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Posts
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Last visited
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Everything posted by TESL4
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Why arent the arms race weapons mk8? It sucks using mk1/whatever magnum and thunder in dm.
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Stun striker??? In bp? Bye EDIT: When are we getting slot for second hull augment? inb4 that costs 10k tk to unlock
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https://en.tankiwiki.com/Vector
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Playing tanki on Windows 11
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Tesla balls act weird with nearby teammates, some times they kind of teleport to them and i take damage.
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How about investing some ultra container profit on security? The state of this game is an absolute joke. Pathetic.
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ModCheck ultra weekend tesla release
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PagMan I'm gonna go bankrupt tomorrow for opening ultra containers.
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Augments for shaft and gauss: Hyperspace rounds - sniper shots can pierce enemy tanks, and hit multiple targets in the same line. Healing tesla augment
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New paint idea : YEP
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Rubberized rounds for magnum Cryo (freeze) rounds for vulcan Emp firebird Stun gauss Incendiary rico Cluster bomb magnum (small explosions scatter on wide area).
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It feels bad that the devs have nerfed custom (pro) battles to the ground. I miss playing four hour 1-point polygon cp matches, 4v4 sandbox xp, arena fire wasp matches, etc. You wont get stars by playing pro battles + you get less xp and crys (0 crystals/xp in XP/BP, pathetic). Those gamemodes are basically dead to normal players since matchmaking is so profitable nowadays. The insta-queue button to get into a match quickly is nice, but i want to get the same rewards in pro/non-pro matches.
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Collected almost all gear score colors in a single matchmaking game.
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Myself (as a degenerate buyer) the latest update wont affect me. But what about the other people who have upgraded their equipment to almost maxed? This guy PMd me, with an image of almost upgraded equipment. Now his only choice is to buy next modification level, which he has almost already paid for. I think this update should be only applied to new users. Context: https://cdn.discordapp.com/attachments/797802473451683850/845421931691769876/unknown.png
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Turret augment with jammer status effect that disables enemy overdrives? Isn't that a little op?
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True, it gives both xp and battle points, and i hope it stays as is. It wouldn't be so fun to use in matchmaking if i didn't benefit from healing.
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My raw opinion is that the developers should be focusing on the map/level/lightning cosmetics instead of turret and hull models. A nice environment to drive and have a battle is much better than your tank where you will be focusing 1% of the time in a combat. Like the latest striker UT, i dont even use it, i have XT equipped instead. I am not a game/map designer myself, but i think you could do pretty significant and future-proof improvements by updating the default map textures (roads, houses, terrain + whatever models) to 2021 standards. Also making lightning + shadows (like flash had), explosions, decals, would make combat much more immersive than it currently is.
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Gauss skins in ultras when?
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Why am i playing against sergeants? https://imgur.com/a/keYjtjF
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Crusader is overpowered. It is a flying hull which can strafe, it has medium tank HP and speed. With its OD + crisis max damage you can pretty much one-tap any hull in the game and anyone in the splash radius. The overdrive does insane amount of damage (i average around 8000, which is double the HP that heavy hulls have in the game), if that doesn´t kill you there are AP and freeze effects, combined with the status effect that your turret has. Why am i complaining about it then? I have crusader crisis mk8 + every hull and turret augment in the game so i can compete against anyone. The reason i am complaining because i have to use crusader every battle when i am competing against other tryhards (like me). Wasp? No. There is hopper with jump hacks and ridiculous strafing speed. Viking? No there is crusader with its insane fast-reloading overdrive. Mammoth? No, theres ares with medium hull top speed and powerful overdrive. Why am i even using hundreds of dollars a month in this game when it is all about status effect fights and flying hulls nowadays. Pathetic. Suggestions: Nerf crusader Overdrive reload time by 50%, buff overdrives of non-flying hulls.
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Yeah, they way the augment works could be balanced better, i wouldn't want to play against one of these. Maybe giving X amount of hp back after you kill an enemy would be more balanced, instead of it constantly healing you and canceling all enemy damage.
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Remove "Archipelago" and "Stadium" from control points matchmaking map pool. Stadium doesn´t suit the gamemode, the point area is on the low middle, the spawns are on higher lever, whole map is really open which is too perfect for camping. The point of the gamemode is to capture all of the points for your team, not to camp on the spawn with shaft mammoth. Second, archipelago. Only gamemode i could imagine that is suitable for this map is deathmatch. Most of the time you´re just wandering around your island, waiting for enemies to spawn. Also the only way to capture another point is by self-destrucing or getting killed by an enemy. The map concept could work in a special mode deathmatch, where you don´t have to be on another island to complete the objective. I would love to see even more maps in the matchmaking pool.
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If the goal of this update was to make the game more balanced and friendly for f2p people, you guys went to the opposite direction. Nowadays getting supplies is really easy, missions, sales, free containers, etc. So F2P can easily afford using them (sparingly). Drones (which are costly to use for average player) are now necessity in matchmaking, since the double armor and damage effectiveness is reduced for people without a drone. You don´t want to play against a drone user without having a drone yourself.
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