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alkyng

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Everything posted by alkyng

  1. Regardless if it's OP or not, I completely against all of the alterations in the game, it change the concept of the game for every turret. Look at the difference between LCR railgun and Scout railgun, completely differs from each other in strategies and how it works, Railgun usually known as a heavy turret and you play like - shot and hide, but with Scout you will play with a completely different way. Magnum - As its first concept, is a weapon to shoot far from over the builds and walls, but with alteration like RGC, it change its playing style completely and make you can turn it left&right. Shaft - Surely a heavy and slow and strong turret, but with RFM alteration it will change the concept of the shaft totally, from a weapon to snipe from far away to a weapon for attack. Smoky Autocannon it's not OP, but excuse me its too annoying. Ricochet Destabilized plasma, it's just funny when they remove the ability of bouncing and replace it with splash damage.
  2. when you hide your self behind a barrier at low health from a Thunder, and someone in your team comes close to you, then Thunder shots him and kills you with the splash damage
  3. regardless if the hornet overdrive is OP or not, what you say will make the hornet OD useless and unable to use and maybe makes him even worse than dictator OD
  4. alkyng

    Eid Mubarak

    عيد مبارك للجميع، طلعو ناس عرب وانا مدري
  5. despite of first upgrade because it to make balance between low ranks, watch the graph and you see after a lot of decrease in every upgrade there are a huge jump in last Mk7+ upgrade how do you explain it maybe your talking is true, but to know that isn't just a little one upgrade to from mk7 to mk8, No it's a full upgrade to mk10, and it cost 450K+ crystals and a lot of time
  6. alkyng

    Best year for TO?

    for me 2010-2012, not just because new updates not just because Pay to Win updates, but because the kind of players. best players played Tanki in that days, there was a strong clans strong videos, and awesome long articles in forums, now most of the articles is complaints communication was pretty between players, rarely to find player didn't turn his turret everyone was excited, in chat every player was chatting at least(even if it with insult) now Tanki have changed completely the kind of players changed, new updates are getting worse and destroy the game more from before, I've playing Tanki more than 8 years, approx 2012/5 now maybe I face players their ages is lesser than my history in Tanki and they rekt me every time without any effort or skills in playing now players been like bots, merely, play without turn the turret and without chatting, I don't see any strategies from him in playing, but stupid obvious exposed strategies in past I assess the players as their skills and playing, now I just consider them as turning the turret or not. now with Skins and micro upgrades, it's hardly to know how your enemy strong is he, especially when they deactivate the R and V keys. Alterations: it ruined the game totally, oh oh Shaft shooting soo fast or Vulcan ignite the tanks Freeze didn't freeze the tanks or Thunder without splash damage? excuse me, but, with a huge increase of players even in high ranks didn't know how to destroy them selves, Tanki have to introduce a new Auto-selfdestruction update, it's enabled by default, and you have to turn it off from settings, cuz noobs didn't even know to enter the settings, but but be be careful didn't approach near him he will destroy you in seconds. Ares: ooooh this tank is extremely suitable for noobs, especially with mouse controls you didn't need to turn your turret, this enthusiasts noobs to didn't thinking about z,x,c ever, imagine you just play with WASD and point at your target with mouse and shot, oooh omg that's too ridiculous. also Drones and OD's like the hunter OD they stopped your tank totally and you can't control, what kind of skills I can do when I'm totally stopped. turret like Gauss --- guys usually the long-range weapons in the games are hardly to use, and requires a good player to master him, like shaft-railgun-magnum, but in Tanki NO they introduced a new long-range easy to use weapon for from auto hits that will never miss the target even in the hardest situations, and huge splash damage, hybrid turret ---------------------------------------------- as I remember the update I was registered with, there was a purple paint in tanki with 5 crystals, after that they remove it forever best days of tanki were from 2010-2012 then 2013-2014 aand from 2017+ tanki get destroyed totally it's been unplayable actually
  7. I prepare this for you from the past topic? Shaft- Vulcan- in Shaft and Vulcan we must ignore the first upgrades and watch how the graph it work, but also the same what i say applies on them (Regardless of first upgrade
  8. I think the only different is the Skin, and in Pro-Battles like in battles without micro or in Xp/Bp battles. sorry I will rewrite my comment in past Topic but this is my oppinion, - I consider it as Mk9 or maybe even Mk10 like what I vote. basically, it's supposed every two upgrades gives you new skin, rather a full upgrade in pastin past m0+ micro its like m1m1+ micro like m2, etc...m3+ micro like m4now after new Mk system, be m0= Mk1, m1= Mk3, m2= Mk5, m3= Mk7, then m4= Mk9when you say the Mk7+ its like Mk8, its like you say its a small upgrade, when he actually a full upgrade like the old update, except if they make a new balance for micro after Mk7 as you see in this graph, as you see in last upgrade they doubled the increase instead of 70+ like the upgrade before, no they doubled it to 186+ so it's not Mk8 it's Mk9 because it's two upgrades, and like what we see in every upgrade the number of increase decreases from the upgrade before it, so last upgrade (Mk9) it's supposed to be less than 70+70=140+, but they didn't make it lesser than 140+ like it supposed to be, and didn't make it exactly 140+, no they increase it until 186+, as what I see on my perspective only?
  9. alkyng

    Mamouth OD

    a lot of OD get nerfed after release by time, like Mammoth, Titan, Hunter etc...
  10. alkyng

    Titan OD

    obviously they nerf it because it was OP, even though until now I see it's OP also
  11. tanki now have a loss of players problems in matchmaking and you want they to divide the rank brackets more
  12. no it will not improve anything but that what we discuss about above why I feel you angry ok it's mk7+ no problem, but its not ever mk8
  13. yes I know but I talk about it should consider now as mk9 not mk8, maybe you didn't read my words or didn't understand it correctly
  14. after my calculations I realize that Mk7+ is more than just Mk9, I think Mk10
  15. I made a one clarification for Railgun, but after that I say as your saying I will make a new one for Shaft? excuse me your calculations are wrong, because if you calculate the change between every two upgrades, you will notice the leap between Mk7 and Mk7+ first upgrade in shaft is exception because it's a big jump, but if you see the change between every upgrade and last upgrade you will see. and this another one for vulcan to make sure there is no any doubt and this lastly for Railgun Because I've do it from the first to not waste my work
  16. basically, it's supposed every two upgrades gives you new skin, rather a full upgrade in past in past m0+ micro its like m1 m1+ micro like m2, etc... m3+ micro like m4 now after new Mk system, be m0= Mk1, m1= Mk3, m2= Mk5, m3= Mk7, then m4= Mk9 when you say the Mk7+ its like Mk8, its like you say its a small upgrade, when he actually a full upgrade like the old update, except if they make a new balance for micro after Mk7
  17. alkyng

    when you Thunders will rotate it!

    yes they're a lot, as my opinion viking is the most tank the players play with it without turning the turret
  18. alkyng

    Which map do you like the most?

    every map has its unique strategies that differ from another one, but my favorites maybe, Island Silence - I think every one loves it old Madness Polygon Monte Carlo
  19. hey, now I hope I meet mults at least, in past mults were widespread a lot in maps so annoying now players are like robots only move with WASD and didn't turn their turret and didn't talk in chat, even didn't think to violate the pattern that he used to play, but now, last three years I hardly just meet some mults only. now I changed from before, in past I get too angry when I find a mult in my team, now I say ooh lastly I find a mult maybe my opinion is too bizarre but believe me
  20. alkyng

    The most fun you've had in Tanki

    In 2012 Madness map after watching a lot of Gold Box videos, I thought that I become pro and can do like them, a lot of enthusiastic about playing and catch golds, I joined Madness and see gold drop from the sky nears me, my heart is beating, I was too hurry and scared about gold, and like what I learn from videos I jumped to catch the gold before even he comes near me I jump when he high in the sky and for sure lost it? until now I learned my lesson and in every gold, I care about this point
  21. alkyng

    Complaint Book

    How Tanki becomes less-strategic by the time Tanki is getting worse day by day Best time in Tanki were from 2010 - 2012, and then 2013 - 2014, after 2017+ tanki makes horrible updates than ever and from 2020+ the game has been going down the hill. The first thing I will talk about: Skins: In the past you can know how strong is your opponent by their appearance, then with micro upgrades makes it a little harder, now with skins you can't ever know especially when they disable V and R, even Augments. Augments: Weapons like Magnum are considered as a hard weapon, with Augments you can turn it. Railgun shot quickly, long-range and quickly shots for ricochet. Shaft RFM. No splash damage for Twins. Augment for Vulcan to repair its hardly of use. Hull Augments: Now you can't flip some tanks because it's too heavy and hard to flip. Especially with Over powered fire and freeze immunity, all these with Tankoins. Drones: With Defender drone they will stay a live a lot, and with Booster they will open DD and DA at the same time. Over Drives: I think it's didn't need to explain, especially with Hunter Over Drive, he can stops your control completely no kind of skills you can do with it. Auto self-destruction: With extremely increas of the number of less experienced players in tanki, a lot of players didn't SD their selves even in high ranks, Tanki had to do this compulsory, even it's enabled automatically (hey hey do you really think they will enter the settings and enabled it), I didn't know if it's destroying you even if you flipped just on side for the same reason, anyway the funny thing, Caution didn't approach near him he will destroy you quickly. Improved physics: Tanki physics evolving to the better by time, but , in past you can flip any tank easily, and this one of my best strategy. But now yanki makes your tank hard to flip. P.S I know this benefits me and another players, but this also makes the game less-strategic and easy for . Gauss: I have a full Article about it, but I can say in few words: Strong shots like Shaft but which automatically hits and will never miss the enemy Ares: Ooh, Ares is really suitable for less-experienced players, especially with mouse control you didn't need to turn your turret it's some enthuse players to not using their turret. Imagine you play with wasp and only point at your enemy and shot, like a beginners. As we know turning the turret is a really important thing, Tanki I will suggest you for a new Augment + increase fire rate by +40% + increase Minimum damage by +40% + increase Maximum damage by +40% + Increase shot range by +50% - Remove the ability to turn the turret It's really funny if you think about it.
  22. anyway guys what ever we say I think no thing in tanki make me continue and it's over, Byee
  23. maybe I didn't want to say to you directly you're a noob but like what I see you in the video except if you try to make yourself like idiocy Dear Sharif excuse me I respect you, but your talking isn't logical, yes we know tanki needs the money but when you compare a player with 8 years with new players and I get rekt with them you know how is the game isn't a skill based, a lot of games is Pay-To-Win but Tanki is extremely paytowin game. as what seymon kirov says in 2014, the most feature in Tanki that differs from the rest of games that (every player can reach the highest thing in Tanki even without paying), but now what he was says is obviously wrong, like what I say I'm in Major-General and can't get mk7 items why why tanki? when buyers can effort it from colonel rank, I have now 440K crys and not the first time I reach to this before I reach to 450K and a lot of times, and if it was available to me mk7 kits from colonel I were buy it from that rank. tankoins things is obviously for buyers, and it's not just a skins no it's make a lot of sense in the game. drones obviously for buyers because non buyer when he get supplies he didn't want to consume 3 of them in one time with 1 drone no, because drones use more druggers. I don't know why you defend for tanki, maybe they give you a portion of their profit, or you think less? to compare our profiles, you're in 1 rank higher me, your D/L(0.62) my D/L(1.18), your supplies used (26K) my (75K), your time in the game (589) my (463), your garage maybe better than my garage but I will pass you in next rank with 2 or 3 mk8 kits. so after all it's obvious my situation in tanki is better than you a lot but I don't know why you still defend for them, are you a masochism?? dear sharif believe me don't think about logical things like this believe their are no logical excuse about getting money by this extremely strong of buyers and change the game from required skills to required money actually last of my cares their English or Economics and politics Experince
  24. you're talk like if the druggers is the only problem in tanki, drones - alterations, makes a lot of sense, excuse me I see you noob at playing but believe me there are a lot of noobs more than you a lot. in past you see a lot of kings players, rarely see someone didn't turn his turret and vice versa now now incredibly and insanely amount of players that didn't turn their turret when maybe I master turning the turret in my first month in 2012, this thing make me now consider anyone turn his turret as a king player didn't care about what ever he is noob, now I divide players into two categories noob didn't turn his turret - king turn his turret when I pass this level in playing time ago, but because the large number of players didn't turn their turret now I been didn't see difference number of noobs now is a big and incredible and unbelievable a lot of players walk and didn't turn his turret even can't look into the chat because a lot of concentrate in game play and his mind is allin the game game and lastly even didn't turn his turret and he stops a full second to use 1 drugger or OD, I think they are in 8 years old and about, ok the problem is this kind of players who is dominate the game and rekt all players incredibly rekt. Imagine I play tanki 5 years in my old account, after all of this experince I open a new account 3 years( 8 years in totall) and even now I get rekt in every game, I've 440K crystals but I can't do with it anything can't buy m3 kits in major-general when buyers can buy it from colonel or before also OP alteration for hulls with tankoins(just for buyer). please shut up and talk about 1 point don't patch up for the game and say the game is balanced then say the game needs the money choose one point ---------------------------------------------------------------------------- if I was the moderator of tanki I will do like what he do to catch up the money, he have the right to collect the money and we as players also have the right to leave the game, and even if the moderator was a player he will not continue the playing at this incredible situation of the game now. when I get angry of my keyboard because in some situations when I click a multiple keys I can't move up the camera with E key, then noobs that didn't even turn their turret to think about thing like this and rekt me, now we will know how is the game is pay to win.
  25. alkyng

    vulcan's incendiary band and fire immunity

    Yeah, it shouldn't work with it I don't know why they delete my reply when I just send GIF about money yes, to burn the other players you must be burning that's what not happening with fire immunity, and what gg_reg says didn't change the fact that it shouldn't work with it
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