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Posts
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Everything posted by Cleric
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Not a dumb decision in terms of business though. Also, ranks are meaningless after General, since you will be constantly bullied by Legends with their fully upgraded equipment. And they call this a match making, more like trash making.
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Hornet is not just OP, it is RIDICULOUSLY OP. See nearly or even over half of the player base is using Hornet? Why? Because it is good, too good which players will simply choose it without even thinking, too good with too many "privileges" which some players take it for granted, too good which put all other hulls into shame. Devs add hulls with different parameters to create diversity. Now, with the current state of Hornet, their beloved son, they are doing the exact opposite. BTW, Hornet is so OP which even my Crisis drone, a game element which supposes to be P2W, is not able to keep up.
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Let's be honest, Hornet's OD is essentially 2 ultimates combined. Have a look at Overwatch, a much more mature and successful game, Widowmaker has the exact same ultimate, minus the ignore defence part, and it has been there for nearly half of a decade. The reveal enemies position and health bar part is completely fine, this is true. But the ignore all defence part is simply bad it is not like Wasp and Ares which you must get really close for the OD to be effective. Hornet's OD allows you to one shot everyone across the map. Yes, it is really common for Hornet, let's be honest, Hornet's OD is clearly designed for XP combo and it is also one of the most common Hornet combo in MM.
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Since the released of overdrives, devs did quite a bit balance changes to them. Titan, Mammoth, Wasp, all receive their changes (I think I might miss some of them). Yet, there is one particular OD which a huge amount of players complain it is simply OPAF and is also one of the major reasons which make the hull extremely popular and yet, the devs simply WON'T FREAKING CHANGE IT. Look around the game, near half of the player base main Hornet. When a piece of equipment is being heavily used for months or even years (Hornet is already extremely popular right in the beginning, and the freaking OD simply make it far worse), this clearly implies that it is not a temporary phenomenon, Hornet is simply too good. The question is, why? Why Hornet is treated like it is the one true son of the devs while other hulls are all adopted. Is it because most of those "pros" and buyers are playing Hornets, nerfing it may indirectly affects your revenue?
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All that left is Mysterious Red.
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Is Mysterious Red currently unobtainable?
Cleric replied to Cleric in Is Mysterious Red currently unobtainable? Archive
As the title suggests. -
Game Balance, a terms which applies to all equipment other than railgun and hornets
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Are you freaking serious? Are you implying that the devs are encouraging players to use one single piece of equipment to spawn kill opponents, which is something all PVP games try their best to avoid? If that's the case, why on earth do we need spawn protection anyway, why such feature even exist, when the most popular piece of equipment in the entire game has the ability to ignore it. Also, according to your logic, Double Armor does not contain the word "protection" , then why Hornet's OD is ignoring it? It must be a bug then. Same goes for the defender drone, since it basically just amplifying the effect of Double Armor. If you think ignore protection is OK, then what about the exact opposite? Ignore damage? For 20s, you are completely invincible. Sounds familiar? That's Mammoth's original OD, which is considered as OP BTW.
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I believe you have not been updated for quite some time. Mammoth's OD no longer grant him invincibility. Besides, how often do you see a Mammoth with close range play style? If you are playing mid to long range turrets, then Mammoth's OD is unlikely to pose any threat to you. Also, the main point of players said Hornet's OD is OP (and yes it is really annoying) because it ignores every single protection/damage reduction mechanics in the game, for a whopping 20 sec and Hornet is able to charge his OD while his OD is still active. Protection/damage reduction mechanics includes Protection Module Titan's OD, i.e. the dome Double Armor Spawn Protection (I honestly think this is unintended, but the devs simply won't fix it) And Hornet's OD ignores all of them.
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That will not work since you can't really differentiate between throwers and players who really try but are suck at the game or are non-buyers. This is after all a F2P, P2W game, so we have to deal with it. I really wish Mammoth and Titan has different health pool like before, same goes for the rest of the hulls.
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@Thiedes Well at least you closed my topic instead of removing it completely. So the poll still works.
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Let see what do you think.
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If you speak Russian, go to the Russian forum. p.s. Google Translate translates "hull" as "body".
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Also, did I mention that @mjmj5558 is using MK7 equipment which it is normally not accessible in his rank. I bet you properly think you are really good at the game because you are using the well-known OP combo with over-levelled equipment To wrack other players. And for some reason, you managed to achieve low K/D with it, how??
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The point is Hornet is clearly overshadow Wasp since apparently that extra stability is much more important than the little extra speed in this game, proven by many players including you. If a game element is too strong even with the highest possible cost, it is OP. Let say we have a Hornet + Railgun combo, a classic combo. Then this dude is using Booster drone and Large calibre rounds augments for Railgun. Let's assume that everything is fully upgraded since those are the players who usually self-proclaimed as "pro" (Please, no one has position to claim himself as pro in a P2W game, easy to learn game). Min. damage = 800 * (1 + 40%) * (2 + 2) * (1 + 5%) = 4704 Max. damage = 1600* (1 + 40%) * (2 + 2) * (1 + 5%) = 9408 BTW, fully upgraded heavy hulls have 4000 health. Also, Hornet's OD IGNORES ANY PROTECTION, including the spawn protection. I do maths, and maths are always objective.
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Then the question you should ask yourself is, why? Why is Hornet so popular in the first place? Maybe that's because Hornet is simply superior since day one. Have a look at Wasp, it is faster than Hornet, with smaller hitbox, and a OD that have the ability to instant kill. Why most players still prefer Hornet? Players are honest (and snobbish). The more powerful the equipment is, the more players like you are gonna use it and more extremely common. It is so common to the point that even the devs are hesitate to nerf it because they will receive even more negative feedbacks. It is that simple. BTW, your combo can almost guarantee one shot a heavy hull when your OD is on. Balance you say?
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Why on earth is this thing still not being nerfed. Let me demonstrate what's the problem. Let say we have a Hornet + Railgun combo, a classic combo. Then this dude is using Booster drone and Large calibre rounds augments for Railgun. Let's assume that everything is fully upgraded since those are the players who usually self-proclaimed as "pro" (Please, no one has position to claim himself as pro in a P2W game, easy to learn game). Min. damage = 800 * (1 + 40%) * (2 + 2) = 4480 Max. damage = 1600* (1 + 40%) * (2 + 2) = 8960 BTW, fully upgraded heavy hulls have 4000 health. Also, Hornet's OD IGNORES ANY PROTECTION, including the spawn protection. See the issue? This combo is able to one shot a heavy hull!!! What's the point of using heavy hulls then? Also, because Hornets still gain charge for its OD when it is active. Its OD comes back really quickly.
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Your entered information indicates that you are not an adult, and you will be regulated by the anti-addiction system. According to the latest ordinance (usually referring to that of China), you shall not play the game from 22:00 to 8:00, press "OK" to exit the game. p.s. My native language is Chinese. This is a common practice in China, which has a strict policy on minors playing games. This including but not limited to how long are they allowed to play games per day (weekdays and holidays are calculated differently). How much are they allowed to spend on micro transactions.
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I guess the devs are having trouble to understand the definition of "now on".
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Like the old man said This is the only thing I can think of right now.
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You know why the devs refuses to nerf Hornet despite it is clearly OP (in fact, it is one of the best, if not the best hull since it is released)? Because a lot of players and the so call "pros" (please, no one has the position to claim himself a pro in a P2W, easy to learn game.) love it. See how many "e-sport" matches have hulls limited to Hornets. If they nerf it I believe even more players will be complaining since they have used to the OPness of Hornet. Same goes for railgun. BTW, even fast paced, short TTK competitive games (i.e. those REAL e-sport titles) don't dare to put an ultimate ability which ignores all kinds of protections, including spawn protection.
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Basically, it is a GM account used by admin to test the game, host contests and create a myth for players to discuss. I have no idea what so special about it. It is just a GM account with an edgy name.
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All I care is the skin container. I just want the freaking Vulcan XT. I have been waiting for 2 weeks and the Vulcan offer simply won't show up!!!!!
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In short, you can't, period.
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Same size as the current Titan's dome. The dome will stay until its health reaches 0 or the duration has passed (e.g. 20s), regardless whether the Titan is alive or not. (same as current Titan's dome) It is stationary and can't be relocated once place down on the ground, just like the current Titan's dome. x5 health might sounds a lot, but most allies tend to hide under the dome when they see it. This leads enemies to concentrate most if not all of their fire towards the dome. This will make the dome being destroyed faster than on paper, especially when the dome is stationary and is a huge target. Plus, the dome is almost useless against melee turrets (Firebird, Freeze and Isida) since you have to get close to your target in order to deal damage. Most of the time, you will end up in the dome anyway.
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