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Posts
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Everything posted by Cleric
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You know why the devs refuses to nerf Hornet despite it is clearly OP (in fact, it is one of the best, if not the best hull since it is released)? Because a lot of players and the so call "pros" (please, no one has the position to claim himself a pro in a P2W, easy to learn game.) love it. See how many "e-sport" matches have hulls limited to Hornets. If they nerf it I believe even more players will be complaining since they have used to the OPness of Hornet. Same goes for railgun. BTW, even fast paced, short TTK competitive games (i.e. those REAL e-sport titles) don't dare to put an ultimate ability which ignores all kinds of protections, including spawn protection.
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Basically, it is a GM account used by admin to test the game, host contests and create a myth for players to discuss. I have no idea what so special about it. It is just a GM account with an edgy name.
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All I care is the skin container. I just want the freaking Vulcan XT. I have been waiting for 2 weeks and the Vulcan offer simply won't show up!!!!!
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In short, you can't, period.
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Same size as the current Titan's dome. The dome will stay until its health reaches 0 or the duration has passed (e.g. 20s), regardless whether the Titan is alive or not. (same as current Titan's dome) It is stationary and can't be relocated once place down on the ground, just like the current Titan's dome. x5 health might sounds a lot, but most allies tend to hide under the dome when they see it. This leads enemies to concentrate most if not all of their fire towards the dome. This will make the dome being destroyed faster than on paper, especially when the dome is stationary and is a huge target. Plus, the dome is almost useless against melee turrets (Firebird, Freeze and Isida) since you have to get close to your target in order to deal damage. Most of the time, you will end up in the dome anyway.
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Unable, what if players decided to edit his profile and upload it back?
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That is call archiving and they are properly doing it as it is very common in enterprise. Yet, after all, you still have to pay extra to store the old data. I personally OK with this practice.
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The idea is to reduce the storage and query time of the database, this is in fact the easiest way to do it.
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I was suggesting the idea to completely change the mechanism of Titan's OD. So why do you bring up the 90% protection which does not exist at all in the new rework. Seriously? Did you don't even know how barriers/shields normally work in other games? To be honest, this type of shield HAS been in Tanki X as a normal ability, just it is indestructible and not in a dome shape. Ok let me explain (I never thought I have to explain how barriers normally works in game, it is common sense). Barriers can be in a lot of shape, most commonly in a shape of a wall. Player (both enemies and allies) will be able to travel through the barrier like it is not there, but all enemy shots will be blocked and absorbed by the barrier. Depends on the implementation, for barriers in Apex Legend and Tanki X, the barrier is indestructible and simply disappear after the duration has passed. While some of them have a health pool, when the barrier blocked and absorbed damage, it reduces its health. The barrier will be destroyed if its health drop to 0. Does it make sense?
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Migration rule of thumb: NEVER EVER remove existing features from legacy system.
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I mean, from my observation, what most other companies would do is to provide some exclusive benefits to users/players who are using their new system in order to encourage users/players to switch, which is something Tanki was doing previously. I have no idea what Tanki devs have smoked and thought removing existing functionalities from legacy system is a good idea. May be too much Vodka?
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First, there is no way I can understand that. Please organize what you are gonna say before actually submitting the post.
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There are only two kinds of players who can keep up when playing a F2P game, grinders and buyers. We have show cases and loot boxes that can be bought with real money for buyers and missions like these for grinders.
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Occasionally, when I was trying to entire a match using HTML5 client, instead of loading me into the map, the client will just display a blank grey screen. This happens for every 2 - 5 matches and seem to have no pattern at all. The current workaround is to restart the client.
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I think many players, especially high rank players forgot one thing. The XP boost is higher than the crystal boost. What this means is low rank players will rank up much faster to the point which their amount of crystal is not able to keep up in order to upgrade their equipment (both MU and buying the next MK). This result in players have to either buy crystals with real money to keep up or have to constantly face other players with equipment better than them.
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Technically, it is correct that Wasp is able to win a push fight with Ares in terms of physics. Yet, I don't think it is a good idea in terms of game play.
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A lot of people are gonna be mad, really mad.
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Open a skin container, hoping to get a Vulcan XT skin, got MURDER HORNET XT skin instead...
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You forgot one thing. Containers rarely give good stuff, unless you are lucky. e.g. Chances of getting Legendary is around 1% and Exotic is around 0.3%.
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Reason Quite a few players complain that Titan's Protective Shield Generator is countered by many Overdrives of other hulls. On the other hand, it is almost impossible to counter the dome when you don't have your overdrive ready Suggestion Titan's Overdrive now a dome shaped Protective Shield/Barrier, not a Protective Shield Generator. If you have no idea what that means, check out Winston's shield in Overwatch. The dome can be destroyed or simply disappeared when the duration runs out. Tentative health of the dome: 5x the Titan's health (so that it will not be OP in lower rank bracket and under-powered in upper rank bracket) Interaction with turrets Ballistic/Projectile/Beam (i.e. All turrets except Firebird and Freeze): Damage are blocked/absorbed by the dome, if you and your target are separated by it. Firebird and Freeze: Go past the dome, dealing damage to both the dome and the targets separated by it. Interaction with other Overdrives Wasp's Overdrive - N2-Bomb: The bomb deals the same damage accordingly (I believe it is 9999 max) to the dome. If the barrier does not separate the bomb and you (e.g. both you and the bomb are in the dome or both of you are outside the dome), you will take damage accordingly. Hornet's Overdrive - Scout Radar: The dome is not a kind of protection. Shots fired by Hornet will be blocked by the dome. Viking's Overdrive - Berserk Reactor: Shots fired by Viking will be blocked by the dome. Hunter's Overdrive - Electromagnetic Pulse: The EMP will destroy the dome. Yet, the dome will block the EMP effect. I.e. if you and Hunter were previously separated by the dome before the EMP takes effect, you will not affected by the EMP. Dictator's Overdrive - Supplies Overload: no interaction with the dome. Ares's Overdrive - BFG Cannon: The orb will target anyone behind the dome. If the orb and allies/enemies are separated by the dome, both healing and damage will be blocked by the dome. The damage part of the orb will also damage the dome. Titan's Overdrive - Protective Shield: No interactions. Domes will NOT cancel each other. Mammoth's Overdrive - AT-field: Dealing same damage to the dome while passing through it (which the damage is quite massive).
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The wiki related to mass/weight is a bit confusing because weight is technically measured in Newtons and mass is typically measured in kg. Either cases, Mammoth is slightly heavier than Ares because the accelerations (i.e. the gravity in this case) applied to both hulls are the same. (Force = mass * acceleration, where in this case, Force is equivalent to Weight and the acceleration is equivalent to the gravity on Earth which is a constant) Yet, the main reason why Ares can be pushed easily is because friction (to be exact, air resistance) acts on Ares is very low since Ares is hovering.
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i.e. "<your_path_to_tanki>\Tanki Online.exe" --disable-frame-rate-limit
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Any way to make a particular show case appears more often?
Cleric replied to Cleric in Any way to make a particular show case appears more often? Archive
Besides the stupid refresh button which the devs for some reasons decided to announce it without actually adding it into the game. I want to get the Vulcan XT sin, but that show case just don't show up and I will not test my luck on loot boxes.
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