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Everything posted by demon09
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Will the servers ever get better?
demon09 replied to demon09 in Will the servers ever get better? Game Discussion
Screenshot from today. This happens a lot Besides the game throwing you out of matches, tanks are moving in a twitchy way making them hard to hit, sometimes you cant do damage, and the game overall is extremely laggy. I can play War Thunder on lowest graphics settings without any issues on my low-end laptop but TO lags a lot usually. -
I didn't care about making the situation of the player who got his tank taken over completely equal, both because it is a weapon against his team and it's possible to protect yourself from it, and also because it might be really irritating for other teammates when their teammember uses this ability, and suddenly "spawns" an enemy tank amongst them, which is immortal and is attacking them. Hm, having the enemies be able to see that a tank is taken over kinda defeats the whole purpose to me! I imagined that it would be fun to sneak around amongst the enemies, pretending to be one of them, and try to not act suspicious, while waiting for the moment to unleash whatever your plot is! To protect your secret identity, the player you took over is temporarily muted in the chat lol. I imagined that you can use the enemy tank's OD, which might be a reason for why you choosed that enemy tank to use, but you'll use up your own OD charge, not his, same with the supplies ofc. Yes, there has to be restrictions in capture modes.
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Besides this ability, the turret has a "normal" weapon aswell, but I don't know what that would be. Here's a rough idea of this turret: You send out a drone, which you control through a camera. For balance reasons, it could have a very long reload time between use. It's very vulnerable and you have to be sneaky, but it's easy to hide as long as you're careful. You choose an enemy tank to take control of and can now use it to damage the unsuspecting enemies, by destroying them, take their flag, take back your own captured flag etc. They will only find out you're an enemy once you attack them. You get damaged like normally by them though. Meanwhile, the enemy player wakes up in your tank, which becomes very powerful at killing you - maybe he has a long-ranged beam weapon of sorts and only needs to hit you once to destroy you, but he can't kill your teammates or be killed by them, and you can't kill him either, so he will search for you to stop you. This weapon is your normal weapon, besides the weird ability. You need to be strategic with there you parked your tank before you sent our the drone. I don't know how long you should be able to take over their tank though, if there should be a timer or if it lasts until you die.
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Would indoor/underground maps be a fun idea? I imagine a map made up mostly of tunnels and corridors, almost like a labyrinth or dungeon, with some more open rooms here and there. Maybe there could even be some places that are outside for some variety. It would be fun if there were some dangers on the map, like places where you can fall off /be pushed into bottomless abysses. The roof could be high enough to not create problems for magnum. The camera should also be adapted maybe so it's not pushed down close to the tank by the roof and walls.
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Shaft was nerfed? I only use shaft, I haven't noticed any change, it still seems very powerful to me.
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Here's an example of the reinforcement system ruining matches. My team scored a point early in the match and a few enemy players decided to leave the match, and were replaced by players with super high GS. As you can see from the points, they slaughtered my team and our juggernauts and the match was not fun whatsoever. Please fix the reinforcement system.
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The "reinforcement system", where players who leave a match can be replaced by players with much higher GS, seems like it needs to be really down-tuned so that the GS of new players can't be as high as it is now. Matches seem to (in my experience) often follow a pattern where if one team does better early in the match, they will be crushed in the second half of the match, when the new players with very high GS joins and makes the match really unfair and not fun.
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Tanki lags for me at the lowest graphic settings, yet I can play War Thunder on the lowest graphics without any lag
demon09 replied to demon09 in Tanki lags for me at the lowest graphic settings, yet I can play War Thunder on the lowest graphics without any lag Game Discussion
Why is Tanki more laggy for me? It's a much simpler game compared to War Thunder Ground Forces.- 1 reply
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Im pretty sure Im gonna stop playing Tanki now. It just causes more frustration than fun at this point. The main issues - the awful servers and unfair match-making - are now simply unplayable. Theres just no point in playing this game and trying to enjoy it anymore for me. Adois!
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Share what your best/favorite combos are and how you use them!
demon09 replied to demon09 in Share what your best/favorite combos are and how you use them! Game Discussion
Share your best hull, turret, drone and augment combos, and how they should be used to be good, and what their weaknesses are. -
Anyone else think that Mammoth with Trickster is one of the most fun combos in the game? I love how fast it is during the OD for a heavy hull.
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