Jump to content
EN
Play

Forum

Noob_001

Advanced
  • Posts

    138
  • Joined

  • Last visited

Everything posted by Noob_001

  1. Noob_001

    Ideas for Supplies and Drones!

    Add a 60-second cooldown on Nuclear Energy activation to avoid spamming. One guy with Magnum Viking kept spamming its overdrive non-stop to kill our Juggernaut — it’s seriously annoying, what even is this?
  2. I came up with this idea when i saw this: I think this new feature is good but need some changes: 1) first of all, to make it more useful the way how self-destruction is activated must be changed, i think it would be better to make it work in the same way as nuclear supply activates you must hold Delete button for 5 seconds in order to self-destruct yourself (or atleast make it optional) if you stop holding tank won't destruct itself. it would be useful in many cases for example when you click del button by mistake and destroy yourself, you can change your decision about self-destruction at last second etc.. but if you use auto self-destruction from options when your tank flips this feature wont affect it. 2) Note says that if you will be at close range with juggernaut self-destrution can destroy it idk if it means that it can deal over 10000+ dmg but if so i think damage should be changed and in addition it should affect all enemy tanks (not only juggernaut). i think the max explosion damage should be hull's max hp and lowest dmg 10% of hull's hp for example mk8 wasp will deal 2000 - 200 dmg while mk8 titan 4000 - 400. max damage should be applied when tanks are touching each other and lowest damage if distance is 10m radius. in further distance enemy take no dmg. in addition damage supply won't increase explosion damage but defense supply will reduce damage taken. Note: titan's dome (overdrive) will affect explosion damage (it will be reduced) also destruction won't affect other overdrives for example it wont destroy wasp's bomb ares's ball, titan's dome deactivate mamonth's overdrive etc.. 3) i also came up with hull augment idea that will enhance self-explosion effect. it will be Epic Augment and those are characteristics: + Self-destruction Duration: 5 Seconds >> 3 Seconds + Max Damage: +100% (For Example for mk8 titan 4000 >> 8000 + Min Damage: + 200% (For Example for mk8 titan 400 >> 1200 + Explosion Radius: +50% 10m >> 15m if special effect will be added for self-destruction (different from destroyed tank) it will be even better.
  3. since the birthday event started can't even play 1 full round or wait, can't even join in ?
  4. i think they removed some of the legendary augments from containers instead of adding new ones btw its been very long time and i dont see any new augments added in normal containers for legendary tier
  5. i think exotic and legendary augments should have different look, they both have yellow line which reperesents that its legendary, so exotic augments should have red line instead. just like phoenix augments, why? because we get these augments on exotic tier not legendary and that makes no sense. if you didn't understand what i mean, i mean this lines on augments image (which represents what rarity the augment is):
  6. it doesnt reset the timer while in scope mode thats what im saying
  7. I think except moving, shooting and killing enemy tanks should reset afk timer, because i got kicked many times for camping with my shaft even though i was active and killings tanks, reason is i didnt move from my place and bcs of that afk timer kicked me and not only once. or at least add warning message when 10 seconds is left so i can move my tank.
  8. I want suggest new augment for striker Name: Javelin Rarity: Legendary How it work: when you shot 4 rockets with aiming mode after releasing missles they will go up and hit the enemy from the top but not too high like scoropion. missles will go high enough to avoid walls but not buildings. damage, will be same normal shots stays exactly same (so they wont go up). so advantage is that you can avoid walls or tanks which stand in front of target and hit enemy from top with rockets,missle speed while falling +50% and -20% aiming recovery time. disadavantage is if enemy is too close you will miss rockets even if you are in aiming mode, +15% aiming time, pause betwen rockets +20%
  9. as i heard from recent vlog devs planning to add miner drone ability as hull augment so players can make saboteur + miner combo which will allow players to spam mines all over the map. i think this will affect gameplay too much when flags are surrounded with hundreds of mines it will be impossible to take them so i have 2 ways of solution to make it bit balanced. 1. add another hull augment that gives mine immunity (100% mine protection) or at least 90%. so players will be able to run over these mines 2. increase mine protection defense. 20% at mk1 and 90 - 80% at mk8 this will also make this module more useful and popular since nobody use this for now this change will give him some worth.
  10. i think what makes the game complex is augments not drones removing 3 - 5 drones wont make game simple until thers over 200 augments with different powers for which we don't even have a good explanation in garage and have to search for each of them in wiki
  11. Noob_001

    Ideas for Maps!

    if it was added it should be an option
  12. from the qurrent description which is given to the each augment i dont really understand how they change the turrent but in the wiki you can clearly see each augments advantages and disadvantages. so why this shouldnt be included in augments description in the game like this: i think this would be very helpful to understand what the augment really does.
  13. Noob_001

    Ideas for Game Modes!

    if you want play among us you can download it in mobile
  14. Noob_001

    Ideas for Turrets!

    xbow turret actually isnt bad idea
  15. Noob_001

    Ideas for Turrets!

    Name: Inferno Attack Type: Single Target Range: Short Avility: Longer it attacks enemy tank higher damage it deals for example the beginning damage is 100/sec and every second it damage increases by 50. i got this idea from clash of clans inferno tower. video
  16. yeah you heard right! but its not related to WWE
  17. i would like to suggest one more augmetn for freeze Name: Ice Burn Rarity: Legendary Ability: While Freeze status effect is applied it will deal burn damage like firebird but tank also will be frozen.
  18. they wont have access on the weapon it will be just displayed with locked mark but they will be able to see the weapon description and the look. hiding the weapons this way just feels like game doesnt have any other weapons. and i bet new players will think this way. i would say same for the cyrsis drone it should be visible in drones section but not available. also i can say same for the legendary and exotic augments which arent displayed in weapon augments
  19. Noob_001

    augments, skins and shot effects in shop, daily shop improvement

    thers now idk like over 200+ augments in total and its hard to get the augment you want form the container since thers too many alternatives which you get instead and also they are like legendary or exotic rarity. same for shot effects instead them everytime i get epic paint bcs thers too many of them on epic tier. as we know in current daily shop 5 slots are dedicated to supplies and 1 slot for 1 container and we get same cycle everyday with this update: supplies will get only 2 slots (since thers 6 supplies they will appear randomly everyday also instead of the same amount x30 there will be difference in amounts) keep 1 slot for container but instead cycling 1 container everyday sometimes add 2 - 3 container, 1 ultracontainer etc... dedicate 1 slot for shot effects (everyday random shot effect will appear) 1 slot for rare and epic augments and last one slot for legendary augments. since everything have 80 - 95% discount in daily shop this new stuff also will get discount but since they are to expensive they will get like 20 - 30% discount or no discount (you choose). Quick Display: 1st and 2nd slots will be for supplies: ( Speed Boost x30 | x50 | x100 / Mines x30 | x50 | x100 / Double Damage x30 | x50 | x100 / Double Armor x30 | x50 | x100 / Repair Kit x25 | x50 / Batteries x20 | x40 / Gold Box x1 | x2 | x3 / Nuclear Energy x1 ) 3rd slot will be for containers: ( Classic Container x1 | x2 | x3 / Ultra Container x1 | x2 | x3 ) 4th slot will be for Shot Effects 5th slot will be for Rare and Epic Augments ( Turrent Augment / Hull Augment ) 6th slot will be for Legendary Augments ( Turrent Augment / Hull Augment ) Also add section for turrent and hull skins. i remember there was section where you could buy skins with paint and shot effect but now in this new section there will be only skins (no shot effects / animated paints ) every day random skin will appear for tankcoins. place where it will be displayed:
  20. also i think this drones are bit OP like crysis and they should be obtainable only from containers on legendary or exotic rarity.
  21. i would like make some change: keep mine size as it is (so it wont increase in size with the lvl) instead i wanna add 1 ability when tank gets destroyed all the planted mines will start flashing with sound effects and instead of disappearing will explode in 3 seconds and deal 1000 - 500 damage to nearby enemies + burning effect from 0.5 to 0.25 depends how close you were mine self explosion radius will be 8m at lvl 0 10m at lvl max upgrading drone wont increase mine self explosion damage and burning effect duration. also instead 30 seconds you can plant mines in 20 seconds.
  22. i agree if its too OP simply just nerf i just put random numbers.
  23. Name: Smasher Ability: This drone can increase your critical damage chance by 30% and critical damage by 15% at lvl.0 and when its maxed increases critical damage chance by 50% and critical damage by 25% you dont need to have any supplies equipped to activate drone but when you respawn and dron gets activated it uses 1 double damage and 1 speed supply plus 1 battery. drone reload time 10 sec Name: Reflector Ability: This drone can reflect enemies damage and hit them back with their own bullets ( it's not gonna work for firebird isida and freeze ) chance to reflect damage at lvl 0 is 5% ( this means chance to reflect each bullet ) and 10% at max level. reflected damage will deal same damage that would damage an enemy. also if it's crit damage reflected it will deal crit damage, also can reflect damage that would disable enemy supplies stun etc... you need to have equiped double armor to activate drone additionaly drone uses 2 more double armor. and ofc 1 battery. drone reload time 10 sec Name: Zapper Ability: this drone creates small aura around tank. if enemy tank enters inside this aura he will take damage. distance will be 5 meters and damage 150/sec at lvl 0. and at max level distance 7 meters damage 200/sec. it don't need any supply to activate. but when it gets activated it uses 3 batteries. drone reload time 30sec ( double damage doesnt increase aura damage also enemy double defence doesnt decrease aura damage ). Name: Undertaker Ability: This drone upgrades your mines. it gives mines splash damage so if there are nearby enemies they also will take damage and increases mine damage. at lvl 0 splash damage radius 4m ( explosion damage will deal half of mine damage) mine damage +25%. at max lvl splash damage radius 6m mine damage +50%. it also get 1 special ability when tank gets destroyed all the planted mines will start flashing with sound effects and instead of disappearing will explode in 3 seconds and deal 1000 - 500 damage to nearby enemies + burning effect from 0.5 to 0.25 depends how close you were. mine self explosion radius will be 6m at lvl 0 8m at lvl max, upgrading drone wont increase mine self explosion damage and burning effect duration. also instead 30 seconds you can plant mines in 20 seconds. drone activates when you put mine and additionaly uses 3 mines. activation takes 1 battery as usual. drone reload time 30 sec (EDITED) This drones should be obtainable only from containers with legendary or exotic rarity.
  24. with this rate its basically 1 status effect augment
×
×
  • Create New...