-
Posts
1 381 -
Joined
-
Last visited
Everything posted by splitterpoint
-
:ph34r:
-
Review [Issue 30] Ugliness in Tanki - Rem's View
splitterpoint replied to Remaine in Newspaper Archive
Haha great example, thanks for the laugh. :lol: I couldn't agree more. -
It's not that bad, but at Commander, there are better options available. Progidi totally outclasses Corrosion, pretty obvious since the prize and rank requirement are much higher too. But Corrosion looks better than Progidi in my opinion. :P
-
Good, stick with it; having fun with an item is the most important reason to buy and upgrade it. Nah. Very few, basically no one. There are so much better alternatives. :P
-
Review [Issue 30] Ugliness in Tanki - Rem's View
splitterpoint replied to Remaine in Newspaper Archive
Wait, it's hand-made? Are you serious? Then, what's Picasso? :lol: -
On the tanks, yeah they're horizontal, vertical lines didn't really work out either.
-
Geen idee eerlijk gezegd. :blink: Dat wordt afwachten.
-
Hey Germans, Found an old picture that I've made last year. Not German myself, so I'll type in english, I just thought to share it with you guys.
-
Poep mijnen op iemand, naar mijn mening één van de mooiste kills die je kunt maken. Bedankt!
-
Interesting... PM'd.
-
Could you PM me and provide screens of what you're doing? Firefox and chrome work; the program runs on the built in flash player. Yeah they're there, check for the recent version Same as above ^ Yeah, either chrome or Firefox will work for sure. You can get MP3's of the engine sound, (static, start moving and moving) aswell as turret rotation sound in the Tankstestingtool program, but I'm afraid you need to record the rank-ups and turret sounds + explosions yourself. just make sure you uncheck background sound in the game settings; otherwise you'll have those sounds in your recording too.
-
:lol: ^ ^ This, that would take you 600 years or something. So it'll keep you busy as long as the game will continue to excist.
-
I'm sporadically available just like the rest of the RAS-staff due to holiday, we'll try to make time for you but I can't be online at the time you suggested. PM some assistants and see if they have time to shoot footage.
-
Dat denk ik niet hoor, graphics zullen anders zijn, maar de physics zullen nagenoeg hetzelfde blijven. Het spel hoeft geen compleet nieuwe physics engine te maken omdat Unity deze bestaande ook kan gebruiken.
-
Review [Issue 30] Ugliness in Tanki - Rem's View
splitterpoint replied to Remaine in Newspaper Archive
Your paint was made here: ---------- Nice article! There's one thing I disagree with though; Mammoth. I think it looks beast. B) -
Mooi je bent er weer, kun je nu die verschrikkelijke main-pagina lay-out updaten? :lol:
-
Thunder is better at long range, due to high damage over longer distances; and splash damage that causes you to take damage if you're to close. It is also good at cluttered spaces, where it can deal indirect damage because of that same splash damage. Hammer is best at short range where all the pellets will hit the tank, you need to be in clear sight to do that though. Short to medium maps with plenty of open spaces are good for Hammer. So two totally different weapons, you should pick the right maps, favorite maps, or those where you think you will get great scores.
-
Unity is best veelzijdig, volgens mij kunnen ze alle physics codes zo overzetten op de Unity engine. Qua textures/kleuren dingetjes heb je gelijk; maar ook als de Unity versie uit komt, blijft de flash versie bestaan, althans voor enige tijd.
-
Ohhja inderdaad, gelukkig nieuwjaar nog mensen!
-
Fun it was yeah. :lol: There were moments when I were shooting 4 criticals too. Although the updated Smoky as we know today is also allowed in light formats, this wasn't the case when it still had the high damage criticals. There was (to much) luck involved like you already mentioned.
-
Ohh yes it is, you're absolutely right about the mechanics of the critical shots, but I get a critical every 5 shots for 90% of the time. Sometimes 6 but ohh; that chance can be ignored. This is with full MU M3. 4 shots fired, so I rush towards the enemy base with a critical loaded... well, 1/10 of the time it's not a critical but oh. :lol:
Jump to content



































































