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Everything posted by LambSauce
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What Is Your Opinion About the Current State of Tanki Online?
LambSauce replied to Maf in Game Discussion
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@TheCongoSpider @Akame (just pinging a few of the game mechanic experts) What is the comparison on the amount of supplies used per minute (and per game) of Crisis versus Hyperion. I know Crisis uses 3 per switch while Hyperion uses 3 per 60-second usage, so I'm guessing that Hyperion uses quite a bit less supplies, but by how much on average?
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I swear every time I watch the Vlog previews the devs have once again come up with some annoying new feature that literally nobody asked for. It's like this for almost every Vlog now. EDIT: I just had to add this lol - every time the devs come up with some new P2W scheme I imagine this playing in the background: https://www.youtube.com/watch?v=DOJKyXNxMBs
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What Is Your Opinion About the Current State of Tanki Online?
LambSauce replied to Maf in Game Discussion
Yeah, they removed Heat damage reduction from modules a while back, and placed it into the "Heat resistance" and "Heat immunity" hull augments. Today they finally nerfed IB, which was to be expected - now they're gonna move on to the next piece of OP equipment which will probably stay OP for a few months. Then the same thing will happen to that. Rinse and repeat. -
Maybe that was the whole point
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Or worse... prevent you from even firing your turret.
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No.
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«Boosted damage» supply By default, now increases damage you deal by 50% instead of 33%. «Boosted armor» supply: By default, now decreases damage you receive by 33% instead of 25%. Was not expecting that.
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valid Decrease the number of mines in the game
LambSauce replied to r_Fish.tank980 in Ideas and Suggestions
I mean, your idea might be great and all, but it's not like the devs ever listen to any of our suggestions or feedback (even the very good ones)... unless, of course, you speak Russian that is. Moreover I'm afraid your idea doesn't fit with the devs' cash-driven agenda so I doubt they will even pay much attention to it. That's the truth for ya. -
It only seems that way ever since the tanks drive (or fly in the case of Hopper) around at about 100 mph.
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Me: reads this Also me: rushes to test server to find out ?
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I would assume it's for the Solo JGR mode only.
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Only OGs will remember the Abyss map...
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Actually, you're right. And Massacre used to be such a fun map to play on back then, especially for team battles.
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My personal favourite Vulcan alt is Reinforced Aiming Transmission. Rubberised Rounds is also surprisingly potent in some scenarios (and it's underrated imo).
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I'm just wondering, when the game is shut down (it's a matter of when not if, btw), what will the buyers' reaction be to that? Will there be angry messages on the forums and subreddit? Will there be mass protests? In any case, I'll be grabbing some popcorn and enjoying the show.
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What happened to that Gauss? It looks hideous...
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It was much better when events and celebrations in Tanki happened about once a month instead of every week. Felt much more meaningful.
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category Ideas for Hulls and Overdrives!
LambSauce replied to Ilia.ArchangeI in Ideas and Suggestions
laughs in Viking OD -
category Ideas for Hulls and Overdrives!
LambSauce replied to Ilia.ArchangeI in Ideas and Suggestions
True, but if the OD charges more for capping/scoring/returning etc. and less for kills then that should discourage camping to some degree. But, overall, I guess it's not a viable solution. -
The amount of people not playing the objective in Assault is honestly outstanding.
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category Ideas for Hulls and Overdrives!
LambSauce replied to Ilia.ArchangeI in Ideas and Suggestions
Interesting idea. What if this were the other way around? So the only way to charge your OD would be by actively participating in the battle, to put it simply, and the passive charging was scrapped. Any thoughts on this? -
Honestly, this game needs more maps in the MM map pool. There are so many awesome maps that exist in the game, many of which I have fond memories playing on years ago, but which sadly aren't utilised for MM.
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This should work: https://test.tankionline.com/
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I read your response, and I was wondering, why do you think the game had many times as many active players a few years ago compared to now? I'm not disputing what you wrote, I'm just genuinely curious about your opinion on this, given what you posted. Unless if you speak Russian, that is.
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