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Everything posted by sonofchrysalis3
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Other [Issue 40] A Spectator's View of Humanity: Music!
sonofchrysalis3 replied to sonofchrysalis3 in Newspaper Archive
By the way, I used "MS Reference Sans Serif" font to write this article. -
But then a big thing happened and "he ded".
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Other [Issue 40] A Spectator's View of Humanity: Music!
sonofchrysalis3 replied to sonofchrysalis3 in Newspaper Archive
Ah, goosebumps, you say. Well, when I want goosebumps as I play, which is actually never, I simply grab myself... an ice block. Works better than anything. -
*Sigh*. Fine, fine, I won't put a little zero in at the end of my reply... as painful as it is. 0. So ha. Fine, I'm done for now.....
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But... but I... aww. :( 0. So ha.
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Give the boy a silver dollar!
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[Issue 42] [Story] Warphare: Interpersonal
sonofchrysalis3 replied to sonofchrysalis3 in [Issue 42] [Story] Warphare: Interpersonal Newspaper Archive
The man with the gag over his mouth fiddled frantically with the rope that held his hands behind his back. He didn’t know what was coming, just that he had to get free before it came. The stench of chloroform certainly wasn’t helping his headache. He had woken from a drugged sleep a few minutes ago to find himself alone in the middle of an empty room, tied to a chair beneath a blinding lamp. He yanked hard at the rope as the sound of footsteps got closer. A masked figure slowly emerged from the shadows. In its hand was an aluminum baseball bat. The man gaped in horror at the bat. This can’t be happening! Why is this happening?! The figure just stood there, silently staring. The man looked up timidly and noticed tears staining the face of his captor’s black ski mask. “I... I hurt you, didn’t I?” sobbed the mysterious person in a man’s voice. “I didn’t mean to... I’m so sorry.” The man in the chair stared blankly. What in the... okay, fine. Whatever. He tugged sneakily at the rope. We can certainly talk about this once I’m untied. The masked man sank to his knees, wiping his eyes and sniveling. “I feel like the worst scum that ever lived.” Yes, well, I suppose you may have a point there-. His finger slipped through the loosening knot. Yes! “I wish I could take it all back... every word I shouted, every time I hit you.” He wiped his eyes again and looked down at the floor. “I know I can’t fix this.” he whispered. Who is this guy? I know I’ve heard that voice before-. “I overreacted. You hurt me, and I was mad. I felt betrayed, like you had planned it all along. You seemed so carefree after what you said and did, as if I just didn’t matter. I was crushed, Chris, and you didn’t mind.” The man in the mask raised his head and glared at Chris. “How could you be so dark and evil? What did I do to deserve it? Nothing! I never meant you any ill!” The knot was almost off. This is ridiculous! What is he talking about? The man stood up suddenly and wiped his eyes again, this time in anger. “You don’t deserve my patience. You deserve my wrath, and you’re gonna get it.” Oh crap! Please come off-! The rope dropped away. Chris started to stand... But he was restrained by a second rope that bound his elbows just as securely. The man raised the bat. “So tell me, ‘friend’ - was it worth it?” -
[Issue 42] Why a 40% Off Sale is Better than 50% Off
sonofchrysalis3 replied to sonofchrysalis3 in [Issue 42] Why a 40% Off Sale is Better than 50% Off Newspaper Archive
On the eleventh of September, 2015, Semyon Kirov settled into his desk chair, armed with a mug of coffee and a smile, and logged into the English Tanki forum. He was positively beside himself with excitement. Earlier he had posted an announcement on the news page that heralded the coming of Tanker’s Day, a highly-anticipated celebration of all things Tanki. By now the word should’ve been thoroughly spread throughout the community of players, garnering elated cheers and happy vibes from everytanki. He clicked the SIGN IN button and held his breath. Come on, load, you geriatric snail. Finally the news page loaded. Semyon’s heart soared. There’s already been a ton of views! They must be really excited! He clicked “Tanker’s Day in TO” and scrolled down past his announcement. The reputation box was blood-red, downvoted into oblivion. Anguish and panic surged through him like liquid nitrogen. They... they don’t like it?! He scrolled slowly through the reply section, his heart sinking lower with every angry, whiny reply. Every player, every post; they were all saying the same thing. We wanted a 50% off sale, and you vile, money-grubbing developers only gave us 40% off. The monitor’s power button crunched as he squeezed it harder than was necessary. He slid his keyboard back, put his arms on the desk, and rested his pounding head on them. * * * * * * * * The fourth of June, 2017. 07:40 UTC. Perm, Russia. The baby wailed in pain as its stomach growled again. It hurt so, so much. The baby’s father choked back tears as he caressed its cheek with the back of his hand. My child is dying, and I have nothing to feed him. The baby bit hungrily into a sleeve of the T-shirt it was wrapped in, trying to rip off a piece to chew. Frustration and despair were evident as it screamed in its failure. The man lifted his baby from the T-shirt blanket and held it close, rubbing its back and trying to calm it down. Heaven let a soup kitchen open early this morning. Please, please don’t let my baby die. He gazed down through filmy eyes at the faded shirt in his lap. The proud image of a battle tank was emblazoned below a pentagonal logo. “Tanki Online” Memories of bringing food home for his family flooded back in a crushing, torturous rush. His job as a Tanki help desk consultant had kept a roof over his family and food in their bellies. And now this T-shirt is all I have left to wrap my starving child in. * * * * * * * * Sound far-fetched? Don’t be naïve. The 2015 Tanker’s Day Announcement foretold of the exciting festivities that would befall the Tanki community, but the response was utterly unacceptable. Over six hundred people (and even four ponies!) downvoted Semyon’s announcement because the sales were 40% off rather than 50% off. The ignorance demonstrated by the tankers who downvoted and whined like mosquitoes about it is nothing less than shocking. I have a hard time believing that any of them has ever seen a unit of currency, let alone earned one. That is why I’ve written this article: to teach the clueless and the couch-potatoes just how money, economy, and life itself work. I’m talking to those six or seven hundred tankers here, not the thousands and thousands (and did I mention thousands?) of tankers who didn’t respond but thoroughly enjoyed the celebrations. I’m going to be blunt, but only because my target audience needs that and more to get the concept of economy into their impenetrable skulls. a ) Tanki needs money. Tankionline has spoiled you rotten. While other online multiplayer games charge you up front and in-game, those developers you hate so much have graciously given you this game for free. You can join and play without limits for absolutely no cost, and that has apparently blinded you to the truth. This game is not free. Tanki employs people who work long, hard hours to keep this game online, secure, and fun. And whether you like it or not, they need to eat. So in order to feed them, Tanki has to pay them, and that means Tanki needs money. Of course, they also need money to pay for electricity, water, air conditioning, rent, taxes, the web address, their online security provider, transportation, advertising, equipment maintenance and repair, insurance, and the like, but you have probably never even heard of those things before. I know you’ve heard of food, however, since Mommy stuffs it in your mouth at each meal, so we’ll go with that. And yet, after that big list of expenses, you still stubbornly believe that Tanki is run by a bunch of evil, money-snatching capitalists who want nothing more than to take all of your stuff, tear down your house, and trample your Granny’s tulip garden. What about your parents, tanker? Are they evil for going to work and slaving away all day so that you can sit on your butt from sunup to sundown and stare at this screen, belly filled with food? I mean, they do exactly the same thing Tanki does: they charge money in exchange for goods or services. That sounds like... work! Labor! A concept you should try sometime. It’s actually very rewarding. Yes, it’s capitalism, and no, it is not evil. What’s evil is you demanding that someone give you something at his own expense. That is the definition of theft. “BUT HOW IS A MEASLY TEN PERCENT OFF GOING TO HURT ANYTHING?!” you roar. If you would’ve gotten your head out of your flanks for two seconds and read Semyon’s response to your mindless screams, you could’ve received the answer back then: there are economic factors that affect how prices are set and discounts are allowed. That ten percent actually makes a lot of difference in the long run. But you wouldn’t understand that, having never earned an honest wage in your life. b ) The players need Tanki, and it needs them. Yeah, you read that right: you need Tanki. I know because of how much time you spend here and how mortally offended you were that Tanki would commit the heresy of giving you a mere 40% off of equipment. I’m going to go a step further and say this: if Tanki was no longer free, and they charged you to play just like all the other games (that you hypocritically don’t complain about), you’d pay up and keep playing. Needing Tanki isn’t a problem. Real life is a pretty miserable thing, filled with woes of every shape and size. Tanki is, for legions of players around the world and around the universe, an escape from the pain of reality. The men and women of Tankionline know that this is true. They built the game to provide you with an escape. They are dedicated to that idea, and that’s why they haven’t made this game a pay-to-play product. Sure, they need the money they get from crystal purchases, but they don’t charge for any more than that because they aren’t out to get you. They play the game, too. They even buy crystals, believe it or not. At the end of the day, the real compensation that Tanki’s employees receive, from the top developer to the noobiest reporter, is the knowledge that the effort they put in enriches the lives of all who play this game. c ) Tanki isn’t trying to give Russians a discount. Not quite sure how you came to this conclusion. The difference in crystal prices between Russian currency and the currencies of any other civilization on your planet or mine is so immensely trivial; I can’t help but entertain the notion that you are complaining because you are looking for something to complain about. I suppose it’s an attempt on your part to find that Tanki’s showrunners are just as selfish and prejudiced as you are. I can understand why you are trying to make yourself feel good about your evil (guilt is a pretty sickening thing), but let me suggest a smarter option: try amending your fault instead of looking for faults in others. But notice I didn’t deny that the residents of certain nations pay more for crystals than others. It is only be a fraction of a significant amount, but yes, there are some who pay more. Sorry, but even as you passionately wish that discrepancy were deliberate, Tankionline didn’t set the international currency exchange ratios. They can’t help it if Nation A’s currency is worth 1.00 units and Nation B’s is worth 1.49 units. That’s something that can only be changed by the overall economies of the nations. And now, before I conclude, I’m going to commit heresy. I’m going to say something that you will not like me for, not one little bit. If Tanki decided to charge one nation’s players more for crystals than another nation’s players, they have the right to do so. It’s called the right to do what you want with what belongs to you. Tanki is so very gracious with you. In spite of how much you slander them and accuse them of nationalistic bigotry, they still allow you to buy crystals at the same price that Russians do. If I were in charge of this game and you yelled at me for inequity, I would make your life so very difficult, so extremely unfair, that you would immediately see how fair and balanced Tanki’s economy really is. But if Tanki decided not to be equal with how they set their prices, that’s perfectly fine. Who are you to say it isn’t? If I walked into your house and told you to reupholster all your furniture, you’d be pretty steamed, right? Why? Because I have no right to tell you what to do with what is yours and not mine. It’s called SOVEREIGNTY OF THE INDIVIDUAL, a concept you’d be very familiar with if you truly cared about fairness. * * * * * * * * I’ll admit, when Tanker’s Day rolled around and Semyon announced the celebratory discount, I was surprised at the number 40. I was a bit disappointed that Tanki wasn’t halving all of the prices, but I got over it. I realized that Tankionline has an economy which must stay stable in order to continue serving the world of players that visits it every day. I also realized that, if I was going to join in with all the screaming babies and demand 50% off, why not demand 60% off? Or 80%? Or 100%? Heck, why not make Tankionline pay me to play their game?! Before you jump on the next developer’s announcement, be it a sale or an update, and trash it, consider the reasoning behind what they are doing. Tankionline is not out to get you, and if they were, you’d be a... well, I can’t use that kind of language on here... you’d be really, really unintelligent to keep playing. Tanki is doing its very best to maintain a gaming site that makes as many players happy as possible. They can’t do it for free, though. Well, they could, but only for a few hours, and then they’d all be out of jobs, and you’d never play Tanki again.- 306 replies
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[Issue 42] Down to a Science: Kungur
sonofchrysalis3 replied to sonofchrysalis3 in [Issue 42] Down to a Science: Kungur Newspaper Archive
Tankionline stands out among today’s online multiplayer games due to its many superior qualities, such as competitive balance, a steadily evolving community of exceptional players, and an overall sense of accomplishment and intense excitement. But one of the most important characteristics Tanki exhibits is its endless replayability. The huge variety of battles, locations, equipment, and more ensures that a player can play for years and only scratch the surface of all that Tanki has to offer. This vast and intricate gaming universe is both inviting and daunting. Newcomers often have little idea of where to begin or where to go with their military career, and figuring out a playing style that allows them to perform to their fullest potential can take a lot of time. That is why I’m beginning the Down to a Science series of gameplay advice articles: to offer the average tanker competitive insight that will enable him (or her) to quickly identify a playing style and strategy that will reign supreme on every map, in any battle mode. Information included in each article: § An in-depth study of a particular map Tanki offers. § Suggestions of which equipment to use to gain the competitive edge on that map. § Tactical advice for becoming the dominant tanker in Deathmatch mode and leading your team to victory in the team modes. § Goldhunting advice (of course!) Tanki is exceptional among all other multiplayer games in that any player can use any equipment and strategy he (or she) pleases to become a legendary warrior. Down to a Science will help you discover the legend within you. History of Kungur Kungur was founded in 1409 by an asthmatic zebra who was always clearing his throat. The poor thing had such a tough time with his ailment; it kept him up day and night. After a while, his throat became so raw that, each time he cleared his throat, the noise sounded less like “ahem” and more like “Kahangrooha”. This annoyed his neighbor, who happened to be a kangaroo, so very much that the zebra decided it was best to pack his things and find a new home. After much travelling and searching, the zebra finally found a suitable place to live. It was a quiet, wide-open meadow, surrounded by gentle hills and slopes. The zebra’s asthma seemed to settle down as he breathed in the pure country air. He had finally found peace. But, sadly, this was not to last. Less than a month later, gold was discovered nearby, and soon, folks from all over the continent were pouring into the zebra’s newfound sanctuary. They brought all sorts of noisy equipment, which emitted noxious exhaust that made the zebra’s asthma worse than it had ever been before. As the years passed, two towns were built around the zebra’s abode. These towns filled with people who gradually came to despise each other for infringing on their gold-hunting grounds, and a war soon broke out. The zebra peeked from his window to see massive tanks lumbering through his yard. The tank drivers who drove past swore that they heard strange noises from inside that particular house (which turned out to be the zebra’s agonized throat-clearing), and they all agreed that whatever it was sounded like “Kungur”. And so, the town of Kungur was founded. The rest is history. Overview 1.) Red Town An excellent place for tankers who love street fighting. 2.) Red Hill The red flag post is located up here. Not as well fortified as Blue Hill. 3.) The Shelf A little hill jutting off the east side of the map. One of the map's four repair kits can be found here. Very popular perch for snipers. 4.) The Bridge Connects the two hills; provides a great view of the map. Also a great place to be if you want everytanki to see you and snipe you at once, so be careful. 5.) The Divide A valley between the two hills and the most common place for Gold Boxes to drop. 6.) Blue Town Location of the blue flag post and, incidentally, the asthmatic zebra's house. Try to keep your exhaust under control, for his sake. 7. Blue Hill That big walled area is known as The Compound. Most fortified spot on the map; a few well-placed mines makes the Compound nigh impenetrable; just stay away from the doorways. 8.) The Wall Composes half of the map's southern border and is a deadly place for snipers to hide. Bushes make them very hard to spot, and they have a habit of dropping mines to protect themselves. Enter at your own risk. Deathmatch Best hulls, in order from most to least effective: 1. Hornet 2. Hunter 3. Wasp 4. Viking 5. Titan 6. Dictator 7. Mammoth Best turrets, in order from most to least effective: 1. Thunder 2. Railgun 3. Twins 4. Smoky 5. Ricochet 6. Vulcan 7. Shaft 8. Firebird 9. Hammer 10. Isida 11. Freeze Capture the Flag Best equipment to use, based on your role on the team: Flag runner: Light hull, especially Hornet, and mid-long range turret, especially Ricochet and Railgun. Draft: light hull, especially Hornet, and short-mid range turret, especially Smoky and Isida Flag Guard: heavy hull, especially Mammoth, and a high-damage turret, especially Twins and Vulcan. Rover: medium hull, especially Viking, and mid-range gun, especially Thunder and Smoky. Finding the best route to: The red flag post I’ll start off by saying this: The worst route you can take is across the bridge. You will be spotted from a mile away and gunned down very quickly. If you spawn in Blue Town, head for the little alley between Red Hill and Red Town. There are very few or no spawning zones in or around that alley, so pop-up attacks won’t be a problem. Run up the ramp to the flag, grab it, and go to the bridge. Don’t try to dart across it! Instead, drop off the edge of the Hill on either side of the bridge and run for the Blue flag post, as shown here: If you spawn on Blue Hill, take the alley that runs along the perimeter of the map. You may run into a sniper on the way, but he should be looking out at the bridge and not at you. Make your way around so you come out from behind the building that’s behind the flag post. Dart to the bridge, drop down from the Hill, and race for home. The blue flag post Going across the bridge is a bit safer if you’re on the red team, just because The Compound and its spawning zones are surrounded by a wall. I still suggest you don’t use it, because there are spawning zones in the road ahead of the bridge, plus the snipers on The Wall might see you and take you out. If you spawn in Red Town, AND there are no snipers on The Wall, sneak past The Shelf, squeezing between it and the ditch in front of it. Grab the flag and go back the way you came. Please, PLEASE don’t try to escape by going up on The Wall. You will drive through over half of the blue spawning zones, making you a prime target. If you spawn in Red Town and there’s a sniper or two up on The Wall, dash from the middle of Red Town to the safety of the buildings in Blue Town. The snipers may not see you, but if they do, just keep the buildings in front of you as much as possible until you get the flag. Run back the way you came, taking care to keep buildings between you and the snipers for as long as you can. If you spawn on Red Hill, cross The Divide so that you come up behind The Compound. Dash between the perimeter of the map and the outer Compound Wall. Sneak around the perimeter until you come out where The Wall begins (watch out for respawners), then take the ramp down into Blue Town. Grab that flag and scram. Capture Point CP mode in this town is all about where you spawn. You head for the nearest point, no matter if it’s yours or not. If it is yours, drop a mine and move on. If it’s an enemy point, you should obviously capture it (duh). Best equipment to use, based on your role on the team: Capturers: light-medium hull, especially Hunter and Viking, with short-midrange turret, especially Twins and Firebird. Fire Support: - Snipers: medium-heavy hull, especially Viking and Titan, and long-range turret (Railgun, Shaft, Thunder Smoky, or Vulcan; they all work well). - Guards: heavy hull, especially Dictator and Titan, and short-midrange turret, especially Twins, Freeze, and Smoky. Isidas: should use Hornet or Hunter. Locations of the points: Capturing Point A Once you get onto Red Hill, drop a mine in the ramp coming from the right side of Red Hill. That will keep you safe from flanking maneuvers while you keep an eye on Red Town. As you are capturing the point, your biggest threat will be Railguns, Shafts, and Thunders near the edge of the map down in Red town. For a bit of extra security against long-range fire, position your tank as far back as possible from the Red-Town-edge of the Hill. This will lower your profile, disrupting enemies’ auto-aim. If you approach from the bridge: watch out for enemies coming up from Red Town. You need to hit them fast, before they get onto the bridge; the enemy won’t have a very clear shot when he has just come up from Red Town because the bridge’s ramp deflects the shot in spite of auto-aim. This ramp won’t affect you as much, so try to take him out before A.) you get too close to Red Hill or B.) he gets up onto the bridge. If you approach from Red Town: try not to go right down Main street, as your chances of getting clobbered are pretty nasty. Stick to the byroads and alleys as you approach, as they contain less spawning zones. When you go up the ramp to the point, drop a mine. If you approach from the Divide: pat yourself on the noggin, because this is technically the safest route. Just be careful about enemies coming up from Red Town, as you will find yourself right in front of them. Capturing Point B If you approach from Red Town: this is the most dangerous route. Snipers on The Wall and Blue Hill will nail you if you mess around, so make a beeline for the Point and don’t stop until you have the house between you, the Hill, and the Wall. If you approach from the Divide, right of the bridge: This is the safest route. Your only concerns are a sniper on the Shelf or an enemy dropping on you from Blue Hill. If you approach from Blue Hill: Drop down from the repair kit zone that’s next to the Bridge. You will surprise the enemy, as anyone would be surprised to see a battle tank drop out of the sky and land next to them. Capturing Point C If you approach from Blue Hill: Be careful of mines, tanks spawning in the street, or anyone who might be hidden in this nook. If you approach from the Divide, entry A: Less likely to be seen from the road, but now our main problem is enemies on the bridge sniping you. Glance over your shoulder as you approach from this entry. If you approach from the Divide, entry B: Safest way into the Compound. Come up from behind and scare the crap out of them. Capturing Point D If you approach from Red Town: Watch for Snipers on the Wall and the Shelf. Spawners on the street are also very dangerous. If you approach from Blue Town: Safer than coming from Red Town because there isn’t a street full of spawn zones to worry about, but those snipers are still going to be a concern. Capturing Point E If you approach from Red Hill: Use that building as cover and approach from the left side. That will protect you from enemies on the Bridge. If you approach from Blue Hill: The safest route. Jump down from the Compound and surprise the enemy. If you approach from the Divide: Don't unless there are no enemies at the point. They will see you coming from a mile away. Team Deathmatch TDM in Kungur is basically DM but with more need for Isidas. Therefore, the list of best equipment for DM is the list of best equipment for TDM, but with Isida tied for first place in the list of best turrets. One of Kungur's attractions is the wide-open spaces, where snipers can sit and relish a round of picking off enemies from afar. There are many good places on this map for a sniper to hide, but here are the most common: The best spot is one where you are both safe from enemies and where you have a wide area to shoot in. The ideal spots are Green, good ones are Orange, and bad ones are Red. A tip for duelists: When dueling at Kungur, your biggest challenge will be spotting your opponent. Stick to the perimeter of the board, on either Blue Hill or Red Hill, and move sneakily from one hill to the other, watching for him. Staying in one spot, even a good hiding spot, will allow him to narrow down your location and corner you. BUT, as you are rolling around searching, do NOT go near the bridge! This bridge is practically the middle of the board; you will be blown to smithereens in tragic fashion if you go across or even under the bridge. When you do spot your opponent, don’t shoot him if he’s too far away unless you have no chance of missing him. A missed shot could reveal your location. Goldhunting: Find that Drop Zone! NOTE: No matter the map or battle mode, you should always press the DELETE button as soon as you hear the Gold Box siren. You will have ten seconds to dart around, searching for the box’s drop zone. When you respawn, you will likely be dropped in wherever you haven’t already checked, and you will have all your supply cool-downs reset. Tip of the cap to for making this map. Deathmatch mode: As soon as you hear the siren, head for the bridge. Golds commonly drop in the divide, if not on the bridge itself, so you’ll have a good vantage point from which to spot the drop zone. If it’s not around, dash over to Blue Town, as that’s the second most likely place it’ll drop. Team mode: If you are on the blue team, pass over the bridge (checking in the Divide) and go straight to Red Hill. Look behind the building next to where the flag is in CTF, and if it isn’t there, try to make it to Red Town before you explode. If you didn’t see it on the red side of the map, check Blue Hill after respawing. If you are on the red team, pass over the bridge (checking in the Divide) and head for the Wall. You will pass by the Compound, so check to see if the drop zone is behind it, then run to see if it’s at the top of the ramp on the far side of the Wall. If it isn’t and you still have time before self-destructing, check the Shelf. * * * * * * * * That's it, tankers! Capture flags, snipe your fleeing opponents, and go zebra-spotting in Kungur. It's well worth your time.- 20 replies
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[Issue 42] [Contest] Tanki in Ink
sonofchrysalis3 replied to sonofchrysalis3 in [Issue 42] [Contest] Tanki in Ink Newspaper Archive
DEADLINE IS 6 NOVEMBER 2015 AT 23:59 UTC WINNERS WILL BE ANNOUNCED IN ISSUE 43 The concept of art, ladies and gentletankers, is something that most do not understand. To create true art, one does not need years of experience, expensive software, or some insane view of life (which would make him draw a “clock” that looks like a meaningless blob of burnt mozzarella). You can certainly utilize such things as you are producing art, but the ultimate definition of art is simply capturing the essence of something. That cute crayon picture hanging on a family’s refrigerator is art because it simply yet profoundly portrays the untainted innocence of a child. The game of Tanki can be considered art. With expert mechanics and superb style, the people behind Tankionline have created a living, breathing, evolving expression of life’s simplest and most pleasant emotions: excitement, accomplishment, and satisfaction. It is now your turn, tanker, to contribute to the artful world of Tankionline. You will use only two materials, black ink and a sheet of paper, to capture the essence of the Tanki player’s experience. Directions The Entry: - A valid entry consists solely of a sheet of white paper or notebook paper, on which the entrant has drawn a Tanki-related picture in black ink. The drawing utensil can be either an ink pen or marker. No pencils! - Upon completing the drawing, the entrant must scan it to a computer (lacking a scanner, a camera can be used to take a picture of the drawing, but the picture must be clear) upload it on a hosting site, and paste it in the comment section below. - The entrant is permitted ONE (1) entry into the contest. - The entry must NOT contain a link to the picture; the picture itself must be view-able in the entry. - Entries are not to be submitted via PM. Any entries submitted via PM will be deleted and not viewed. :excl: AN ENTRANT CAN BE DISQUALIFIED IF: :excl: - They submit an entry that contains anything other than the two allowed materials: a single sheet of white paper containing a drawing made with black ink. Entrants are disqualified if their drawing contains any extra embellishments, including, but not limited to, colored paper, ink that is any color other than black, glitter, string, paper cut-outs, photographs, coffee, the Leaning Tower of Pisa, Hudson Wilson, or a termite-infested mahogany lampstand. - They reserve a post (“under construction”). Reserved posts will be removed. - Their entry violates any of the forum rules. - Their entry contains MORE THAN ONE drawing. - Their entry is plagiarized. Disqualified entrants will have their post(s) removed and shall not be considered for winning the contest or a prize. - Winners The names and entries of the winners for this contest will be published in the November 2015 issue, Issue 44, of the Tanki newsletter. Three (3) winners will be selected: First place: 20,000 crystals. Second place: 15,000 crystals. Third place: 10,000 crystals. There will be three consolation prizes for this contest at 2,500 crystals apiece. How the entries will be judged Submitted drawings will be judged based on cleanliness (no ink smears or creased paper) and Creativity (unique, imaginative, intriguing subject). Please note that cleanliness will also include clarity, as in the observer’s ability to distinguish the subject and details featured in an entry. You can draw a flawless depiction of the ceiling of the Sistine Chapel, but if the camera used to capture it is cruddy or the angle is too steep and indiscernible, the entry will be ignored. That is why I really prefer you use a good scanner if at all possible. And here is an example that I drew myself, using an ink pen, to capture the essence of Lhamster, our fuzzy newpaper administrator: Please PM me if you have any questions.- 253 replies
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Other [Issue 40] A Spectator's View of Humanity: Music!
sonofchrysalis3 replied to sonofchrysalis3 in Newspaper Archive
Erm... that signature is my cutie mark.... -
Okay, so what is the title of this topic? And what is the significance of a mirror to the average pony (or person)?
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0. And since i now have my disturbingly human-looking avatar (why no pony shape?), I now officially declare this game to be won by the Tankionline staff. If you want to count past ten, you'd better type like you have never typed before, because I don't get tired of playing this hysterical game.
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Back to the original point of the topic.... The mirror.
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What makes you Mad in Tanki? Things you hate/like in the game?
sonofchrysalis3 replied to Ditzy-Dip in Archive
And, as everyone knows, the only thing you are always with is yourself ;) . I really, really despise getting brownscreen as soon as the Gold siren goes off. -
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I wouldn't last an hour. I'm a short-tempered, obsessive perfectionist, so I'd have everytanki banned very quickly, starting with Remaine. WWYDI I turned into a human and went to Earth?
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The congrats of the century! Big hug for ya, tanker-in-training. :)
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I would eat a sandwich. WWYDI the tanks in Tanki were replaced by turtles?
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Had fun at Wave CTF today.
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