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Hypersomnia last won the day on August 7
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update Patch Update #839 - Released 7th August 2026
Hypersomnia replied to DMR in News and Announcements
and how is healing shaft/thunder any different besides being barely even noticeable that the tryhards are even being healed because no teammate is close to them? any situation you can come up with just gets shattered by heal shaft/thunder existing. -
update Patch Update #839 - Released 7th August 2026
Hypersomnia replied to DMR in News and Announcements
and shaft/thunder healing an enemy with 'infinite' energy across the map is not cancer to face even after all the nerfs? if they just switched the sides during that nerf a year ago it would mean healing might become cancer if you let an isida get very close to the enemy to heal them (thats ignoring how isidas are just targeted by default by everyone no matter what) and offence is borderline useless. idk sounds fair for a turret whose whole gimmick is healing. -
update Patch Update #839 - Released 7th August 2026
Hypersomnia replied to DMR in News and Announcements
as an ex-Isida main i can say with confidence that it already was a junk turret for a year+ now its garbage embarrassment clown circus turret. God forbid a sensitive young man wants to heal a tank with a HEALING turret on paper its 4 in 1. augment which is absurdly broken (key word on paper). its so toxic to face it literally has a Biohazard as its icon. artificial scarcity. they can put pulsar in an event and call it an 'exclusive ultra rare reward' only realistic counter to it is phoenix hull augment. unlike other augments where ol' reliable defender/crisis +50% prot completely tanks you. best case here is AP immunity + 50% prot which is way more P2W than just upgrading a drone. I SPEAK FOR EVERYONE when i say this is absurd and flying hulls should be buffed because they're very weak right now. I'd like at least +200% raw HP increase for all of them. can someone give me one logical explanation to why infinite energy gimmick was given to OFFENSIVE side of Isida (Healing. Healing turret. Healing.) and not... THE HEALING SIDE???????? -
thank you tanki online developers for this amazing and well designed event !!!
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update Patch Update #839 - Released 7th August 2026
Hypersomnia replied to DMR in News and Announcements
its so over excelsior got nerfed (it basically wont change anything on paper) -
What Is Your Opinion About the Current State of Tanki Online?
Hypersomnia replied to Maf in Game Discussion
flying hulls have been playing by 'completely different rules' for what 6 years now? where is their nerf? exactly. next patch note nerfing excelsior has exactly 0.0059204% of happening. (And yes combining the two creates pure cancer hull.) -
literally in the same V-LOG at the end of the supply rework section im pretty sure
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all that sounds like super complicated booboo. they mentioned that they might remove all drones except hyperion and crisis and im here for it.
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its interesting how some people experience multiple crashes. personally i dont remember when i had my last crash, even in the DDoS circus i would barely get crashes which would lead to me wondering around alone in maps that were 10v10 for example lol maybe the reason for no crashes is i just have a good gaming chair
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NOTHING EVER HAPPENS
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i guess if you for example chose mk5 all of your garage would be set at mk5 level for that specific match. sounds complicated knowing how elite tanki's dev team is. also you'd still get 100 kill games even without the possibility of switching back to mk8s. What is fresh player going to do against your common legend 500+ tryhard that has more playtime in that specific map than the fresh player lived in his entire life? it's just harder to farm new players for the tryhards if you cant switch modifications mid match
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[2013-2026 player, 327+ hours w magnum on this account alone. I know embarrassing.] Last time i remember when we had this discussion everyone universally agreed that magnum should not be added. While ~10 people are only about 30% of whats likely going to be TC player base i think we can use that as something that makes your point not true. well technically so does Tesla Scorpion Tsunami etc. they rely on drones or 'modern' mechanics just as much as smoky or firebird. completely ruining Noise CTF... ahhh good times... tears in my eyes. all of my friends that played in that era and quit the game years ago completely forgot what the hell Magnum was. some at least could remember using 'rocket launcher' (striker) but none remembered magnum. doesnt sound iconic to me i'll delete my Legend 210 account if tanki classic somehow survives for a 100 days without shutting down or having single digit player count.
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no it cant. even ignoring the fact that hovering hulls basically have like 60-80% impact force reduction for no reason. as for the 'just use the maximum counter to the OP stuff combo lol' point then why do players even ask for nerfs on augments? My MAX Excel Mammoth + Defender + 50% prot gets tickled by Needle Fodder hammer or steLLarator shaft or some other so called 'OP' thing lololololololol people that complain about these augs should just max their garages and use a combo that nukes chance of getting killed by said OPness. Literally how will a random yellow useless beam thats purely visual benefit long range campers? common Akame W i fear this is cartoonishly overpowered
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meanwhile it says 48 for me, all used not even by me but a person who hacked my acc once
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