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Everything posted by MEXICAN-SKY
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I on the other hand, like many players, DO judge what YOU do. "This or you can stick to the idea that the developers are just too greedy for the sake of it." Being flippant about how you manage updates that impact players in a negative way, is unfortunately the way you seem to answer questions of late and yeah, you are greedy. That unfortunately is exactly why they do what they do, in the hope that the weak willed will just keep spending, regardless whether it's value for money or not. Another useless childlike update. From my perspective the answer would be NOPE. They could care less about that and here is the reason why. The game in a nutshell is an addiction for about 75% of players, P2W and F2P alike. Hazel knows this and is counting on this addiction to gloss over any and all money grabbing updates that come into the game. The game is a business and the only way to run a successful business is to out think your customers (not that hard really because most players do not have a functioning brain) and play on their addiction by any means necessary. So you admit that your "ways" are nefarious, just not as much as some. Here is a good solution. Get rid of them. they are a scourge on the game and are the cause of many problems. You brought augments into the game to make money and they have been a curse ever since. They make your overpriced protection modules totally ineffective, they are a waste of space. Even your massively overpriced armadillo module is totally useless because of augments. ? You seriously think anyone believes you care about "how players feel". I did this quite awhile back, it got completely ignored, what a surprise. Twoddle. Both nerfed crap, but please carry on with your gripping explanation on the game and how to adapt to it. Are you for real "decreased" please explain the protection module decrease for me, i obviously missed that one. Either your brain just stopped working or your chronically delusional, either way the result is the same. Get rid of all players names and notifications so that we can actually see the battle. Fix the garage when you change equipment so that your change actually happens first time, as intended. These are just TWO fixes that you could do to improve the game. Is this what you mean by "getting somewhere". It would be nice if you concentrated on these instead of some useless event.
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Mammoth's overdrive when it first came out was very good and offset it's useless turn of speed and (for a supposed "HEAVY TANK") it's useless armour. Mammoths OD is now useless, just like the protection "it's supposed to give". Unless you are right on top of an enemy tank within the first 1 or2 seconds, then the OD does absolutely nothing to prevent YOU from becoming the tank that is killed. Augments and the continuous parameter changes the devs keep making have ruined the game.
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Every single update is geared towards making cash and giving players less and less. Whether it's for crystals, TK, or cash the devs screw the players every time, they always have and always will. Like the entirety of the game really. They never explain anything properly, it seems beyond them to do so. What's it like in la-la land. Say hi to tinky winky if you see him. You are positively away with the fairies. ? Are you by any chance related to @RIDDLER_8 Don't get me wrong, I think @RIDDLER_8 is a rare and special poster in this forum, long may he continue to post. My own take on these "keys" is that I'm not bothered about them. I have and will continue to open every "NERFED" container that i get. I will deal with the keys when they eventually come into the game. Quote by the devs. "The thing is that once a new event comes, those “Old Containers” won’t give you the new items. This often confuses new players". Does this look familiar. They said the same about drones. As we all know drones were not the problem, the huge amount of different augments for every hull/turret was the problem, facing not only "new players" but seasoned players to, as they just kept adding them to the garage AND changing the parameters whenever they felt like it. As for "old containers". Back in the not to distant day "the old containers" gave out much better rewards. One example of this was the crystals you got, 3.500 which has been reduced to 1,000. Old back in the day containers were far superior to the nerfed garbage we now have. This ratio of 1/10 seems very unfair unless the new containers via "keys" actually is a better/more rewarding system. Somehow I doubt this new update for containers will match the old back in the day container. The devs are systematically devaluing anything that helps players out with in-game currency. The devs have the monopoly on the game and their greed has no limitations, which means more of the same cash grabbing via updates, with the players getting less and less for any currency they spend on the game. For all those who give a ? for every single update the devs have ever brought out ? GET A LIFE ?
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No sale on the actual purchase of tankoins. So this had to be amended. To this.
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Agree. And it will stay that way. I sincerely hope the fund dies a slow death, because the devs deserve nothing less for a cheap event that gives away useless paints. This fund sums the devs up for what they are, cheap and stingy. Replace the "USELESS" paints with at least 10K crystals, or they could alternate it by giving away 50 tk then 10K, this would attract players to the fund and make it a worthwhile event. Never heard that saying before, was funny though ? Whatever you do, do not try and hold your breath, you will turn lots of funny colours before you expire. The devs unfortunately influence thousands of players and they haven't had a straight thought in years. Analogy. Invest all your money and lose it all. You have 24 hrs to live and the clocks go forward. If you want to support the fund then that's your problem, but lets be clear, this fund is a complete waste of space.
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And they cost more. Your last four words summed up the devs to a "T". It's the devs that set the prices for everything, so if one event seems "more worth it" over another, It doesn't mean that It's actually "worth it". Useless paints and NEFRED CONTAINERS, yip great prizes. Spot on. They should give a good prize with every 10 levels completed, with the prizes going up in value each time. This would ensure more players would see the fund as a viable (worth it) investment, regardless if they "get lucky" or not at the 8K lucky dip. The battle pass died when they "NERFED" the containers into oblivion. This was followed by the weekly container nerf when they halved the amount of crystals you get. Good ol devs, they never fail to disappoint the players by nerfing their ability to make advancements in the game that have a net positive result. Is the fund worth it! Only if it reaches the last level and then only for a small % of those who took part.
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What about the MILLIONS of crystals needed to upgrade turrets/hulls and the overpriced protections. I'm going on about the lower ranks of course and those higher ranks who rank far to quickly and have below standard protections for their rank. This game has went up in price by a huge factor, while the actual game play has went down hill by a huge factor. Introducing a pricing system for the next module via TK is the first small step for yet another rip off, especially against the F2P. @Limanda is not wrong. As a helper, just like the you tube lot, you get freebies all the time. The "plebs" ? make do with the little they can get, which is not very much in this P2W cash grab game.
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update Patch Update #744 - Released 10th November 2023
MEXICAN-SKY replied to Marcus in News Archive
Report post Posted 28 minutes ago (edited) -
update Patch Update #744 - Released 10th November 2023
MEXICAN-SKY replied to Marcus in News Archive
@Occultus You still apply crits. The damage that crit does is now - 90%. -
Because the devs know for a 100% undeniable fact that no matter how many players complain, those same players will keep doing what they want them to do, which Is playing the mini game, or doing super missions, or just blindly playing the game out of a bad habit which has destroyed their free will over years of mental compliance. The players are the one's that motivate what the devs do concerning "UPDATES", not the other way around. Most players are like ? blindly following the devs over the cliff of doom, but unlike the ? the players do not possess a ? unless they buy one for 10,000 TK. Bottom line. The devs know the mindset of the players and take advantage of this at every opportunity. Most player just like ? keep coming back. The only players they care about are the ones that buy parachutes.
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Magnum was stock? Ok will use thunder or maybe rico stock. Such a chore.
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@Macabre I use magnum with AP, but I had thought of this so took AP off and this was the result No change in mission.
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Not quite sure were to post this so I will put it here and hope a solution appears before the the allotted time runs out. I have played many, many battles and had many, many kills and yet I only have 1 crit damage kill. There is no way I can get 9 crits in the time remaining, so this mission for me is next to impossible. Nice one hazel.
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Why is the high-rank game balance so damn awful?
MEXICAN-SKY replied to DuKo-GPoM in Game Discussion
I do and I posted my solution a very long time ago, (TO time frame) but as usual nothing came of it. -
Knew that one. Have to admit I had to look that one up. Not a clue. Knew that one. I prefer Tolkien. Lets see who can write the most incomprehensible post filled with words no one understands.
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update Patch Update #744 - Released 10th November 2023
MEXICAN-SKY replied to Marcus in News Archive
Sounds good to me. -
Another glorious update to keep the game nice and balanced. Like I care. Never going to be used. Just thought I'd post it for all you floating hack users who don't have it ?
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You kidding me! I get 1,000,000 cry every other day, no big deal.
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Why is the high-rank game balance so damn awful?
MEXICAN-SKY replied to DuKo-GPoM in Game Discussion
Given enough time you will get what you want. If a trillion years is not enough, how about the longevity of your typical black hole, which is about 10 to the power of 35 x some really big number. Your thirdly point (so quaint) is probably true though. Remember this is TO. Nothing is set in stone except the devs ability to screw players over on a whim. -
update Patch Update #744 - Released 10th November 2023
MEXICAN-SKY replied to Marcus in News Archive
Until the devs do their favourite trick and hike the price up, which will happen. So far, so good. And now we get the real reason why the devs have gave them a bit of a nerf, little to no cash value left in them. Amen to that. ? Sure is. Good ol devs, they never disappoint to disappoint the player base. Bit of an understatement, but I concur. When it suits them. A bit lenient but It's a start. Hovering hulls were designed primarily for CLOWNS who no life their mobiles. Good question! Over to you hazel. Very good job tanki? Are you forgetting who made these pathetic hovering hulls in the first place. ? ? Want to try again. AHH, the nail on the head post that is so lacking in many topics. Supposedly they have a couple of testers to do all the testing, that's what I saw awhile back in a v-log (quite awhile back) I think both testers were just entering pre-school at the time. That being said, I have no sympathy for any floating hack player whatsoever, although in regards to your post you do seem to have a point. I am assuming you have a point because I never use the floating hacks. You mean there hugely advantageous control methods. Hazel-We need more cash. Answer-The old nerf/buff/nerf lets change the mechanics of a few things always seems to work. Yeah lets do that, players fall for it "EVERYTIME". ? Nice one. LOL so funny. Are you living under a rock! Step should have been way bigger. OMG that was such a put down.??? You get three for best one yet. You enjoy using the flying hack-NO SYMPATHY-? Tanks are supposed to be heavy. Bummer. Twins is the forgotten turret, just like isida was for a long time. Here is another "FACT". The legal hack paladin can cap a flag/ball all by itself with NO HELP. When was the last time you saw a titan do that on a regular basis. I don't particularly play jug, but having a good jug player utilise the game mechanics to his advantage (healers) is smart play. What players don't like is the fact that most battles are uneven, whether that's because of G/S (strong garage) or one team is just useless regardless of G/S or both, is the over riding factor in most MM battles regardless of the mode. Bottom line. The devs do what they want whenever they want and couldn't care one jot what players think about any changes they make. This is TO. put up (give us your cash) or shut up (stop whining because we don't care-----lol) -
Why is the high-rank game balance so damn awful?
MEXICAN-SKY replied to DuKo-GPoM in Game Discussion
Which is possibly true if enough time elapses and you roll the dice enough times over a period of about a trillion years "AND" taken into account the devs don't change the parameters of the game in-between this time frame. This scenario should give you a chance to get the item that you want. That like most players you very rarely get what you want when you want it. You have just had rotten luck, which does not mean that it was unattainable. There you go. I have now answered your question twice. -
Why is the high-rank game balance so damn awful?
MEXICAN-SKY replied to DuKo-GPoM in Game Discussion
That like most players you very rarely get what you want when you want it. You have just had rotten luck, which does not mean that it was unattainable. The game is rigged in favour of "THE GAME" to elicit as much cash as they can from players. Getting the next MK level is a prime example, because now you need tankoins to acquire it. The devs will employ any and all tactics that will give them the ability to make cash from players, regardless of the negative feedback they always seem to get when introducing new methods/updates into this highly overpriced game. You only have to go to the shop to see the evidence of their greed and utter contempt for their player base. -
IF you are over the legal age stipulated in the country you reside in. In reality we all know the devs know exactly what they are doing, breaking conventional laws regarding children. The EULA is a smokescreen to (and I use the next word very loosely regarding the powers that be) LEGALLY cover their butts, even though they know that KIDS will be gambling. I could care less if kids gamble or not. There is not much I can do about that little conundrum. I'm just highlighting the methods the devs use to be dishonest and nefarious. At best their morals are seriously in question.
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Whoaaaaa there slugger, hold on a just one minute. How is camping an issue? I camp on a regular basis (by regular I mean 100% of every single battle) and I'm rather good at it. Furthermore I prevent a lot of caps and points going in the enemies favour, so I would say camping has a large role to play within the game parameters and helps the team if your good at it. YIP, that's me to. This was an interview held by a youtuber with spots, so no. Unfortunately not very many VALID points came up for discussion and if they did, they were vague and mostly hand waved away. @frederik123456 All this negativity towards campers, bad form old sport. Getting obliterated every 30 secs is fun for you.......NOT ME. I could care less. Win, lose or draw, all the same to me. Now you have to ask why I have adopted this attitude in battle, go on have a guess. I do focus. I wipe out as many enemy as I can within the allotted time frame of each battle. Surely killing the enemy team is in itself "HELPING" the team your in. AGREE.