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Everything posted by numericable
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Oh i thought you were talking about another m2 isida hornet kit which was named "stinger kit" and it has fracture paint, my bad.
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When are you going to fix the shard bug that prevents a player from earning X10 shards after completing a match that happens 1 out of 5 times aproximately?
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And legacies are normals
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The turning rate is slowed by 90%, it becomes almost impossible to turn it while being totally frozen, and the hull speed was decreased by 34%. Those numbers applies only is the tank has been totally frozen.
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Lucky, you still didn't see warrant officer 4 matched with legend ranks, even worse, i am legend 100+ and i have already been matched in a crystal box's matches (crystal box matches are for very very low ranks in case you didnt know it). Be prepared lol. Tanki https://imgur.com/gallery/DeAZw0k
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Hard to turn turret while easier to run with the tank, while getting freezed.
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I have never regret buying anything in tanki garage as we have only one life and regreting something is better than remorse.
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Take the rank into account, he bought a second lieutenant available kit at the rank of major general, of course he will get easily destroyed at that rank.
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Fracture paint or loam paint? Because the kit that contained isoda hornet m2 had a fracture paint i believe
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Because he used them, 30 secs of using and 30 secondes of waiting them to respawn, =60, in this case he put the DD on for 8 seconds which leave him 52 secs to put another one.
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As stated in the announcement, only the first and the third week-end of the month will receive a double crystals and experiences boost, so logically, the next week end would be a normal one without boosted fund, but you will still have time to complete the special missions. "For two of the next three weekends (Friday 3rd - Monday 6th and Friday 17th - Monday 20th of September)"
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Yes but since i kill them really fast with booster, i almost never had the occasion to freeze them, they mostly die on the critical chance, maybe it is better with hornet OD but with crusader, it was weak compared to the emp one or even the dragon breath augment.
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category Ideas for Hulls and Overdrives!
numericable replied to Ilia.ArchangeI in Ideas and Suggestions
No it doesnt but if hunter could get a buff, hornet should too then, and mammoth has already been buffed so it could detonate mines, all of those three hulls would have a different ways to counter mines which would make the game more interesting and their od more unique, atleast to me, idk why do u guy think about it -
category Ideas for Hulls and Overdrives!
numericable replied to Ilia.ArchangeI in Ideas and Suggestions
I would like it only if hunter's od could disabled ennemy mines, so in the end of the day, 3 hulls could counter mines such as mammy, hornet, hunter -
It gives armor piercing status to all nearby ennemies (50 meters at max), this status makes their protections (module, titan's dome, boosted armor) useless for a short time if they don't have an immunity against it (Armor piercing immunity). At the same time, it gives a supercharge that benefits to the user, during this time, he can only apply critical hits, which can be nerfed only by the armadillo module, and on top of these two effects, it gives ennemy locations and their health points remaining for a short period of time.
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This week end event, from the 15 free UC i got 2 legendary augments, wyvern' breath (freezing hammer) and magnetic pellet (emp hammer), the emp one is pretty strong, the emp effect appears in the last shot so it isnt based on chance, i can easily manipulate it, i rate it the best ultra exclusive augment after Emp salvo from gauss(and AP gauss too), however, the second one, the freezing hammer, is very weak, it gives effect only on critical which happens very rarely.
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I just said that ????
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valid Remove the "Melee" Range Class and Rework some Turrets' Range Classes
numericable replied to Tanker-Arthur in Ideas and Suggestions
You didn't understand what i meant, i said yes a flamethrower can throw flames at 20 meters in real life, but the scale on the game is not a real 20 meters, even if wiki say so, the viking length is more like 2 meters, so in the game, 5 meters is equal to 2 meters in real life. So still a firebird that shoots at 20 meters isnt a melee but since the scale in tanki is very small therefore it makes it a melee range turret, moreover, we can't add chainsaw or knife in tanks so having real melee weapon is impossible but dont get me wrong, i would love to see it happens so we would have more turrets but no one is gonna play them except for archipelago players so i dont think we will see real life melee weapon, in tanki, one day. -
I know, but no one pay attention to these small details
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I think it doesnt change anything, any average mind would understand that 1 place means 1st place, also it wont make the game any better.
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valid Remove the "Melee" Range Class and Rework some Turrets' Range Classes
numericable replied to Tanker-Arthur in Ideas and Suggestions
Firebird never ever shoot at 20 meters distance, maybe they said it in wiki or in the game but do you really think a flame thrower could reach this? In tanki, 1 meter is equal to 15 centimeters, so i would say it shoot at 3 real life meters, tanki count meters weirdly, so still it is a melee turret, it is just a problem of meters conception of them. No one would ever say that viking's height is 5 meters, more like 2 meters at max. They should rework their scales. So in theory, they aren't melee just like what you've stated, but technically they are melee. -
I like orange more but i prefer apple juice than orange juice.
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Battle pass https://imgur.com/gallery/8yShj8g I just finished the current challenge, sadly no skin container this time, that also means, no battle pass this time.
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No, drones are a luxury, they should be high priced to prevent everyone to have one, this said, their supplies consuption should be lowered but the price is fine, it is the big price combined with the big supplies consuption that is the problem.
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You can press the hide option for that case.
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