Jump to content
EN
Play

Forum

Testanki

Chat Moderator Candidate
  • Posts

    64
  • Joined

  • Last visited

Everything posted by Testanki

  1. Looking forward to the release of the Unity client for PC.
  2. Testanki

    Testing new servers

    Could you please switch the reCAPTCHA implementation from google.com to recaptcha.net? Currently, the reCAPTCHA verification fails to load in countries where Google's main website is inaccessible.
  3. Testanki

    Ideas for Supplies and Drones!

    Currently, when a player picks up a Gold Box in battle, the reward is granted instantly. Furthermore, Gold Boxes stored in the Garage cannot be opened directly for their reward; they must be dropped in a battle. This includes having to create a private battle just to drop it for yourself, which can be a bit of a waste of time. Proposed change: When a player picks up a Gold Box in battle, instead of receiving the reward instantly, the Gold Box would be stored in their Garage. You could then open it directly, just like a container. Alternatively, you could choose to drop this Gold Box back into a battle, allowing players to organize more of their own activities, such as "Save the Gold Box".
  4. Testanki

    Complaint Book

    Why do you still keep some UI of the interface not updated? For example, the friends, groups and clans interface, the lobby chat interface, the battle interface, and the HTML5 version of the settings interface.
  5. Do you remember the Bridges REMASTER map you showcased in 2023?
  6. Hazel, in the English version of the V-LOGs, why don't you use your own voice to speak, and instead must have that voice actor speak for you?
  7. In your eyes, are "HD maps" only remastered maps? You have been remastering existing maps for so many years; when will you make a brand new HD map? These remastered maps all contain the same objects with little novelty. Moreover, I have also heard you say in a V-LOG that remastering an existing map is more complicated than making a new one, so it should also take more time. When you remaster existing maps, you can only follow the original map, with almost no new designs. If you were to make a brand new map, there would be many new map designs, such as movable objects, more complex terrain, and sounds emitted by objects.
  8. Can the loading screen background be changed to a preview image of the map we're entering, like in Tanki X? Basically, using the map preview images from Pro Battles.
  9. Could you consider releasing completely new HD maps (not a remaster of an existing one) for some major events? For example, similar to how you've previously turned wallpapers into map videos for events like Sakura Blossom, Fool Days 2024, Cosmonautics Day 2024, and Black Friday 2024.
  10. Testanki

    Complaint Book

    You've posted many skin promotional videos on your social media channels. These videos often feature HD maps that haven't appeared in-game yet, and some of this footage has also been included in your V-LOGs. Will these kinds of maps be released in the future? For example: In videos released in 2023, the maps frequently used architectural elements similar to those in the remastered maps already available in the game. There were also demon-themed maps. In the videos released in 2024, there are many maps from what appears to be the same new series (judging by their shared architectural elements). Furthermore, the weather conditions you mentioned in last year's birthday episode (including rain, falling leaves, and snow) have also been showcased in previous skin promo videos. Additionally, there are two night-themed maps, apparently from this same series, complete with nighttime lighting.
  11. Only one non-themed Blitz Q&A session a year? I remember the last one was during last year's birthday episode. The others are all themed, for example: Rubies, Classic, Referral System, Gamepad.
  12. I hope patch update #800 will bring us some surprises.
  13. Can you add extended versions of some maps in PRO Battles, which would have larger expansion areas but at the expense of longer loading times?
  14. Testanki

    Complaint Book

    Is it possible for players to create their own maps in PRO battles in the HTML5 version of the game and upload the created maps to the server and then play them? (maybe other players can find related maps through search)
  15. Please read my question carefully, it is about HTML5 mobile version. https://i.ibb.co/yVsBYwR/Screenshot-20231104-203955.png
  16. Why does the HTML5 mobile version have some limitations? For example, to use the camera feature in your garage, you'll first need to set the input device in settings to something other than the touch screen. In the garage, you can't enter a specific amount to buy supplies, you can only buy them one by one.
  17. Do you plan to release the HTML5 mobile client at the same time as updating the container key system? You said before in your vlog that you will release a beta version of the new client on Google Play soon, but there is no news yet. Have you changed your mind and will you release a stable version directly by then?
  18. With the addition of Spectator Mode, will players be able to watch official esports matches in-game without having to go to other sites to watch live?
  19. Can the return reward add a free nickname change?
  20. Will mini-games, funds, Challenges accepted, wiki move into the game like the Ratings site? Because the mini game cannot be played using the browser mobile view, but the mobile version will be updated to the HTML5 version. In addition, when will the test server website interface be updated?
  21. Do you plan to change the color of our team in the web version from blue to green?
  22. Can we choose multiple game modes to match at the same time in the future?
  23. Is it possible to have a festive mode with only the hulls, no turrets, but short cooldown overdrives?
  24. Why are upgrades, augments, weapon changes, overdrives, drones not enabled by default when choosing the parkour format when creating pro battles?
  25. Why can separate turrets with the Jack-in-the-box effect be traversed by other tanks, but tanks cannot collide with them?
×
×
  • Create New...