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TaffyTank

Tanker
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Everything posted by TaffyTank

  1. TaffyTank

    A thought of why majority of players are unskilled

    Looking at your profile, I'm not all that convinced that your skills are of a high enough standard to allow you to label the "majority" of your fellow players as "unskilled". However, your trolling skills are second to none.
  2. TaffyTank

    Community Stream: Dev Stories

    Any plans to do something about the mults that are currently ruining PRO battles?...Perhaps a kick system for custom battles or a no-supplies matchmaking battle option?? Mult-using cowards are pretty much guaranteed to win, which practically gives them the same benefits as premium account players if they're always getting the winners share of the fund. Clans are sharing out names of their alternative accounts that are willing to sabotage when needed, as well as other reliable saboteurs that are being bribed into their dirty saboteur tricks by gold box drops. Mults are being placed into high fund battles like Polygon CP XpBp to play normally, then as soon as the fund is high enough the mult stops playing and their team is disadvantaged and loses. So many PRO battles are rigged and I can't be bothered to join these battles anymore. Many played through this game and improved their garages so they could join these PRO battles and be competitive, only to find loads of cheating clowns ruining their fun. I know for a fact that many have left Tanki because of this. Fixing this will be a huge step forward for this game.
  3. TaffyTank

    Rename Pass is coming!

    A lot of the dislike of this Rename pass is possibly because renaming of our accounts will be one of the very few things in Tanki that's not accessible to all players. Special paints are a buyer feature, but not really that necessary. However, changing nickname is necessary if someone happened to put no thought into choosing their name when they first started playing Tanki. They might have had no idea that they'd end up staying on the game for months or years when they first logged in, so registered with the first name they could think of. With this buyer rename pass they're stuck with that name if they don't like the idea of blowing money on a rename pass, even if they're willing to spend on equipment and other items they still might not want to spend real cash on things like this. They might just quit altogether rather than bothering starting over with noob equipments. No good for anyone IMO. Perhaps make a new one-time only “Rename pass” special mission. It could be much easier to achieve than XT special missions, but much harder than normal daily missions. The pass is then stored in garage and can be used the same way as this paid rename pass is. Once the mission is achieved and the pass is in the garage, the mission will not be available again. Ideally it would be free to redeem this pass, but maybe would be more realistic to have the fee to rename our account being based on rank(cheap for low ranks, more expensive for high-ranks) Just a thought..........
  4. TaffyTank

    Rename Pass is coming!

    I have no problem with a buyable feature that doesn't have a negative effect on those that don't wish to buy that feature. Such as the dumb-as-hell update that made bargain huge druggie kits available for low and mid ranker buyers to anhialate those that are unable (or refuse) to pay real cash for throwaway power-ups. Also, Tanki gave ample warning that this is coming into effect, which gives time to save the 100k crys and change Nickname before it becomes a buyer feature. So I don't hate this update. 18 bucks though??? ridiculous greedy pricing IMO. How do they justify charging 18 bucks for something that they can currently do for 100k in-game currency? How's about doing something for non-buyers for once?...such as finally putting an end to the damn mult clowns ruining people's enjoyment of Tanki, thus forcing them to quit in droves.
  5. After every mass premium giveaway I see the same thing....Huge amounts of rigged battles that are full of mults, especially high fund battles on small/medium maps. Polygon CP xpbp battles are totally rigged with these giveaway premium winners trying to max out their x2 crystal rewards on as a high a fund map as possible, particularly with Tankers Day coming. Makes the game almost unplayable for someone like me that just wants a fair battle.
  6. It's a no-brainer that this needs to be implemented immediately IMO.
  7. TaffyTank

    Biggest Druggers

    Personally, I think gold boxes are like this. They're a supply that's mostly likely to be dropped by a buyer at a key point of the battle. The buyer can even use normal fund-based gb's to see how many of the enemy are a bunch of gold-diggers....if most of the enemy run after gold boxes the buyer can then just drop their gold towards the end of the battle to distract the diggers, gb dropper then wins. It's amazing how often I see a team that's quite willing to chuck away an almost guaranteed 30k+ fund win for the whole of their team, just for a relatively small chance of catching a gb worth 1k for one lucky player.
  8. TaffyTank

    Testing of Matchmaking System on EU servers

    First impressions.......... Battles can sometimes be actually be decent, even battles. More often than the old system IMO. Does nothing to boot Bots and other troll-type mults that like to ruin others' battles. I've had one bizarre matched battle so far, low ranks vs Pros....even had a recruit in my battle. Poor fellow got smashed. Welcome to Tanki noob.:) Why does everyone have to move on after a decent round of battle??? continue battle button needed again IMO. Having to always go through standard battle menu to get to battle lists is a pain. This is NOT a quick battle system...it was quicker getting into battle before. The guys in first places seemed to win bigger funds than normal. Totally hate this...just spent a whole battle using Isida to support a guy picking up the flags...he gets huge rewards and I get junk reward, even though I was just as influential as the flag-capper. Bad idea that encouages bad teamwork and the guy that finishes first isn't necessarily the key battle-winning player anyway.e.g. Strong defender is just as important. Get rid of it pls. First place missions?....get rid of them if you're keeping this system.
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