives together. Whenever an enemy snuck past our blue team assassinators, they would run over 2 or 3 of our mines and died. Eventually, the battle ended, and we won 90-0. It was the only ASL battle I have ever been to where the red team scored no points. :D
-
Wow, easiest question of the week so far in this v-log. It’s winter, I think
-
Please update the Mammoth entry in the Wiki. It is no longer the strongest hull. (Titan has more health at M1 and M2)
-
Thanks, I was wondering what the paint names are.
-
Yeah, but those paints can also be bought from kits or crystals. These paints are unique to containers. Currently, There is no other way to earn these paints.
-
Actually, they look nice! BTW, one looks similar to the 2017 Tanker's Day Holiday paint.
-
Ahh, another new game mode. Now we can exercise and Play Tanki at the same time. : ) I love sports.......
-
You tend to get more lag on non-pro battles than pro battles. I suggest going to the settings and disable some graphics.
-
Tanker; I am a tanker. Arthur; My first name is Arthur The hyphen; Connects the 2 words.
-
FunFact; If you use firebird and infict afterburn on an enemy, than you die, and a teammate with firebird shoots the enemy you were shooting at, you will still deal damage.
-
Which mode? ASL? If so, than speed boost really helps, because you can rush past enemy defenses and easily attack the base. For CTF, speed is key to getting away from the enemy base with the flag.
-
Not familiar with Tanki X, so I’ll stick to Tanki Online for the time being.
-
Which Game Mode is Your Favorite?
Tanker-Arthur replied to Tanker-Arthur in Which Game Mode is Your Favorite? Archive
Hello, Here, you can discuss your favorite game mode in Tanki and why you like it. Based on the server activity, CTF is the most popular game mode. During peak server hours, it has 3 times as many battles more than the other modes. My personal favorite is, CTF. I like it because you earn easy exp and it’s the mode where cooperation is key. It also requires a lot of skill. What’s your favorite? (Current game modes are DM, TDM, CTF, CP, ASL. RGB) For more info on the game modes, visit -
I realize it’s a Tide Pod and spit it out. TPBM will get killed in 7 days.
-
00:16:36 Which will finish first? This game or the 1 million posts game?
-
Player Kobe-X-RULES has been banned for 12 years and 43 days. Reason: Making fun of player nicknames.
-
Tanker-Arthur Lol, iPad users are OP in this game!!!!!
-
The Ins and Outs of Aleksandrovsk: Capture The Flag
Tanker-Arthur replied to You.Have.to.die in Writers' Corner
Nice guide!!! -
Valid Random events/changes in battle
Tanker-Arthur replied to WoundedWarrior in Ideas and Suggestions
I thought of some of my own: Insta-cap; for 30 secs, touching the enemy flag instantly counts as one cap, but have to wait 5 secs for it to be counted again, during this, flags are unable to be moved by tanks. Alternation; all players receive a random Alteration for 30 secs for their turret. Tank Supplements; All players have every supply activated for 1 minute, if they die and respawn, their supplies are still activated. Mines and Repair Kits are activated every 10 seconds. Crystal box Return; multitudes af crystal boxes containing 1 crystal each will drop and cover the battlefield. Drops only once. Double Fund; Battle fund is doubled for 30 secs. Triple Fund; Battle Fund is tripled for 20 secs Ultima-Fund; Battle fund is multiplied by 10 for 10 secs!!! Exp Farm; For 30 secs, players earn double exp Team-Deathmatch; players on the same team can damage each other for the next minute, killing a teammate earns 1 exp. Isidas no longer heal teammates. (friendly fire) Scrambled Radio; All players cannot use the chat for 5 mins, cutting off team communication. M0 Memory Lane; Unless if they are already M0, All players’ tanks are turned to their M0 counterparts for 1 minute. Switch-Team; the players are moved to the opposing team (If you are on the red team, you are now on the Blue team. Same goes for players on the blue team). Also, the scores stay. (Ex. In a CTF battle, red is winning 3-0, when the teams switch, blue (now the red team) is winning by 3-0. -
planned Longer and more informative tutorial
Tanker-Arthur replied to DieselPlatinum in Ideas and Suggestions
Otherwise, the new player will get a wrong sense of the gameplay. -
My favorite is Firebird/Hunter. I started using the combo in Jan 2017 and it’s been my all-time fav. The average speed is good, but the armor allows you to survive short-ranged combat against players using Hornet and Wasp.
-
Hunter and Dictator users will likely not get along well in the future... Hunter’s overdrive disables Dictator’s overdrives, hahaha.
-
DO NOT UNDERESTIMATE THIS HULL!!! I see many beginners don’t like Hunter because it’s the first hull they get, but there’s a lot more to Hunter than being “the regular one”. First off, it’s better than catching golds than it’s younger brother, Viking Second, Hunter M1 is the most powerful medium hull. (Players tend to hate Hunter for this, it is the most expensive M1 hull) Third, speed boost basically turns it into a strong Hornet, and Hornet is a popular hull, but Hunter has more health. Finally, it can save a large amount of crystals. (Besides Hunter M1, you can get Hunter M0 for free, and Hunter M3 is the cheapest M3. Besides, why waste 20,000 more crystals for Viking M3 when Hunter M3 is slightly slower than Viking, but has the same health?)
-
Nerf the following turrets; Twins M2 Thunder M1 Firebird M1 Ricochet M2 Freeze M3 Smoky M1 Magnum M0 Magnum M1 Magnum M2 Magnum M3 Magnum M4 Nerf the following alterations; Firebird’s Compact Tanks Railgun’s High Caliber Ammo If not, boost the following turrets; Smoky M0 Isida M2 Shaft M1 Shaft M2 Striker M0 Hammer M1 Vulcan M0 Vulcan M1
Jump to content


































































