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alkyng

Tanker
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Everything posted by alkyng

  1. yes I know but I talk about it should consider now as mk9 not mk8, maybe you didn't read my words or didn't understand it correctly
  2. after my calculations I realize that Mk7+ is more than just Mk9, I think Mk10
  3. I made a one clarification for Railgun, but after that I say as your saying I will make a new one for Shaft? excuse me your calculations are wrong, because if you calculate the change between every two upgrades, you will notice the leap between Mk7 and Mk7+ first upgrade in shaft is exception because it's a big jump, but if you see the change between every upgrade and last upgrade you will see. and this another one for vulcan to make sure there is no any doubt and this lastly for Railgun Because I've do it from the first to not waste my work
  4. basically, it's supposed every two upgrades gives you new skin, rather a full upgrade in past in past m0+ micro its like m1 m1+ micro like m2, etc... m3+ micro like m4 now after new Mk system, be m0= Mk1, m1= Mk3, m2= Mk5, m3= Mk7, then m4= Mk9 when you say the Mk7+ its like Mk8, its like you say its a small upgrade, when he actually a full upgrade like the old update, except if they make a new balance for micro after Mk7
  5. alkyng

    when you Thunders will rotate it!

    yes they're a lot, as my opinion viking is the most tank the players play with it without turning the turret
  6. alkyng

    Which map do you like the most?

    every map has its unique strategies that differ from another one, but my favorites maybe, Island Silence - I think every one loves it old Madness Polygon Monte Carlo
  7. hey, now I hope I meet mults at least, in past mults were widespread a lot in maps so annoying now players are like robots only move with WASD and didn't turn their turret and didn't talk in chat, even didn't think to violate the pattern that he used to play, but now, last three years I hardly just meet some mults only. now I changed from before, in past I get too angry when I find a mult in my team, now I say ooh lastly I find a mult maybe my opinion is too bizarre but believe me
  8. alkyng

    The most fun you've had in Tanki

    In 2012 Madness map after watching a lot of Gold Box videos, I thought that I become pro and can do like them, a lot of enthusiastic about playing and catch golds, I joined Madness and see gold drop from the sky nears me, my heart is beating, I was too hurry and scared about gold, and like what I learn from videos I jumped to catch the gold before even he comes near me I jump when he high in the sky and for sure lost it? until now I learned my lesson and in every gold, I care about this point
  9. alkyng

    Complaint Book

    How Tanki becomes less-strategic by the time Tanki is getting worse day by day Best time in Tanki were from 2010 - 2012, and then 2013 - 2014, after 2017+ tanki makes horrible updates than ever and from 2020+ the game has been going down the hill. The first thing I will talk about: Skins: In the past you can know how strong is your opponent by their appearance, then with micro upgrades makes it a little harder, now with skins you can't ever know especially when they disable V and R, even Augments. Augments: Weapons like Magnum are considered as a hard weapon, with Augments you can turn it. Railgun shot quickly, long-range and quickly shots for ricochet. Shaft RFM. No splash damage for Twins. Augment for Vulcan to repair its hardly of use. Hull Augments: Now you can't flip some tanks because it's too heavy and hard to flip. Especially with Over powered fire and freeze immunity, all these with Tankoins. Drones: With Defender drone they will stay a live a lot, and with Booster they will open DD and DA at the same time. Over Drives: I think it's didn't need to explain, especially with Hunter Over Drive, he can stops your control completely no kind of skills you can do with it. Auto self-destruction: With extremely increas of the number of less experienced players in tanki, a lot of players didn't SD their selves even in high ranks, Tanki had to do this compulsory, even it's enabled automatically (hey hey do you really think they will enter the settings and enabled it), I didn't know if it's destroying you even if you flipped just on side for the same reason, anyway the funny thing, Caution didn't approach near him he will destroy you quickly. Improved physics: Tanki physics evolving to the better by time, but , in past you can flip any tank easily, and this one of my best strategy. But now yanki makes your tank hard to flip. P.S I know this benefits me and another players, but this also makes the game less-strategic and easy for . Gauss: I have a full Article about it, but I can say in few words: Strong shots like Shaft but which automatically hits and will never miss the enemy Ares: Ooh, Ares is really suitable for less-experienced players, especially with mouse control you didn't need to turn your turret it's some enthuse players to not using their turret. Imagine you play with wasp and only point at your enemy and shot, like a beginners. As we know turning the turret is a really important thing, Tanki I will suggest you for a new Augment + increase fire rate by +40% + increase Minimum damage by +40% + increase Maximum damage by +40% + Increase shot range by +50% - Remove the ability to turn the turret It's really funny if you think about it.
  10. anyway guys what ever we say I think no thing in tanki make me continue and it's over, Byee
  11. maybe I didn't want to say to you directly you're a noob but like what I see you in the video except if you try to make yourself like idiocy Dear Sharif excuse me I respect you, but your talking isn't logical, yes we know tanki needs the money but when you compare a player with 8 years with new players and I get rekt with them you know how is the game isn't a skill based, a lot of games is Pay-To-Win but Tanki is extremely paytowin game. as what seymon kirov says in 2014, the most feature in Tanki that differs from the rest of games that (every player can reach the highest thing in Tanki even without paying), but now what he was says is obviously wrong, like what I say I'm in Major-General and can't get mk7 items why why tanki? when buyers can effort it from colonel rank, I have now 440K crys and not the first time I reach to this before I reach to 450K and a lot of times, and if it was available to me mk7 kits from colonel I were buy it from that rank. tankoins things is obviously for buyers, and it's not just a skins no it's make a lot of sense in the game. drones obviously for buyers because non buyer when he get supplies he didn't want to consume 3 of them in one time with 1 drone no, because drones use more druggers. I don't know why you defend for tanki, maybe they give you a portion of their profit, or you think less? to compare our profiles, you're in 1 rank higher me, your D/L(0.62) my D/L(1.18), your supplies used (26K) my (75K), your time in the game (589) my (463), your garage maybe better than my garage but I will pass you in next rank with 2 or 3 mk8 kits. so after all it's obvious my situation in tanki is better than you a lot but I don't know why you still defend for them, are you a masochism?? dear sharif believe me don't think about logical things like this believe their are no logical excuse about getting money by this extremely strong of buyers and change the game from required skills to required money actually last of my cares their English or Economics and politics Experince
  12. you're talk like if the druggers is the only problem in tanki, drones - alterations, makes a lot of sense, excuse me I see you noob at playing but believe me there are a lot of noobs more than you a lot. in past you see a lot of kings players, rarely see someone didn't turn his turret and vice versa now now incredibly and insanely amount of players that didn't turn their turret when maybe I master turning the turret in my first month in 2012, this thing make me now consider anyone turn his turret as a king player didn't care about what ever he is noob, now I divide players into two categories noob didn't turn his turret - king turn his turret when I pass this level in playing time ago, but because the large number of players didn't turn their turret now I been didn't see difference number of noobs now is a big and incredible and unbelievable a lot of players walk and didn't turn his turret even can't look into the chat because a lot of concentrate in game play and his mind is allin the game game and lastly even didn't turn his turret and he stops a full second to use 1 drugger or OD, I think they are in 8 years old and about, ok the problem is this kind of players who is dominate the game and rekt all players incredibly rekt. Imagine I play tanki 5 years in my old account, after all of this experince I open a new account 3 years( 8 years in totall) and even now I get rekt in every game, I've 440K crystals but I can't do with it anything can't buy m3 kits in major-general when buyers can buy it from colonel or before also OP alteration for hulls with tankoins(just for buyer). please shut up and talk about 1 point don't patch up for the game and say the game is balanced then say the game needs the money choose one point ---------------------------------------------------------------------------- if I was the moderator of tanki I will do like what he do to catch up the money, he have the right to collect the money and we as players also have the right to leave the game, and even if the moderator was a player he will not continue the playing at this incredible situation of the game now. when I get angry of my keyboard because in some situations when I click a multiple keys I can't move up the camera with E key, then noobs that didn't even turn their turret to think about thing like this and rekt me, now we will know how is the game is pay to win.
  13. alkyng

    vulcan's incendiary band and fire immunity

    Yeah, it shouldn't work with it I don't know why they delete my reply when I just send GIF about money yes, to burn the other players you must be burning that's what not happening with fire immunity, and what gg_reg says didn't change the fact that it shouldn't work with it
  14. alkyng

    Parting words

    I will tel you why developers didn't listen to us, basically they knows everything about the game and know what's wrong and what's right, they didn't need us to tell him that, they knows when they make a weapon OP than other they knows when they ruin the game play by make it extremely Pay-to-Win they knows that isn't a suit thing when they put important alteration with tankoins, while anything will affect in game play it should be can obtainable by playing not with real money. but they need money.
  15. Tanki developers seem like, ooh we have nerfed aiming shot damage, and make it can shot quickly shots, so we balanced it. like if they didn't realize that players basically will ignore snipping mode and will only play with arcade shots.
  16. Tanki developers do you think this is really what shaft should be... https://i.imgur.com/sFJceiG.mp4 in first launch of shaft it was OP because its shots were extremely powerful and it was hard to use because it's super slow then they nerfed it in the big balance, and speed up it something now with RFM alt, they make it back OP with very high quick shots and make it opposite of first launch totally that makes you can't say that is shaft
  17. alkyng

    extremely OverPowered Gauss

    round destabilization can do damage between: 1-2720, medium hull hit points: 3000hp, basically even if he get the maximum damage he can't kill you with one shot, and I see you have Mk7 dictator in first-lieutant I don't think you face one-shot problem a lot,
  18. alkyng

    extremely OverPowered Gauss

    I decide to upgrade it Mk7 because it's OP, even though even I haven't use it I see it's OP 1- if thunder isn't popular what do you think which turret is popular. don't make things complicated, rail is popular because players love to play with it, it has some skills to play like shot and hide and players love this strategy, and you can see Xp/Bp modes and you relaize how players love it. there are a lot of popular weapons like and it's not OP like: thunder(IMO), ricochet, maybe firebird
  19. alkyng

    extremely OverPowered Gauss

    Maybe everyone sees his weapon have more cons than other one, and see the others weapons have fewer cons, and his weapon is UP and hard to use, like if some one use railgun see the striker have automatic hits, but he didn't relaize that automatic shots needs 3 seconds in sniping mode and didn't hit the enemy immediatley. in past I was thinking that Striker OP weapon but after I use it I realize that it's hard to use and not as strong as I was thought. btw, above of what I see Gauss weapon is obviously extremely OP, even if I haven't use it.
  20. alkyng

    extremely OverPowered Gauss

    because it has strong shots and it's famous weapon, I will buy protection for thunder but I will not buy protection for freeze that not means Thunder OP but because thunder more common
  21. alkyng

    extremely OverPowered Gauss

    yes Gauss it's not weapon to dominate battles because it's not a close range weapon like twins-ricochet or firebird, however it's OP. when you play with Railgun you will see more players use protection against you more than protections for Gauss also you will do small damage, basically because gauss op more players will buy protection. the hornet OD it's basically OP like most of overdrives and from the first I'm against every OD in any hull because it's ruins the game, best OD in first launch when it was only give you and your teammate druggers. Drones actually one of the most things that ruining the game now.
  22. alkyng

    extremely OverPowered Gauss

    Important correction, Railgun shots failed a lot especially with smoky shots
  23. alkyng

    extremely OverPowered Gauss

    yes they both can't one-shot a light hull mostly, but Gauss have weak shots can kill enemy with it. yes I mentioned that it needs 1.7 sniping mode. oh I have mistake in calculating I've calculate the reload time wrongly I was have to take the charge time, because reload time= charge time+delay before shot time. so I will take charge time that 2.6 + 20% in LCR alt, and I will take only reload time in Gauss so it will be 3.1 seconds in railgun and 3.0 seconds in gauss.
  24. alkyng

    extremely OverPowered Gauss

    It's OP weapon and basically if I reach lieutant-general and Gauss didn't get nerfed I will buy it Mk7
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